Looks like they’re just going to let it die. After instituting #SomeChanges and having some players freak out, Blizz seems to have withdrawn from making any other necessary fixes. Bullied by their own playerbase.
They have to do it anyway if they do TBC classic, and it would likely be included in classic+ as well. Keeping the cave where it is only works for nochanges and there’s already been changes anyway.
Of course TBC Classic will do it, that version of the map has the respawn ticket system.
Classic+ and changes that will/won’t happen is speculation though.
Ok so a possible negative would be bringing back the resource system. I dont think they would need to, but could see it as a worst case scenario.
You wouldn’t be willing to risk that in order to get 15-30min q’s and (more)competitve games?
Imagine being able to get your alts exalted in days again, rather than weeks
The point is it’s only a waste of resources if they stick to nochanges only vanilla classic, in which case any change is a waste of resources for straying from that.
But even if moving the cave does nothing for the win rate, at least it gets alliance to stop complaining about the cave.
I’m not bothered by the current queue time situation. It is a self-solving problem when others don’t bother queuing.
I don’t want Non-Vanilla things. I think asking for changes like would be proving Brack right when he said “we didn’t want this.”
And will get them the complain about something else that may or may not be another waste of resources.
If you think 3hour q’s are ok and somehow a “self solving problem” then I’ll just leave it at that. If it ain’t broke don’t fix it.
You’re right, moving the cave would help a little bit but the main problem with AV is that there are no choke points that favor alliance on the entire map. Icewing bunker is the only real objective horde needs to push for. Once they have that the match is basically over. It just turns into a slow, unstoppable advance north because every time the horde get pushed back they get more rez cycles than alliance and start moving north again.
I’m not trying to speculate over which changes may or may not be a waste of resources, I’m just explaining why moving the cave wouldn’t be. Waste of resources is not a valid argument against the cave move.
It’s not a problem. It is-what-it-is and it is the simple result of cause and effect. It sucks for the casual player, but it will self correct when queue times become too long.
Self correct how?
If Horde stop queuing, then queue times go down to an equilibrium point where people will still feel like the wait is worth their time.
I am not a fan of the idea of putting in a “fix” that may or may not actually fix anything. Doesn’t seem like a good way to go about it.
So it will solve itself when the other horde players start seeing it as a problem and stop queing. So that the few that are ok with waiting several hours are the only ones left playing? Thats not a solution, that’s the death of a bg
Our queue times would go down if more Alliance decided to queue up too. But I guess it is okay for them not to queue even if they don’t have to wait?
AV will have an equilibrium point, as long as people want the rewards there will be participation. AV won’t die, it may not be the BG with the highest participation…but that is preferable than the alternative…proving Brack right when he said we “didn’t want this.”
AV will not have an “equilibrium point” it will get to the point where the is 0-1 AV games queueing just like what happened in TBC with this very same map.
We either need the older version or the version with the cave in the back. Nothing in between. If we don’t get either of those versions alliance will never queue for AV again. We get at least a 50% win rate in wsg and AB why queue for AV?
There are articles from 2007 with titles such as “Can the horde ever win alterac valley?” and “Why is the alliance winning so much in Alterac Valley, what can be done?”.
I paraphrased those titles but its legit. Vanilla, same map…but blame the map. Now I’m not saying there arent imbalances in the map. there are…for both sides. and they address some of these later on. one of them being the cave for horde.
Please note: the cave is not why you are losing.
you lose because you don’t fight our style. If we are going to do a ‘let no one pass’ and bring a net from the south up…taking as long as it takes. that last part is very important. AS LONG AS IT TAKES.
there’s your fundamental difference between us factions right now.
if you simply did the let no one pass and fought for as long as it takes. you would win more.
the other scenario that will help you win, and i predict this will eventually happen. Is horde get lazy.
something like “let them have SFGY and we get SHGY, let them pass…then just try to slow them down”
once this mindset sinks into our faction. It will be bad for our win rate.
Lastly…we are still bitter from alliance premade days and then posting on forums their attitude. when that wears off…which it will that may facilitate horde not being so ‘give them nothing’.
But i hope not. it works for us. and alliance hasnt embraced that fighting style yet.
hope this helps.
I’ll say it again, there is no choke point on the map that favors alliance. Your “let no one pass” strat only works because the Icewing Bunker choke point overwhelmingly favors the team advancing north. That being said, if the horde get lazy, we might scrape out a few wins here and there.
There are obvious issues with the cave but let’s face it, most of the time the alliance aren’t in the south enough to be affected by those particular advantages. So I agree, in many cases we aren’t losing because of the horde cave.
2007 article that does what exactly? Explain how the horde meta shifted years later to defensive positions at IBGY?
Everyone was braindead in 2007.