Try to do that now and you’ll lose buffs from things like bloodthirst, flurry, defensive stance, revenge, shield block all counting on classic. We can’t even use things like renew, rejuv, t2 priest hot, t3 sham/pally buff, berserker rage, bloodrage, shield wall without risking world buffs or flask popping off.
The reference client has been proved wrong many times on other things yet buff cap still isn’t fixed
It sounds like you’re saying that leg\head enchants shouldn’t count as a buff slot? That’s great.
What about this? https://youtu.be/heeI6hWUsLk All but one world buff was knocked off by a renew when I only had 25 (including arcanums and stance) buffs.
I’d like to invite you and the other devs to hop aboard our buff train in a couple weeks! It’ll be SO much fun:
UBRS: fire resist buff Summons to Dire Maul north
DM North: tribute buffs Summons to Booty Bay
Hakkar Head buff Summons to Elwynn
Darkmoon Faire 10% damage buff Summons to Felwood
Songflower buff Port to Stormwind
Nef/Ony head buff Summons to Blackrock Mountain
Raid with us!
It would be SO great if you guys could make world buffs fall off when entering raid instances. Pretty please.
It may be helpful to mention that the reference client is a vanilla 1.12 client compiled from the 1.12 backup and not a converted BFA client.
I think some people might not be aware.
eh, i dont really see the big deal on buff cap. would it be awesome for it to be removed, sure. but good guilds have found ways to accommodate certain spells.
If you are gonna admit to the appeal of world buff stacking, can you address the headaches of it as well? Layering has made getting world buffs an absolute nightmare.
Rend buff is the MOST IMPORTANT BUFF IN THE GAME, and its absolutely aids to get.
They know this, but not being able to play at all is even more important than buffs.
No world buffs are needed, any guild clearing content can clear it world buff free.
But know when they can not clear it?
When half their members can not even log in.
If only 9 of your raid can even get in the realm, what good does rend buff do you?
Then disable world buffs, or make world buffs easier to get. With or without layering getting world buffs is a chore. Rend has less than 10 seconds to react making it impossible to swap to grab it when someone turns in.
If Blizzard are accepting the fact people stacking buffs is okay, make the system better. They’ve already opened the flood gates on these issues, they should not sit around anymore about it.
Well, layering will go away, or we will all die from the plague, in which case layering goes away also.
World buffs have always been i guess you could say a chore.
That is just kinda life in vanilla city really.
In real vanilla, i dont recall them being nearly as widely used as they were a chore to get, and there were not nearly as many heads rolling around etc.
They did mostly dispense with them in later expansions, but that would not be vanilla, nor would making them less of a chore to get.
classic =/= vanilla. That argument doesn’t work anymore.
Classic should give you the experience of vanilla with quality of life changes that the game has evolved into. Blizzard acknowledges people wanting to buff stack, something that was never truly utilized in vanilla.
With that being said two major issues currently in end-game
Make world buffs easier to get.
More quality of life changes for the buff cap. Invisible buffs like warrior stance, overpower proc, revenge proc all shouldn’t count towards the buff cap.
Classic should be be about improving the vanilla end-game experience.