Dual Specialization

No not true That would only be fact if there was not Is a cost associated with it but there is.

You have to go to the City And pay 50 gold a Respect That is restrictive like it or not Is Dual speck would mean getting rid of that restriction.

This opens up Is choice you now Have that freedom where you can have access to your off spec.

Whenever you want That is reasonable Is player freedom.

Saves the tedium of resetting bars and talent points.

It gives them a lot more than that it gives them the freedom to try something new.

It lets them have access to PVP easier It lets them be a little bit more toolboxy have a farming speck if you’re a tank or healer.

And no it does not give you the power to go from I can’t kill this to oh I can solo everything.

Is nor does it give you the power boost wb do It just more player freedom Is any more player choice that’s OK.

So they can’t respec now to try something new?

This statement isn’t even true.

I’ve already explained this to you I detail so I have little faith you’ll retain it this time around but I’ll try again one more time.

More “freedom” does not automatically = better for the game.

More freedom can mean an infinite number of possibilities that are based completely on your subjective desires for what makes the game more “free” for you, for one thing.

More talent points would give you more build freedom, or more freedom to use spells you can’t normally use. Does that mean it’s a good idea?

Making everything in the game cost dramatically less gold or maybe even zero gold would give players more “freedom” too, does that mean it’s a good idea?

The whole point of most video games is evaluating how you overcome obstacles that the game itself puts Infront of you. Intentional limitations on your freedom that you must circumvent with your gameplay.

The freedom you desire is essentially to skip the actual game, because you are not blocked from having a 2nd spec, you just don’t want to put in the gameplay needed to access it. You’re lazy.

Such freedom does not make the game better. It only makes it better for you because you want the game to be a certain way that it factually and historically never was. It’s selfishness. Hubris. And a number of other words.

Get over yourself. You’re not getting dual spec.

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That is based on the assumption that most people are already respeccing often and with dual spec they’ll save the gold they’re already spending.It’s more likely the most people aren’t spending the gold to respec and with a 1,000 gold cost will spend more with dual spec. If it’s added my respec cost will go from zero to 1k gold.

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:fish:

Just keep swimming…just keep swimming…

He doesn’t even know what he wants. If Blizzard did Dual Spec, I can guarantee nobody would cite it as a reason for quitting.

Given the retail additions including other changes like HvH and Druid energy, drawing the line at Dual Spec is like cutting off your nose despite your face.

The phrase “perfectly enjoyable” is very obviously to someone who isn’t a trolling mess of a person, not identical in meaning to saying something is perfect.

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So there wouldn’t be a cost associated with your supposed implementation of dual spec?
In your current argument if dual spec had a cost it also wouldn’t offer any added “freedom” either?

Your just talking in circles

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They shouldn’t.

That’s not how the game was designed or intended to be played and since we are playing a recreation of that design, it’s only natural that the same logical limitations would be present.

Saying that people aren’t respeccing due to the cost is basically identical to just saying “People aren’t doing what Blizzard hoped/intended them not to do”. So where’s the problem?

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:fish:

:man_shrugging:

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Hey Blizzard made the game, I just play here. Not my fault I like the game the way Blizzard made it :face_with_monocle:

Sidebar: You are like the absolute worst at pointing out contradicting statements or viewpoints, to the point of pretty much never succeeding to actually make an effective point, like no joke, I think most would not contest the assertion that deconstructing an argument or pointing out flaws in one is absolutely not your forte lol. I’d recommend…other methods of approaching discussion for your level of competence at it.

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The problem is it’s a design flaw that needed correction. Since we already know what that correction is it should be added early. Just like the hunter dead zone was a design flaw that blizzard realized and fixed and just like the drums was a problem that was fixed in a later expansion. Just like many other problems that were fixed in later expansion but added earlier in classic BC

If you truly liked the game the way blizzard made it you’d have quit when they banned multiboxer software and hardware. You’d have quit when they added the boost and the paid mount and the drum nerf and ect.

I just let you do all the work. Readers will draw their own conclusions. I mean, all I did was quote you. I didn’t even say there was a contradiction. You did. Which probably means you pointed it out without much help from me.

Way to go!

If you think the vast majority of readers who actually take the time to digest your attempts to contrive people to death actually come out of the experience agreeing with you, you not only have a generous idea of how much nonsense people are willing to tolerate, but…it’s almost cute the kind of fantasy world you live in.

I think they must be the type who sees people realizing they are not worth interacting with anymore as a sign of victory.

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It’s not a design flaw.

It’s how tbc was designed and it was intended. We have a blue post proving this that has been given in the big dual spec thread.

Wotlk saw a design goal shift that had it changed. And the feature you are asking for was part of wotlk design.

The lack of dual spec in tbcc is not a design flaw, it’s working as intended.

“if I don’t like something, it’s a design flaw”