End Faction "War" And Join Ranks?

This guy gets it. Peace through annihilation is the only way.

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Is this the same addon that claimed less than 3 million players or something?

Honestly not surprised about skewed data. I know Ollin and I have but heads numerous times and it would not shock me at all. But I always give the benefit of the doubt here.

This is a problem that removing factions would solve, but that’s not important enough. Keeping the faction tensions matters more, I guess? :woman_shrugging:

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Right now the horde has a council but Idk if or how long that will last. I expect a leader or two to be assassinated and eventually we’ll go back to having a warchief again.

Probably the same one who assassinated some/all of the council members.

No I went back and found the post because it was so ridiculous. It was a selection of just over 100k players. So it’s not even a census, it’s like if you went around and took a random poll of which faction a small number of people play and then use that to say, LOOK EVERYONE THE ALLIANCE IS DYING

What happened with realm.pop site? Anyone know?

Oh…geez, that’s pretty…well, they’re metrics. I’m sorry, that’s pretty ridiculous as far as a “consensus.”

Meh, I still try to give benefit of the doubt, but that really doesn’t show much. And calling out the devs to prove them wrong is a little silly, too.

Thank you, I hadn’t seen that.

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Eh, I was mad when I wrote it.

Two hours trying to form a M+ group only to have the tank troll the group and leave will do that. Especially when you then hop over to a horde alt and see the page, after page, after page, after page, after page of forming groups.

It just, wasn’t a good day.

No regrets though. It is a problem that’s getting worse. The only real problem is that we don’t know exactly how bad it is. I mean, all you need to do is spend a week on any alliance realm not named “Proudmore” to see it. It’s pretty obvious unless you’ve got your head stuck in the sand.

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Um, the devs overhauled the AH and killed their ability to troll it for Guild names. So they can’t scan alts through the API anymore.

This killed them because they didn’t think that /who scans were an option.

IMO, realm.pop was just a character population site, which has always been 100% useless since you can have up to 50 characters, but can only play 1 at a time.

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Ouch, sorry to hear that. I had a tank a little while back who thought pulling the ticks on bursting week was a swell idea. Then he insulted my friend when we failed the timer.

I think that’s about when I gave up on pugs, hah.

I haven’t tried M+ Alliance side. Mostly because my one 120 is a tank and I’m petrified of tanking the dungeons since I don’t know the optimal path for this current affix and and I don’t really like downloading addons just to tell me where to go.

Oops, this is detracting from the thread, though I feel like it’s at the end of its life at this point considering I don’t think the OP has responded much if at all?

That… sucks

Now I feel bad, being a dedicated tank player myself, and recently moving over to Horde.

I’m sorry man. That’s horrible.

Hey, If it’s any consolation, I’m much more sympathetic with your point of view now. It was the EXACT same stuff that made me, and my guild want to change sides. Sorry for being Harsh.

I’ll just leave my $0.02 now that I’m all calmed down (I didn’t get laid off today! Yay!)

I’m not 100% against cross-faction content. I think it would make an amazing gimmick for a dungeon or raid or something.

I’m 100% against it as a full-on feature across the entire game. I feel it goes against the entire franchise’s core fantasy. Warcraft has not “evolved” beyond faction conflict, and it is not “old and busted”, otherwise “done”, and teaming up is not and has never been the cornerstone of anything to do with Warcraft. It happened in one mission in one game and then never again outside of a few select raid tiers (and then most of the time we are fighting each other as much as we are fighting the enemy…see: ICC).

On top of that on the one hand I don’t trust the devs to not short shrift the Alliance past the point of implementation, and on the other I’m a super-fanboi who knows in my soul that they can do better.

If it would take a miracle to fix the alliance at this point, I think they can pull it off if they want to and actually try. I know for a fact that they don’t actually like the alliance and view them as boring, which means they need to make us interesting enough that they actually care. And they’re the only ones who can do it (since, you know…they write this crap).

That’s it. I’m done.

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Thats fair.
It’s hard to put any faith in Blizzard.

I Wish I shared your stalwart faith. Because I want the Alliance to have it better too. :unamused:

I saw on here the other day a horde player sort of derisively laughing at the people (like me probably) that suggest various things like new races and cosmetics to get people to play alliance again, and basically suggested they went horde for end game content so none of that would work. That’s my only idea, though. Cool races. They can’t risk really good racials even though it would work, because then it will swing back the other way. So I don’t know if they could do anything to fix it at this point. I don’t know what else mythic raiders want in a faction.

The Mythic Raiders do not care about the Factions.

They may, if only slightly, care about Racials in order to be 1 or 2 percent better than the others.

But what they care about most, is being on the same faction as the OTHER mythic raiders.

All the Raiders being on the same faction is integral to the structure of Raiding guilds. Many raiding guilds rely on picking up benched players or dropouts from other guilds, and having all the guilds on one faction increases the total pool of players to draw from.

It has very little to do with Alliance or Horde. But It will always be one faction that is home to most of the Raiders. This is why factions are so bad for the endgame balance. It’s why the top 100 guilds are 97% horde.

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They can’t hurt.

Mechagnomes? Those hurt. I know we lost some people because they just don’t stack up against the Vulpera.

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Yeah that’s what I figured. I don’t think this is a problem they can fix by trying to entice people back to one side. The more stubborn they are about this faction war nonsense, the worse it will get.

Definitely. The alliance needs more cool races even if there’s cross faction play, it’s like they’re intentionally getting the less popular stuff.

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This is the crux to the entire imbalance. If the devs want the alliance to ever be competitive again in the future of the game, they need to attack the recruitment issue without punishing people for simply being people.

It’s not a simple issue. Social issues never are.

If you want an easy out, just start punishing people for dogpiling somehow. But, they really won’t like you for doing it.

I’m of the opinion that they could just approach method and limit as e-sports orgs and ask them (you know…like you would ask people) to faction swap and actively champion the alliance faction for two expansions.

They could also invite all of the mythic raiding guilds to a “Mythic Raiding Guild council” type meeting at the next blizzcon, sit down, and have a conversation with them like they were people and literally ask for their help in fixing the problem.

We don’t need to remove factions. We need more communication and better tools (I mean, honestly, MIRC has had more functionality than WoW’s entire socialization infrastructure for literally twenty years. It’s stupid just how primitive our comms are in WoW).

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Now THAT’D be something.
Blizzard really hates to admit mistakes.

Covenants should have been replacements for the factions that only apply while in the Shadowlands. So outside Shadowlands you are Horde or Alliance, but inside you are Revendreth, Ardenweald, or whatever.

Everyone could be foxes and play with friends!