Enhancement changes

Overall it’s really cool to see them reallocate damage instead of just removing it
the team working on balance lately has been on fire with really aware changes

BUT i really think they missed the mark a little bit
while these changes will address a decent portion of the bigger issues with the spec they also seem to be completely missing the most glaring issues in favor of changes that impact more than just the problem areas

lets look at the physical build, the obscenely overpowered ascendance window

a quick breakdown of what’s happening


ascendance buffs stormstrike and makes stormstrike/windfury/autos IGNORE ARMOR


buffs physical damage by 15%/15% (2 wolves)

makes windfury proc off every main-hand attack for 8 seconds

stacking windfury damage buff

increases the damage of lightning bolt by 20% baseline
but additionally AUTOMATICALLY FIRES LIGHTNING BOLT OFF GLOBAL AS OFTEN AS YOU HAVE 5 MAELSTROM
this is basically a no cd version of shadowlands retribution necrolord hammer
this is no different than the off global divine storm/arbiter hits we’ve been plagued by for years now

gives you a 25% damage buff for 5 seconds every time you spend 10 maelstrom (100% uptime during ascendance because the off global lightning bolts are constantly spending 5 to achieve 10 BASICALLY every other global

so not only are you getting hit with windstrike every global (ascendance stormstrike) which is rightfully a big hit, you’re also being hit with 5 stack windfury hits as well as off global lightning bolts that are passively buffing the shaman by 25%

windfury is not the most impactful damage in this window nor is it the heaviest contributor to the 50-0s in 0.5 seconds
it’s really the 50-100k off global lightning bolts that are also giving a constant 25% buff that you normally wouldn’t have access too without sacrificing windstrike globals to spend the maelstrom are causing significantly more issues

making thorims specific lightning bolts do 70% less damage and not trigger the 25% frostwitch buff would hit specifically the oppressive ascendance window without reducing the already sub-par sustained damage of physical enhancement

the nerf to both forcefulwinds and feral spirits only makes doomwinds and feral spirits worse stand alone cooldowns outside of ascendance despite being up anywhere from 1-5x as often as ascendance ultimately reducing enhancements damage without actually balancing the ascendance window meaningfully

the intention was really good and the stormstrike buff sort of offsets this exchange but it feels like a wide miss tbh

speaking off buffs, the 25% windstrike buff i assume is present because the spell is just tied to stormstrike
that will honestly make ascendance significantly stronger than forceful winds was
you only had doomwinds for roughly the first like 6 seconds of ascendance

ascendance is going to be stronger for the entire 15 seconds with this exchange which seems extremely bizarre and counter productive

this honestly seems like ascendance with DA/PI will still just kill you through walls or do disgusting damage long enough that they can hit you through your walls duration and still kill you while just reducing the meaningful damage enhance does every 30/60/90 seconds that wasn’t an issue on any level

almost feels like if kyrian spear was 1 shotting people off global and buffing warrior dramatically during it’s duration and they opted to nerf warbreaker so warrior then just did worse damage outside of spear while still functionally crushing people in spear ? ? ?

6 Likes

Overall good break down but

They buffed Aimed Shot and Rapid Fire :melting_face:

Still no buffs for DK or Outlaw. Devoker weirdly has old Ret Burst potential with sustained damage issues on low HP targets.
Fury is a very lopsided spec depending on what’s in your lobby.

I can’t sign on to that

3 Likes

The team when asked about Hpals/Dks :

:person_with_white_cane::person_with_white_cane::person_with_white_cane:

4 Likes

the crying was stupid… i used the dumb burst thorim build as enhance, i can literally one shot someone like is nothing, the amount of dmg is absurd.
i lost the majority of the games, it was unreliable

Are MM hunters wrecking the ladder atm or something?

Ya a little odd

To be honest the spec just needs a rework at this point.

You could say this about more than just Fury though.

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Holy Pallies are getting a rework in 10.1.5

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Big ol’ 8% buff on Tuesday, yep.

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i guess letting an entirehealing spec be unplayable in pvp for a 3 month patch is peak game design.

No temporary buffs or nerf reversal until rework. Just endure being D tier lmaooo

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the complaints were valid, it was and will still be obscene

it was reliable you are just bad

3 Likes

yes, for those who don’t know what they are doing…
its so easy to counter ascendence, every class have a counter.
every immunity is a counter, disarm is a counter.
cc is a counter, everything is a counter…
you have 15 seconds to kill someone and then your dmg dies, anyone that knows about enhance thorim one shot build knows that… they will simply hold every defensive and cc for the moment he bursts.
(ps: obviously i’m not talking about the elemental lava lash build, i hope i’m clear on that)

No, but they wreck light armor. So Blizzard should buff their bleed or magical damage components instead of their physical. That way the damage into cloth/leather doesn’t get even more oppressive while helping MM into plate.

Or they should just give up on the glass cannon design. Turret casters like Destro are generally tanky. MM has this counter productive glass cannon design where it casts on the move, outside of its primary damage spell, but is soft all the time.

you don’t know what you’re doing if you’re sending your go before you’re on DR or if you’re sending it into a target that has access to an immunity

trinket anything you can’t deny
tremor before you go
have your rogue set up your go or have your warrior play goalie with intervene,zerker shout, and stormbolt

remi, i literally just got my mmr and my wins like on a constant fluid manner with no stress to 1.6 and 1.7 when the inflation gets off with every single melee alt i have.
the only exception was me (the stupid one) trying this build with enhance… with every melee it did work, its just enhancement that its completely different.
if my common sense playing with other melees considering timing of burst, using my offensives, when to swap, when to dmg overall and everything is the same for each one of them… and every one of them did work
And only enhance did not work, i’m sorry… i do think its not good
(also, when i swapped my build to the elemental one… my next two matches were 5-1… what is the explanation behind that???)

I think the LL build is superior. But just like Remi mentioned, either build should work around that mmr.

ahhhhhhh please stop yelling at me

1 Like

ascendance dont make windfury bypass armor. only SS and autoattack