I only recently came back to Cata, so I don’t know how infernos were at launch. Not following mechanics has been the main issue I’ve seen, just like in Wrath rune dungeons.
Easily done by looking at peoples gear. BS have extra sockets on there bracers and hands, LW have enchants for bracers, Tailors have back enchant. Quite easy to see who has what prof and will be needing on the orbs. Others just need on orbs without professions because they can.
I would have kicked you for abusing the system and cheating your way into the RDF group.
yeah these are people who get kicked i dont mind people who have BoE PvE gear its the PvP gear and low dps.
Whoever is doing that has issues that they need to work through than coming onto the game and just wasting peoples time. Sometimes you are going to lose a roll. I won my last 2 orbs, a might lose the next 2… who cares?
This is why when i do orb farming i go in a premade group.
This is the way.
I think about 1/10 dungeons i do i get a dps who cant break 10k. In mostly greens with some pvp gear and its clear they have gear in their bags or bank that isnt equipt to bypass the ilvl requirements.
Typically i notice it after a pull or two from recount/details. Then i will inspect them and tell them to pick up their dps. If on inspection its clear they are boosting their ilvl, ignoring all gems and enchants (even the dirt cheap ones) and not bothering to reforge to at least get decent hit ratings, i wont be tolerating them trying to get carried and not doing any effort in proper gearing. I will try to kick them if they cant at least sustain 10k dps, which is a very low expectation for H+.
I like doing dungeons, but im not going to hard carry someone clearly trying to bypass normal and heroic dungeons altogether with the “buy cloth pvp boe set, cheapest trinkets, rings, neck and pass it between alts without equipting it” strategy. Far to many people seem to use for random group H+ spam.
That strategy is fine if you are doing it with a group of friends who want to carry you to fast gearing. But its not ok for expecting randoms to spend 2 hours in 1 H+ to help you gear.
100% blizzard needs to address this the item level should be equiped item level and non PvP gear. This would be the best situation because you know its only going to get worse in mop.
so i “cheated and abused the system” by…buying high ilvl BoE gear that was 12 ilvls above the requirement?
then you should report yourself cause i just did what you do in those GDKP raids of yours, except on a smaller scale since i probably only spent 2k rather than 400k
If you are not using EQUIPPED PvE items, you have exploited the system., there are PvE BoE items are available for purchase. Why would you choose to buy crafted PvP items instead of purchasing PvE items?
The comparison between using BoE PvP gear to meet item level requirements for random heroic dungeons and participating in GDKP raids is flawed. Winning bids on items in a GDKP raid and using that gear in heroic dungeons is not the same as buying crafted BoE PvP gear off the Auction House. GDKP raids involve acquiring PvE gear that is specifically designed for dungeon and raid content, ensuring optimal performance. In contrast, using PvP gear to meet item level requirements for dungeons results in suboptimal performance and negatively impact the group’s. Therefore, the two practices are fundamentally different in terms of their impact on gameplay and group dynamics.
Using 1 or 2 pvp items isnt really abusing the system, but if you are using 5+, yes i would consider that abusing the system to bypass proper gearing.
As an example imagine being a tank or healer in mostly pvp gear. You are not very effevtive at your role and are directly hurting your groups ability to clear the dungeon because of horrible stat allocation.
Pvp gear looses about 25-30% of its effective stat budget (in terms of pve performance) to resilience.
So as an example a 339 ilvl blue pvp item would be about equivalent to a 325 green.
So, using it might get you past the ilvl requirements, but its stats are generally bad.
Using pvp gear to replace a few low level items that you just didnt get any upgrades for from heroics is fine, but using as a large percentage of your gear will result in a noticeable loss of general performance.
Cmon Moist, even you should know the answer to this without asking… You can even go to the AH and look for yourself. The pvp blues are a way cheaper than the 359 BoE’s… by alot.
I tanked every inferno in pvp blues/unholy bis pieces as I got them. Sounds like a skill issue to me. Never did a single regular heroic
You had a geared healer and dps behind you then.
Also, dk is one of the rare cases that can get away with it with minimal loss because a dk tank scales best with stamina, mastery and then haste. Blood dk main ability for its active survival can miss and still gove its defensive benefits so hit/expertise isnt as needed, and it can bypass aggro issues heavily by using dancing eunic weapon glyph (boss aggro) and blood boil which also cannot miss (trash aggro).
And even then you will be much squishier which will drain healer mana, and if the dps is lacking then the fight length+you being squishier will oom the healer.
Blood dk is also the strongest tank this expansion due to a lot of survival CDs.
On my properly geared blood dk i can pull 3-4 trash packs at the same time (depending on their mechanics) if im using my CDs and i have a good healer. So using a blood dk as your example of “but it works” isnt really an example to use to prove the “rule” of heavy pvp gear being a bad idea for infernos. Its more so the exception to the rule.
Also, part of the issue i described wasnt wearing the pvp gear, but people would spend 2-3k gold on cloth pvp gear, send it between alts not equipping it, snd stepping un without even having the stats of that pvp gear. They just hold it in their bags so they can send it to the next alt.
Having a few peices isnt an issue, but its a balancing act of dead stats (resilience) + ilvl cheesing that can make it an issue.
I was top damage in nearly every dungeon doing 20-25k as blood, and the healers were all 9k gs or lower. Had 0 wipes except for a healer not dispelling melee on the last boss of VP.
Also my dps in leveling/dungeon blues at launch were doing 15-20k so its not like gear really matters either.
Again, you were a blood dk.
It is the strongest tank for both survival and dps even with unholy focusing gear and pvp gear for the reasons i mentioned above.
I mean, your talking to someone that only considers kicking a dps if they are not even doing 10k dps, because i know doing 10k isnt hard for anyone who even remotly geared right with proper rotation.
Gear does matter for a dps as well though because of hit ratting and total mana pool for casters.
If a fire mage pulls 30k dps but is oom every single pull from it and has to spend the next pull doing 0 dps or me waiting 20 seconds between pulls, he didnt gear right/doesnt know his rotation.
Yeah and my ret paladin and assass rogue were doing like 15k fresh at 85, my whole point is gear doesn’t matter for these dungeons, i’ve seen people with heroic firelands gear doing 10k
Though this may be true, it does change the that PvP gear has place inE content.
Your chatgpt messed that reply up.
Let me reply back using something he understands:
I must express my profound consternation at the egregious inadequacy of your response, which, despite its ostensible attempt at coherence, has regrettably devolved into an unmitigated cacophony of erroneous assertions and misapprehensions. The flagrant deviation from factual veracity and logical consistency is nothing short of stupefying, leaving me to ponder whether this lamentable display of ineptitude is the result of a mere computational aberration or an intrinsic deficiency in algorithmic discernment. I strongly urge a recalibration of your interpretative faculties to ameliorate this regrettable debacle.
I started a kick on a guy in an inferno a few weeks ago that was doing 3k DPS in vortex pinacle on that 2nd boss the dragon one, as a mage.