Epic BGs just keep getting worse

While I agree with the idea that people leaving after the first team fights suck, making penalties longer and/or account wide I doubt will change a lot.
I lost all 4 epics I played last night.
Que’d into a losing IoC that was almost over. Qued into another losing IoC that was only slightly less close to being over.
Qued into AV that my team was content to sweep Dreks doorstep while waiting on towers, and only saw PvP because I tried to backcap.
Then qued into a IoC against a premade, we got crushed in the opening fight, 1/3 of our team left, 1/2 the remaining players checked out and were avoiding even trying. So I just left finally because there wasn’t any fun left to be had in that BG (and just for the night in general.)
I don’t think making punishments harsher would’ve kept anyone there that was going to do anything besides stand at docks.

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Only if they do nothing about it lol. There are ways to limit things. But groups have existed even when you made no gold pvping.

Another thing that needs to be fixed. Stop placing me in a losing BG that is over within a minute. So frustrating waiting in queue to be placed in a game that is literally over. I have entered BGs and they have ended seconds later. Why is that even a thing?

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As I said. Blizzard hasn’t done a thing about q sync groups in over a decade. They haven’t even talked about it. They need to engage, but this is just one of a giant pile of options they haven’t touched tweaked or even thought of at this point.

Epic battlegrounds are a lost cause.

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or blizz could actually fix the REASONS why people leave in the first place.

you lose hangar fight, it’s over since glaives and demos can be killed by healers. they need to buff those so they are a viable option again.

you lose SR fight on offense in WG, 90% of the time it’s over since you can’t get rank to beat the death ball of 12+ demos. killing NPCs/guns (if you can find them) gives next to no rank. it’s nearly impossible to come back from this.

av and ashran are the exceptions where you can win after the first fight so no need to change them much.

see, making more punishing deserter is just going to make queues even longer and or people won’t even bother in the first place. it’s a lazy solution that solves nothing.

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This is why you should gain conquest for kills/heals throughout and then a lumpsum at the end. If you leave, no Conq.

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This is just entirely untrue.

You can easily win a game where you don’t take hangar. You can easily win a game where you don’t take SR.

Saying you can’t win on the basis of how the opening, mass team fight goes is just silly. People win these games ALL the time, but people that leave don’t even know that.

Granted, you’re MORE likely to lose, but duh. You lost the first round. That’s just common sense. People aren’t leaving because it’s a definite loss, they’re leaving because they’re only interested in a definite win. These people are almost certainly just requeueing. Making them wait longer will accomplish one of three things.

  1. They wait longer between games they get to ruin for everyone else. Good thing.

  2. They quit in frustration. Good thing for us, but I can see why Blizzard wouldn’t like it.

  3. They stay in the game.

I see these options as absolute wins.

1 Like

I had a bg late Friday night, just me solo queueing on my crappy rogue for fun. It was IOC and I backfilled after they just lost hangar. Our gate was at half. I told ppl what needed to be done, they did it. They took down our gate, we had enough defense to stop their zerg of the base. The rest of us capped quarry and ref, got glaives and demos and took down their gate. A few of us went into the boss and killed him. VICTORY FOR THE HORDE! Not all hangar losses equate to a total loss.

Hats off to the awesome Horde who played that game with me. Yall made me proud!

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what i am suggesting is doing ebg revamps/updates to smooth over problem areas that have been ignored for years if not over a decade. why wouldn’t anyone one want that. i don’t get it.

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Fix que syncing, then people stay longer.

I no longer have the patience to stick out a loss in epic bgs.

Deserter buff that is account wide, bring it. I only have one main and you can still do skirms and solo rated or even WPvP.

Nothing fun about fighting a coordinated group who abuse queue methods in random bgs.

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Oh, don’t get me wrong. I don’t think revamping them is a bad idea at all. A lot of them need that work.

I don’t think it’ll stop the ragequitters.

They will assume premade, they will assume they’re the best player on their team being brought down by their teammates and they will assume that leaving is justified because they just don’t want to work for it.

The balance isn’t relevant. The BGs have certainly been in worse states than today with comparatively fewer quitters, at least through my rose colored glasses of the past. Quitting in the first 2 minutes is a time honored tradition, but it does seem pretty bad nowadays.

The ones without any pre-mades generally are IMO

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ya so once you have played over 6000 ebgs like i have, you will know when there is a premade on the other side just by name recognition.

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I’ve played over 4000 epic BGs LOL. Back in the day, that’s all I’d play, nothing else, just spamming epic BGs. But it’s been ruined, I don’t play it unless I need honors. RIP to the good old days.

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I don’t see your point here. If your logic is that premades ruin things, how would balancing the BG matter at all?

addressing the queue sync issue would be nice.

it’s the primary reason why people leave ebgs in the first place, especially once mid season die off happens where it just gets worse and worse.

as to balancing maps, well it needs to be done since it’s been left to rot for far to long imo.

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That’s fair. I just try to be… Realistic about what I hope the dev team will do for BGs.

Fixing queue syncing seems like something they’d have fixed 10 years ago if it was really registering on their end as a problem.

Fixing a BG would take actual development time.

Changing the penalty for leaving and adding rewards could be as easy as a slider. I don’t know. Maybe it’s super complicated.

True , I was in a bgb the other day that was similar We capped 1st but there was a serious fight for the next cap. Neither team got it, we won but it was the back and forth game play that was super fun.

There are still good games out there just queue up !!!

Pugs do this in pug vs. pug games too. So it’s definitely not just ‘because of premades.’

People gotta face the fact that players do not play the same way they did years ago. There’s very much a mentality of ‘just give me my stuff and let me leave.’

Which in itself explains why people who actually enjoy playing epics and want to play them well generally want to play with others who feel the same way.

If all you want is fast conquest, go do crate farms. If you genuinely want to play epic BGs and play objectives in order to win, then, sure, queue for epic BGs. It’s not rocket science.

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Also, if you need honor it rains from the sky. So there’s zero reason to feel forced to play epic BGs to get honor.