END War Mode!

See… this is why ED was so amazing. Near 50% balance and when wpvp happened it was lit. So yes perhaps I did get to experience what other servers did not due to huge imbalances, so thats something blizz would have to address if pvp servers did come back.

I wrote in the beginning of the thread of an idea to make all areas unsafe. On pvp servers if you were in your major city you were not flagged. Only in contested zones. I suggest all zones be flagged and to have cities able to have attackable like events. Horde initializes a city attack with siege and then ally have to defend. If defended it becomes a safe area for like half a day or something. If horde capture it they get an award. Then after like a set time, half a day or a couple hours or something npcs spawn to help drive off the horde and ally retake city for a safe period again. I was thinking like how the warfronts kinda were mixed with assaults from bfa, but like in world event. The assaults were in world events so they can do these things. Also…

If this was a thing, make it IMEDIATELY a no fly zone when the attack starts. Whole zone. Ground only. Flying commences when its safe. I think a no flying situation for zones that are under attack by horde or ally would be awesome. Then after fighting subdues opens back up.

At the end of the day, it sounds like we’re both interested in creating a better experience in War Mode by having a more connected community, but with different ideas on how to achieve it. We both want things “merged” so to speak, but some differences:

I want War Mode to be fixed by having Blizzard fix the sharding. I feel the world is split up too much and there will be shards that have little to no people in them or shards that have too many of the enemy faction in them. Sharding is serving it’s function, but too well. They need to reduce sharding and merge some of the battlegroups (group of servers) so that they can encounter one another.

As it stands, I will never see someone from a server such as Firetree or Stormscale unless I’m invited into their shard or they’re invited into mine because theyre in a different battlegroup. It’d be nice if the possibility opened up to where by merging the battlegroups (merging the shards) I’d be able to see them more often in War Mode.

Your idea of going back to realms as an institution by removing sharding entirely sounds ideal but drawback is it could lead to performance issues. I feel sharding is required to some degree, but just not at the level we have it now in War Mode. It’s nice to know we have some middle ground though and we generally share the same goal.

And this is why I believe you’re seeing things through “rose-tinted glasses.” Your experience in Emerald Dream might have been good, but the reality for a majority — yes, a majority— of PvP servers was that we dealt with severe faction imbalances.

It’s a bit disingenuous to say you want War Mode to end just because you had a good experience on one of the few PvP servers with a balanced faction population while the majority didn’t.

You’ve said that War Mode feels dead, yet plenty of people here are telling you theirs is the opposite (even people on your same server.) but you still claim it’s bad.

We’ve already established War Mode varies by shard, which is something that needs to be fixed, but on that note, I’d still like to know what you actually define as “bad” participation in War Mode. I asked before, and I’m genuinely curious:

War Mode on my shard is full of Alliance; there’s easily 50+ Alliance in my shard alone. What counts as “bad” to you? Would my shard full of 50+ Alliance still qualify as a bad War Mode experience?

Once more, feel free to add me on btag:

WilloWisp#1275

Come see for yourself, I’ll invite you and you can do some WPvP with me.

1 Like

It’s not that strict in my experience. My feeling is that it tries to prioritize realm group (based on warmode pop perhaps?). But I can think of several regular solo players that I’ve still been running into since Shadowlands that are from realms that are not connected.

I mean from my experience, for example, I have never seen you in War Mode unless I was invited to your shard by someone in your battlegroup. There was a few players I fought in Dragonflight that I could never find unless I got invited by a player in that battlegroup and vice versa.

Edit: Its also part of the reason why you’ll never find Australian players on your shard (servers like Frostmourne) unless they’re invited into your shard or you’re invited into theirs.

Theres more people on this thread that agree with me than not… just scroll up the last 3 years.

Also its not disingenuous because about 50% of the time we would shard to imbalanced servers to go fight the other side… Sharding was released during WoD. We had 2 expansions of pvp servers prior to BFA.

Sharding is definitely an issue now, but this doesnt mean wpvp is all good and well because high pop ally servers… It takes both sides and the reality is people flocked to ally due to racials for pvp. (thats a whole other issue lol)

I think the biggest issue other than war mode itself is the fact blizz wont balance servers. If the ratio exceeds 55% they should put a cap on that factions side on that server so things dont get crazy, but lets be real… You can have that huge imbalance but just cause a raid of players are out doing things, doesnt mean its cause of the faction imbalance. Low or mid pop servers can still field 40 man raids with ease. Med pop servers are typically ~2000 players. (active players) At the moment im typing this Emerald Dream is listed as a high population server. So when Llugor says oh its a dead realm… no there are plenty of players. Again, this is an issue with war mode in itself.

You mean to tell me that there are more people that have something negative to say, in a space where people only come when they have something negative to say?? shocking.

1 Like

Key words being server GROUP.

Emerald Dream is high pop, sure. But you are also only phased with a handful of other much smaller low pop realms.
Other SERVER GROUPS, have MULTIPLE high pop and FULL servers seeing each other in phases. It fills out their war mode. Where I am with WRA/MG isnt even as active as like Bleeding Hollow or Sargeras or somewhere like that. They have much more constant fighting, and larger numbers in the groups fighting.

ED is donezo, until they start phasing it with other realms than the ones they currently do, it will remain that way.

1 Like

Thats rich coming from you.

That’s just your opinion. Plenty of players around, which I will refer back to the original post, war mode keeps people in safe places. High pop is over 4000 players so that is still a huge pool of players.

You’re now shifting your argument from dead servers to dead groups. How convenient.

Also pointing out a small group of servers vs all the servers doesn’t mean wpvp is alive and well. They bring out some pvp servers… watch… they will get flooded with players.

:laughing:

1 Like

Bro I just quoted every time I brought up Ed being inactive and how it was a bad server group. It’s not convenient, you’re just trolling or stupid.

Really now? Because I’ve looked, and it seems about an even mix. I’ve also looked at the tons of other threads on General Discussion forum asking for PvP servers, and though it is General Discussion, people highly disagree with you there.

It is disingenuous. You sharding to one or two servers for a few fights doesn’t fix their server imbalance. That would be the equivalent of saying RUIN fixed Alliance War Mode population in BfA, which it didn’t. They showed up for a few fights and then screwed off while Alliance elsewhere were getting screwed by the sharding :joy:

So if fighting against the imbalance was part of the thrill back then, why aren’t you doing the same now? I’ve offered to you already here:

Why are you dodging this offer?

Again, what constitutes as bad for you? You’re still not answering that question really. Yes, you’ve mentioned “safe spots” with War Mode, but as I’ve pointed out and others too, there were safe spots before War Mode (faction territories, sanctuaries, CRZ, etc)

Lluagor says this in the context of how many players are in War Mode. Emerald Dream is listed as a high population realm, yes, but it goes to show you how many people were actually interested in the WPvP and those who weren’t.

It sounds like the main issue you’re having with War Mode was that it allowed those who felt trapped on a PvP server a way out, even though there were many good reasons to allow this especially on realms that had bad faction imbalance.

2 Likes

Wpvp is not what makes wow fun…the only ppl who enjoy it are the FoTM clout chasers, there is too much discrepency in class power for pvp to EVER be fun for everyone in modern wow, it may be fun for you as a monk since you can perma cc and one shot someone with zero retaliation, but imagine how it feels basically not being able to play during the few hours you get in the day because some jerk monk is repeatedly one shotting you?

This is the whole point. War mode discourages players out in the world.

You’ll never have perfect balance. Having friends to call on and go out as a guild or group is great. Teamwork is and always will be the key to any pvp or wpvp fight. Also I’m a healer…. :slight_smile:

People choose to go to PvP servers. They had PVE servers, so they knew what they did when they made that decision and you can transfer when ya want…. So that’s malarkey.

It doesn’t discourage people. It only allows them to choose when they want to WPvP and when they don’t. You’re just upset that players were given an out to a PvP server.

People chose to go to PvP servers and then a majority of PvP servers became imbalanced later on.

No one could’ve predicted these imbalances and some people became stuck on imbalanced PvP servers. You just so happened to be on Emerald Dream which stayed relatively balanced. The same couldn’t be said for most PvP servers. Sargeras was 90% Alliance, 10% Horde. Bleeding Hollow was about the opposite, 90% Horde, 10% Alliance, over time.

When a server dips beyond 60:40 ratios, players are going to start jumping ship and faction transfer or server transfer.

Also why are you dodging my offer/question:

I agree with you on this, which I did say blizz could have put blocks on one faction to balance.

So can you tell me why you’re continuing to dodge my offer? You said that part of the thrill for you was going on imbalanced shards and fighting, so why are you ignoring this:

Just merge warmode into 1 single phase. ez pz.

1 Like

This would actually be a nice improvement.

Suspicious of you. Especially after what you’ve said. This discussion is about war mode. Not sending friend invites. No offense.

What I’m saying is about War Mode.

You said here:

…so why aren’t you doing that now? My shard is full of Alliance and Im saying my War Mode experience isn’t dead. It’s active and full of people to kill.

You are saying your War Mode experience is dead and that War Mode as a whole is bad and isn’t active.

I’m offering you the chance to come show you that there exists plenty of War Mode shards that are active. If part of the thrill was fighting the imbalance, fighting a bunch of Alliance, why don’t you come do that on my shard?

1 Like

My guild, the players I trusted, and played with. I know how things are, dont need to join you to see otherwise.