It is different gear, just the same ilvl. It’s why this post is trolling.
Whatever you can save yourself a bit of headache by looking that character up on the armory to see if they have any raid experience only takes a few seconds.
Well here’s what I know. Vanilla and BC did create a situation where high level PVE gear ONLY came from high level PVE, and high level PVP gear only came from high level pvp, and these are the only two times in WOW’s history that we know of where subscription numbers actually increased consistently and largely across entire releases. During wrath things started to stagnate and everything since, more or less, has been falling.
http://cdn.themis-media.com/media/global/images/library/deriv/915/915591.png
Yes, they cheer because they’re given something. But giving people something is not always the solution. If everyone got a gladiator mount, title and all the epic loots in the game they would cheer, but then… there wouldn’t be much going on. People who were never going to raid Naxx in Vanilla, still found aspirations and excitement when they saw a corrupted ashbringer or might of menethil. They couldn’t go do a welfare quest and or lower raid and titanforge to something as good. When you take away the aspirations and sense of awe from 90% of your playerbase, in your example, I think you’ve done something bad. Blizzard actually even used to understand this, I suggest you try watching this:
https://youtu.be/Falm0H7VEiQ?t=58
Those Johnny’s were there even before the “welfare” epics epidemic. You’ll always have people that think they deserve to be in a certain level of content even if they don’t know what they’re doing or are unprepared for it.
Making high level gear accessible does NOT take away people’s aspirations. Quite the opposite, in fact. As for “sense of awe,” I never experienced this when looking at another player’s epic gear. I DO think that restricting the best gear to 10% of the player base promotes elitism, however. Elitism has NEVER been a positive factor in this game.
Good point. Although I would say the current gearing system has greatly increased their numbers.
Not at all, as mythic raiders are rare to the point of being imaginary. It is a random and rare occurrence to see them as they are random and rare themselves.
It is all over the forums, in the posts when mythic raiders chime in on the subject. It isn’t often as they aren’t easy to find.
projecting your goalpost moving onto me is cute though. We’ll have to continue this later if my account is still active.
I don’t even raid mythic. If I was a gear monger, I’d spam Mythic pluses, it’s absolutely more time effective.
And let’s be brutally honest here, the issue has very little to do with i-level since a bis LFR piece of azerite gear with the proper traits will provide far more damage or healing to most classes than simply going after i-level. Likewise 415 perfectly itemized crafted pieces as well.
If all a person cares about is i-level, they are simply ignoring the fact that i-level doesn’t even close to say, this demo lock’s 385 shoulders that provide the perfect combination of traits.
If you play the game long enough, gear levels stop mattering to any logical person because even back in Vanilla and BC the gear mattered only to the point of truly unlocking all the raid content.
I wouldn’t know, I don’t raid, ever. My husband did at the beginning of the game, and I remember him ranting about the amount of people wanting to raid that didn’t have the gear or the knowledge, and it seems to be about the same amount of ranting I hear now. I don’t think the current system has caused more or less, it all seems about the same to me.
That player did M+10+, their argument wasn’t great and neither is yours.
Making high level gear accessible does NOT take away people’s aspirations.
No one aspires to handouts.
restricting the best gear to 10% of the player base
People always use this as if that 10% is a protected class of citizen or something. You have just as much opportunity to be a part of that 10% as the people in it. They’ve earned it, earned their gear, and so should everyone else. There’s nothing holding you back from creating your own group and getting it done, other than you.
Well that isn’t true, we saw the Alliance aspire for those war mode handouts didn’t we?
Well, you’re not wrong, but the truth is every expansion has had some form of this. The current iteration (rental gear, AP advancement, Titanforging) is only because Ion has a stick up his butt about the old “welfare” system, as evidenced by his dismissal of gear vendors and contempt for valor points.
You’re thinking of “acquire” not “aspire.”
Wrong. This is what has devalued and killed the game. The greater supply, the lower the demand, and thus the devaluation. Its simple economics.
Really running a dungeon 1000 times really fast should reward you with the best gear in game? Its bad. They should make the key level that does reward that good of gear the same percentage that achieve and stay above 2400 in PvP. Very very small percent should be able to get that. Everyone else, should be getting heroic gear tops.
The fact that raiders raid heroic for a couple of weeks and then move on to mythic because of keys is retarded. The best gear should come from raiding, hands down.
Also, on a tangent, PvP should have their own gear and vendors.
That’s basically what I said, the point was about motivating a playerbase to grab handouts.
Making high level gear accessible does NOT take away people’s aspirations. Quite the opposite, in fact.
I agree with this totally, and it’s a big part of this argument. Giving people welfare epics just gives the the false aspiration that they can now compete on a higher level.
Or just run Raider IO
Mythic+ is Mythic+.