Epic BG premades need to be stopped

To you, not to me.

Then ask your question, if you think it hasn’t been answered to your satisfaction, good luck with that.

Of course it does not matter to you, it fits your agenda

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Of course not, I accept the answer, I don’t need Blizzard to tell me the rules every day.

There you go again, saying about everyday. Im only asking for recent, withing TWW expansion ? Then ill join a community in “pvp”

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Good luck with finding it.

As far as I know, Blizzard only really updates us when they change the rules.

2019 was the last post about this issue, ergo, the rule has not changed since at least then.

This is really precious because premade players were all so quick to bypass “the rules” back when blizzard changed the matchmaking system against them. Thats how the “que drop” dynamic was created it was to get around the new matchmaking system that was set up against premade players.

But now that they are content with how things are they are very quick to preach to everyone about “the rules” lmao the same rules they are actively bypassing with que drops.

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More like Blizz is burying their head in the sand with the situation which has been an issue across multiple expansions.

If they come out and say it’s okay to circumvent group restrictions to get a raid group in an epic bgs then they might as well let raid groups queue up.

I have a question for you Hirav. If they allowed raids to queue but you were only put against other raid groups with fillers of pugs would you do it ? Or would you revert back to 5 man group syncing.

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Has never been cheating. Never. Interesting.

Yes.

There was a time when you were able to que as a raid.

They disabled it and implented the 5 player max to curb premade griefing which the premaders then invented que dropping to be able to bypass that feature and continue their griefing.

The “oh its always been this way” propaganda might work on people who have not played as long.

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The problem is that because honor rewards are standardized against completion and not time spent, sticking around in an Epic BG someone’s actually playing out is actively nerfing your honor rewards.

It’s not griefing but fighting a team that’s playing in a sub optimal way that also forces you to play in a sub optimal way feels like you’re being griefed. Blizzard really needs to standardize honor rewards so that the guy who’s in an hour long AV match gets the same (rough) rewards as that guy who completes 6 WSG matches in the same period of time.

Queue syncing for epic bg’s is against the TOS. We know this because it’s a loophole to access a disabled feature- raid queueing. Quotes from GM’s from over 15 years ago and replies from GM’s that don’t mean what you think they mean doesn’t change this fact. If Blizzard wanted you to queue as a raid, they’d let you. Instead we have an interview involving Blizzard leadership where they said they frowned on what was blatantly about a premade looking for pugs to farm.

Because the subtext is that Blizzard doesn’t want to get involved in spats between players. Blizzard had to spend over a decade heavily suggesting that twinking was a huge problem but actively getting involved in PVP is not what Blizzard likes to do, even if it means the community is left to it’s own devices and people decide it’s OK to have fun at the expense of the rest of the community.

Premades are awful for epic BG’s because they heavily select for people who are not in said premades to lose. Instead of the normal- roughly- even odds of any BG you queue into you are now favored to get either a game you will lose, or a game that’s already lost and someone else already /afk’d out of. This is why, incidentally, someone queueing for epic BG’s solo has massively higher odds of getting into Wintergrasp on Assault. Because the assault team on WG Assault can easily cycle through ~80+ people.

GM’s have been wrong before. And he’s a clown so it’s kind of irrelevant. Blizzard has this odd tradition where if you figure out a way to bypass something Blizzard prevents you from doing, if it’s in PVE, and you get found out, you get banned. Blizzard’s banned entire raid guilds- even people who had nothing to do with it- because of bugs these raid guilds exploited and oversights on Blizzard’s part.

In PVP… eh. Blizzard doesn’t care. They’ve let game-breaking mods ruin entire PVP seasons before getting involved. A mod’s word on what breaks the rules in PVP is virtually trash because Blizzard’s let people get away with some heinous crap in the past, usually to the detriment of the community.

So if Blizzard was merely consistent with it’s own policies for PVE players, every person who has been caught, verifiably, of queue syncing in epic BG’s, should be banned. If Blizzard wanted an entire premade raid in Epic BG’s, they’d let you. But they don’t, and they specifically disabled that feature some time ago. We’re just asking for some consistency here, mister hall monitor.

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You are playing Epics to get honor, not to play Epics.

The ‘problem’ is the honor/hour crew, who are just in BGs for the rewards and not the gameplay.

So it’s your job to make them come out with a clarification.

Good luck in your endeavors.

But until Blizzard says that it is, it is not cheating or exploiting, because they have said that it’s not.

Well that was a wall of text. So to be clear, Blizzard has no problem with players getting into groups and counting down timers. None. They have not for 20 years and will probably never have a problem with it. They have said this a number of times. Hirav is correct here.

That said, and sorry Hirav, no one likes premade sync q’ers. The rest of just don’t.

So there it is, ya’ll.

No, I get that.

I’m don’t expect to be liked.

However if you would hop off the carousel of intellectual dishonesty and acknowledge how you not only count down but also drop the ques.

Which i know you do cause i just started an ashran 20 players down we could get some where.

I mean do you enjoy a unplayable lag fest at the one fight that decides the entire bg? The “experience and gameplay” in epics has been falling off a cliff for some time and the lag is the cherry on top.

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Well, I kind alike watchin ya argue Hirav. And you are correct on this one. Me and the playbase not liking sync q’ers is whatever. It is how it is.

Ever heard the saying…………….

‘Don’t hate the playas hate the game’

I don’t, I know this because I’m not in game at the moment, and I generally don’t drop queues.

Some do, it is something that I do not agree with, but I don’t pay their sub, so I can’t tell them what to do.

I don’t have the lag, I don’t know what you’re doing wrong, but I don’t experience it. Maybe get a better CPU?

If you have not experienced the unplayable lag in epics since the expansion release you have not been doing them.

At least at the teamfights.

I have a pretty nice GPU. Well, it’s a 4070 now, so not terrible. And a solid clean system on a pretty nice CPU/RAM etc. It’s lag city since TWW started when the 1st contact starts in some cases. Prolly some optimizing they need to do on their end. I want to say it is getting better.

It violates the CoC by deliberately inflicting a negative experience on other players for your own personal benefit.

It violates the spirit of previous actions taken by Blizzard- if twinks were a problem this is absolutely a problem, and if Blizzard disabled raid queues explicitly to keep premade groups from stomping pugs, syncing queue times to bypass that restriction probably is as well.

It’s a violating of game rules simply by applying the standard Blizzard actively uses in PVE content.

They actually do. Blizzard specifically cited premade groups farming pugs in epic BG’s as the reason they disabled raid queuing in the first place. If Blizzard doesn’t action on queue sync’ers it’s because the available forensic data is insufficient and Blizzard generally doesn’t want to get involved in PVP. They’ve let mods like kick bot completely ruin entire seasons before they took action, seasons had started, completed and closed before they banned win traders in the past.

I have a 4090, 64 gb of RAM and a 13700k. The initial fight at Sunken Ring in Wintergrasp is almost always an unplayable lag fest. Everyone rubber bands around. It has nothing to do with computer build or system settings. That initial 40 v 40 fight in Wintergrasp is actually beyond what the game is capable of handling on a network level.