Below will be my comments on the new enhance changes for the 20th anniversary event build.
Voltaic Blaze is a very cool talent and a welcome aoe flame shock provider for storm builds where you can refresh or reapply flame shocks with some aoe value and instantly fire nova. Subverts the need to hit lash which is low prio beyond flame shock refresh (storm build).
Unrelenting storm is a great talent for single target fights to give crash value where it previously felt fairly useless. Absolutely love this talent and great to have a choice node with gathering storms.
This is an absolutely loved change and something people have been asking for years. Great that Stormstrike was disjoined from Deeply Rooted Elements allowing for really smooth feeling gameplay between Stormstrike and spenders, and giving Ascendance an even bigger oomph factor of consistent windstrike presses (which is needed now that windstrike cdr has been removed). 10/10 talent change
Welcome change for Arc Lightning, seemed kind of weird to have LB not interact with maelstrom after tempest. Not sure if both lightning bolts will deal damage as if they spent maelstrom but happy change regardless.
Original functionally returned, seems like a good change.
Very happy with this. I liked that thorims gave more value to lightning bolt outside of Ascendance as ele blast can easily feel like the default spender when that extra LB damage isn’t there.
Great change and have wanted this for all of DF. Stormstrike spam is fairly degen and this brings the storm build to new heights.
This makes sense, no gripe here.
This feels like an awful change. Gutting the haste capstone for Primordial Wave already felt bad and now the entire Primordial wave tree is dead outside Pwave itself. Completely ruins your opening rotation as you’re now trying to feed maelstrom weapon stacks after casting Pwave and spreading flame shocks with lash. Seems like a really weird left field change and should be reverted IMO. Primordial Wave could also use a choice node capstone as the haste node alone doesn’t feel like enough.
More choice is always good to me. I like that I can have the melee version on demand instead of waiting for procs and have more control over damage windows.
My two cents on the new models is that they don’t feel shamanistic at all. If you told me to make a list of guesses on what they were, masters of the elements would never be anywhere on that. I think these need redesigns and could draw more inspiration from Dragonflight models like we saw in Vault of the Incarnates.
All in all good talent changes for enhance and can’t wait for 11.0.5.
Cheers, Sha