Dual Spec.. please?

Tbc dungeons =/= tbc heroics

Tbc dungeons are has hard as wotlk heroics, aoe it down and move to the next trash.

Of course I did and of course I will. I’m an altoholic. In original I had so many alts I needed two servers. One for my horde alts and one for my alliance alts. I’ve been able to narrow it down to just 10 this time around so just one server. Once I get my 60’s to 70 I’ll go back and level up some of my Azeroth alts. I won’t get them all to 70 so during Wrath, after I get my 70’s to 80 I’ll go back to lowbie alts in BC and Azeroth and continue leveling them. How many get to cap depends on what else I’m doing with my life and how much time I decide to spend in the game

Only the hard core guilds will do that. I have no problem with those who want to play hard core but I’m tired of catering to the hard core players. Many of the changes so far were just for the hard core players. I’m not a no changer and I’m fine with the changes but now you’re saying we can’t have dual spec because the hard core guilds will require hard core players to have two raiding specs. I raided in Wrath and my guild didn’t require two raid specs. Casual guilds won’t require it.

The chronoboon was for the hard core players that maxed the WB meta. The casual guilds didn’t require all those WB and didn’t need the chronoboon. The drum nerf was for the hard core players. The casual guilds weren’t going to require every raider to go LW. If you want blizzard to change the game, or not change the game, to cater to the whims of the hard core players say that. Because most of the players aren’t hard core and they don’t need those changes and they won’t be required to have two raid specs with dual spec

ALL of those changes closed the gap between hardcore and casual players by making it easier to match their “skill”. (Chrono, drums)
Allowing dual spec enables hardcore guilds to push ahead.

Diablo 3 allows you to change your spec very frequently. Maybe that would be more to your liking.

Haha, I love how, yesterday, I lef the discussion in the middle of debating whether or not dual-speccing is the “meta” and now it seems it’s been unofficially acknowledge that it is

…somehow…

…Based on nothing that we’re just going to presupposed it is because we want to.

I feel like “meta” is going to become one of those words that just loses its meaning because everyone starts using it in whatever context they please regardless as to its validity.

No it did nothing like that. Chronoboon made it possible for hard core guilds to play their WB meta and not have to log out on that character until raid time. The casual guilds weren’t playing the WB meta and didn’t suddenly start when chronoboon was added. Drum nerf protected the cowardly hard core players from their evil guild leaders forcing them to all take LW. Casual guilds weren’t going to force all their players to take LW anyway. The pathetic cry from hard core players to protect them from their evil guild leaders isn’t a reason to do anything. If hard core players don’t want to do what hard core guilds do they should admit they really don’t want to be hard core players. Join a less hard core guild.

You seem to know a lot about that game. Maybe you should stick with it. I’ve never played it

Lol, so how comes that gap between hardcore and casual players is a lot smaller on retail than in TBC for example?! :laughing:

Doesn’t make any sense, sorry!

You know nothing about how the hard-core guilds used the chronoboon if you think all it did was let them not have to log out after getting buffed. They would release buffs for specific bosses reseal them, and reuse the remaining buffs duration on other bosses.

Example, they would seal buffs, do most of naxx, release the buffs for Saff and KT. You have no idea how much the cronoboon changed the meta for even the semi hard-core guilds for how naxx was raided.

My guild used the chronoboon to not even use buffs on the spider wing and have them for other wings.

That simple change of the chronoboon had a HUGE effect on the meta. And you don’t think dual spec won’t drastically change the meta? It could go as far as having dps have to change spec based on boss fight for aoe or single target, multi dot, exc.

As an example hunters might be required to change specs on fights that are not pet friendly.

Hybrid specs will be obsolete as the player will instead have a healer spec and a dps spec. Or tanks having a tank spec and a dps spec. This means the raid could have healers switch to match the raid encounter. A lot of aoe damage? Ele shamans change to resto, paladin healers turns into a dps, some priests turn shadow, raid is now stacked with resto shamans making the fight easier because raid damage is a joke to heal now. Dual spec will 100% effect the meta and trivialize content even more.

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Your comparing the lfr casuals to the mythic raiders and saying the gap is small???

Man you are out of touch.

lol?

The hardcore guilds absolutely did not do this. The hardcore guilds released world buffs at the beginning of Naxx and cleared it before they expired. Bad to average guilds did what you just explained.

For hard core guilds. Casual guilds didn’t play the WB meta. What do you think would happen if a casual guild leader told his raiders that they would now be required to max WB because of the added chronoboon? Most casual raiders would tell their guild leader they play the game for fun, don’t want to max out WB, then they would quit the guild. Dual spec would certainly change how hard core guilds play. But most people aren’t hard core and how it affects the hard core players isn’t how blizzard should make decisions about changes to the game. but you’re right, I know nothing about how hard core guilds play because I’ve always played with the majority, the casual players.

When your raid was clearing naxx, AQ40, and BWL in one night to get people their BiS items? The buffs were saved for bosses with more total HP to burn through them faster.

If the guild was only clearing naxx, then yes, they didn’t do the buff saving.

What are you talking about rofl.

World buffs saved you more time on trash than on bosses. I don’t know why you make up so many stories and claims on the forums but it’s a little funny.

And you think most raid guilds were doing that. You really are clueless about how most people play this game.

All the pro dual spec people know how to do is put forth a terrible argument and then devolve to personal insults. So happy it’s not in the game and won’t be added until wrath, I love that for us :wink:

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This was discussion of how the chronoboon changed the meta.

It changed it for hard-core guilds, and for the less hard-core but not quite casual guilds.

It had massive meta changes.

Dual specs will also have massive meta changes.

This thread confuses me. Probably the same way it confuses me about the folks who are fully and unabashedly accepting that BC “began” at level 58.

Now what’s going on? Are people now acting like Chronobeacon wasn’t released at the worst moment possible–right at the cusp of TBC Classic when it wouldn’t even matter anymore?

If you scroll up the dude who you just responded to literally thinks he knows what’s best for the game because he’s been playing since 05 (even though lots of us have as well), usually he backs up what he says with hard evidence and I respect that… but he has clearly gone bonkers in this thread spewing opinion as fact.

we don’t need to “compromise” on this issue. there is no dual spec in tbcc. period.

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Not yet. But there could be…

And that’s the point of all this, I think. I think a few other people are trying to restructure reality and history, but as far as I know this thread was only making a simple request that a lot of others are and will continue to make.

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