Even More Interviews That Went Under The Radar (And How)

You are misunderstanding a difference between a task and entertainment.

Is it the task of a setting to convey deeper messages, no. (unfortunately), it is to bring fun and to entertain,

that it does what you list is a by-product, but not the job. It happens for narrative story to have a plot, but still the goal is simply entertainment.

Again, incorrect.

A role playing game intrinsically has a lesson.

  • We defeat Kael’thas, because a power hungry leader is bad.
  • We defeat Garrosh, because a fascist metaphor is bad.
  • We defeat N’zoth and Sargeras, because world domination is bad.
  • The game mechanic in Mists of Pandaria when fighting Taranzhu in the Temple of the White Tiger dungeon where during the fight we have to release our dark emotions or else the Sha weakens us is teaching you that overcome your own darkness is necessary to overcome many obstacles
  • The game mechanic where Archbishop Benedictus transforms from Light to Shadow is teaching you that sometimes wolves come in sheep’s clothing and religious leaders can be abusive
  • etc

All gameplay inherently imparts a moral/ethical logic due to the dynamic intrinsic to the game itself.

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I am not scrounging for some hidden subtext you seem deadset on scraping for. I am reading these statements and taking them at face value, as one does when reading an interview for a piece of media. They have stated she has a lot to answer for, that she won’t be redeemed in a hackneyed way, that she made her choice and it was to fully side with the Jailer. They have nowhere stated the opposite, and trying to cobble together something that just isn’t there is the definition of being disingenuous.

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How do you interpret, “It can’t be that easy”?

Assuaging player’s fears that a “Draenor is Free!” style moment, where the villain of the expansion turns and is forgiven is imminent for Sylvanas.

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So, within the context of the interview where they said Sylvanas being redeemed by one singular act isn’t happening because “it can’t be that easy”, and taking into account the unexplained reversal of Grommash from villain to hero in one patch, what does that lead you to conclude?

I look at the other statements made, including the fact she’s a raid boss, and conclude she’s not leaving this patch intact.

but that doesn’t excuse her. She still burned Teldrassil, she’s still guilty of many deaths, and she still has a lot to answer for

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So you take the statement of “one-act redemption is a no because it can’t be that easy” to be “She is perma-dying in 9.1”?

I don’t expect her to be returning to Azeroth as she’s made herself the villain towards the Alliance and the Horde, is the object of Tyrande’s revenge arc, is the final boss in an important raid, has victimized the Night Elves and betrayed the Forsaken, etc, etc. There is far more evidence supporting my claims than there are of yours.

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Nobody said anything about returning to Azeroth? Redemption arc does not mean returning to Azeroth lmao

So was Azshara, so was Illidan.

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Will you be invested and immersed in this story for a payoff that may or may not be 5 years from now on? you have more hope for those devs than i do since previous experience tell me only more misery is coming.

At this point i just focus on the zone questing and lore since all immersion to my faction got blown to kingdom come and i feel ill bail at the first sign of another faction war.

Not downplaying the plea of the horde, they were also served a turd sandwich on bfa theyre just sitting on the other side of the table.

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Do you actually believe this or are you copying from Twitter leftists? This is actual literal communism. If you don’t have borders you have situations like the Crimea peninsula where Russia and Ukraine had a violent dispute over. You don’t make progress without individualism either. You instead get people who are afraid to express themselves because fear of retribution.

Westphalian Nation States are not permanent or eternal, and did not always exist. This world order will end, and another will replace it, just as this one replaced the prior one, which replaced the one before that, etc.

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Sure, but World of Warcraft use to not exist either. That doesn’t mean we shouldn’t try to keep the game around just because there will be games that are released afterward.

Lol because the fact no world order lasts more than 500-600 years in all of human history (at most! Average is usually 300s) because no political ideology or economic super structure is eternal or permanent is at all comparable to an MMORPG that is based upon expansions that depends upon a specific piece of technology that slowly develops over time :skull::skull::skull::joy::joy::joy:

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Government and technology has existed for millennia. Bartering is to capitalism as Warcraft is to computers.

Lmao cackling :skull::skull::skull:

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Passive aggressiveness doesn’t make you look intelligent.

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You don’t have the range to seriously discuss the topic given that insane analogy.

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You don’t have an answer to point out why it’s wrong.