I think one issue I have, and it’s a smidge on the #nochanges end of the spectrum, is that older games like TBC have bucket loads of identified “problems” that later iterations of the game focused on fixing.
I feel like there needs to be some attempt to stay faithful to the TBC design in a classic version of it. I feel like GCs approach was a clear break with TBC and fits well into the WoTLK release - in many ways WoTLK was an answer to many of the problematic aspects of TBC and earlier MMO’s.
In this case I have a preference for Blizzard sticking to the timeline for Dual spec (maybe bring it in with the WoTLK pre-patch which would still be early).
That’s not to say no interim fixes should be attempted, but they should be interim “pain relief” rather than a full patching in of a WoTLK feature.
I’m using the word “feel” here because it is a personal preference and subjective.
I mean, something that I don’t know how well I can explain nor emphasize about WoW (as someone who has never worked on WoW, and only “think” I appreciate it based on my limited understanding,
WoW has always been somewhat of a vessel, let’s say a raft, that was then built into a boat while passengers were riding it, then into a ship, a plane, and a space vessel. All without much, if any downtime (save maybe 2pm on a Tuesday for several years).
I was referring to when GC was saying spec costs were to make you choose a hybrid spec. To me that says they can’t find a balance so the easy way to manage it is to bottle neck the cost for being optimal
That’s possible. Times were different then from what they are now. There was no possibility to respec in D2, for example, then. I would push for that, if I were a time traveler going back to 2004, and able to speak to WoW designers. I’d also advocate for shareable loot, such that nothing binded on equip or pickup.
Personally, I think that (and making things ephemeral [or have a shelf life]) would keep things interesting for the long term.
Because that’s the only arbitrarily better solution.
Or make respect completely free and add a 2nd Hearthstone with no CD direct to a class trainer.
One or the other. But even then, no solution outside of Dual Spec is going to be as useful as Dual Spec.
You can opt not to add it sure, but that’s a different question entirely.
And one I consider solved with how many Public Polls with thousands of votes have a 70%+ YES vote. A Super-Majority of us want it. Bring it.
And that’s not anecdotal. You can find reddit polls, Twitch polls, streamer polls, polls under polls of people screaming YES at Blizzard. For every person vocally against Dual Spec, dozens more want it.
K this fixes the having to redo action bars every respec but doesnt solve the 100g per (50g to change to pvp and 50g to change back to pve).
I understand people want the game to be as tbc like as possible which is why i suggested the dungeon/raid spec. It is basically dual spec but only activates when you zone in a 5man or raid. It also prevents things like players swapping from healer to dps based on boss or tank to dps based on boss. The pros of this is raid leaders cant force dual pve specs on players, the cons are that players that want dual spec to dps and tank in that content cannot.
Pretend there was never any dual spec and play the game like like that. These self entitled posts disguised as “I’m thinking about everyone “ is annoying as