I’m not disagreeing there were bad players in RDF, all I’m saying is the rate you encountered them wasn’t inherently any different than in non RDF groups. And when you did the solution was the same either way.
Sure, I saw people with silly gear and wonky specs. Who cares? That was part of the beauty of Wrath Heroics. It didn’t matter. People were free to do whatever they want, focus on simply having fun. I HATE that that has been essentially removed from the game. Everyone is so fixated on perfect min/maxing now. And these crappy Mythic dungeons they shoved into Wrath support that kind of toxic behavior. It is so not how Wrath dungeons were.
The Luck of the Draw was only 5% and it didnt incentivize using the system, in incentivized playing with at least 1 other random person. You take a gamble though, do you lose the luck of the draw and get someone worse than just 5 stacking with people you know.
You mean like the daily heroic right now? Holy Wowzers Batman!
Oh… gosh golly gee… god forbid we dont waste our time on flight paths. I rather not spend 7 minutes on a one way flight from Icecrown to UP doing absolutely nothing in game.
5% and it wasnt even for using the tool, it was gained by grouping with 1 random person. Thats not an incentive, that is a gamble. Do you gain 5% and maybe get someone doing 1k dps, or do you just 5 stack and get people you know are going to perform?
Super easy compared to the alternative how? Forming groups isnt a measure of difficulty either.
If I actually need to explain how pressing a single button is easier than LFG or the more traditional method I would implore you to just put me on ignore and forget I exist because Im not going to do your thinking for you and waste anymore of my time.
Ive had enough of this “my truth is” stuff. RDF was incentivized regardless of your contrarian opinion that it wasnt. We even joked about it at the time, like how Blizz incentivizes stuff and congratulating themselves for people using it.
Seriously. Manually forming your own group, selecting amazingly geared people and the perfect composition of specs certainly outweighs a 5% buff.
I could be wrong - it’s been a long time - but I thought it was a 1% buff for each random person. IE: a fully random group got 5% buff, but if I decided to grab my brother to tank while I tried to figure out how to heal that immediately capped the buff at 3% (since at that point neither my brother nor I are random).
And the speed of automation trumps it all. You could move the luck of the draw buff to manually formed groups and I’d still cruise RDF all day.
Explain it, you demand stuff from everyone else… so explain how the content is easier. Like I said getting into a group is NOT a measure of difficulty.
What are you smoking that you are seeing stuff that isnt actually there? Where did I say “my truth”? I just explained reality to someone that was asking a question and didnt like the answer. If you want, you can just leave if you dont like the answers.
5% for 1 random in the group. Thats it.
Was that always the case? From the very beginning? If so, that explains why there were so many other 4-man guild groups trolling the queues.
Yes. Thats how it was in Wrath. Going into Cata is when the per person buff came going up to 3 randoms providing 5% each up to 15% in total.
I didnt say the content was easier, I said getting into the group was easier. Yknow, like how RDF was designed to work when it automated the process for you.
You’re not the only one that’s guilty of it but its being insinuated that because it wasn’t a large incentive and people had other motivations and wrath heroics were easy, the incentive and the rest of the incentives might as well not exist so its okay to argue your opinion that they didn’t exist and your version of events trumps the very real fact that they were actually there.
Well yeah, that’s the point. No one was saying, “Man, I really NEED that 5% buff for a Wrath dungeon!” That’s not why people used rdf.
It was later changed to scale with how many random people were around, but initially it was just 5% for any PUG picked up from RDF.
Absolutely no one did RDF for the 5% buff ![]()
You didnt say it was the grouping.
You said
This sounds like the content through RDF is easier than the alternative.
Where did I say it? Again you asked for examples of what problems RDF would solve, I gave you examples of what it would solve. You dismissed it… why? Because it happened to me? Well what the hell do you want? Oh thats right something that cannot be given because you have such narrow parameters you are trying to force yourself to be right.
You also said like incentive 20 times within 1 sentence. What are you even talking about?
Because it was already implied and if bothered to follow the dialogue you would know what we were referencing. Furthermore, RDF has nothing to do with the difficulty of the content since its only job is to get you a group.
Actually it sounds like reading comprehension is a problem for you and Ill remind you that its your problem and not mine.
Are you joking? The whole RDF debate has been a lengthy seminar on ‘muh truth’ and ‘muh feels’ from the get go. There is no objective basis where Blizz is wrong and Pro RDF posters are right - the posters fabricated the whole thing and proceeded to argue with their biased opinions which they then tried to insulate from any kind of scrutiny or criticism by calling dissenters trolls.
I already explained it to you twice. If I want to argue that RDF was designed to solve problems and my specific problem is “I have three kids” and RDF addresses that you could simply tell me you dont have kids and thats why we dont need RDF - the specifics are too personal in nature.
Now, if we want to simply discuss the personal benefits of RDF on an individual basis without arguing who should get what, that’s another story.
Yeah, blame others because you dont know how to communicate.
No, it hasnt.
Yes there is.
No, you just screamed “my truth” when these things are actually happening. Like the poorly coded LFG, people not knowing how to form a group, they dont know how to read what people are listed for, flight times to dungeons are just a time waster and people summon, whispers to join groups after they are formed, being invited to a group for one role then asked to do another once you are in the group… shall i go on? All that instantly goes away with RDF solving those problems.
A lot of the anti-rdf trolls actually think this. They’re just…clueless.
But actually, yeah spamming your gearscore takes so much effort! LOL, I know that guy is just a silly troll but that’s a ridiculous statement even for him. The process of forming a group should be as simple and straightforward as possible. It’s doing the content that matters.
Grouping is not a matter of difficulty like I told him before. Its a matter of annoyance and currently its annoying. I get invited to many groups I end up leaving before even getting close to getting started. Or there just groups cant be formed. Cant form a dungeon group with 2 people. Thats not a measure of difficulty, its not even a measure of anything. Its like saying “you guys think trying to get into a car is hard!” no, we are saying there are no cars available to get into. There is a difference there that these people just cant seem to grasp.
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