Dual Spec.. please?

It does, as Geneharrison explained to you many times.

But you’re not in the raid instance, leaving the instance and returning takes significantly more time.

Now they’re available in 5 seconds opposed to 5+minutes

But I thought adding in dual spec makes people more willing to PvP in different specs? I thought that by giving players the option to swap to a different spec for PvP would increase participation and willingness to PvP??

Also if a bear has a dual spec and a balance set and isn’t needed for a boss fight they’d be more willing to try moonkin rather than be useless as a bear or mediocre as melee dps.

Geneharrison can only speculate possible uses for Dual Spec that may help raiding… that are already available to us now.

So the only difference between Dual Spec and no-Dual Spec is time/convenience. Geeeeeeeeeeeeeeeeee.

So time/convenience. Geeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.

It makes them more willing to SWAP to those specs, not to play them in the first place.

Stop confusing willingness to go through the process of changing and willingness to perform with the resulting change. They aren’t the same.

So if you took a tank and over time they acquired a full BiS DPS set purely by taking offspec pieces when no one else wanted them and gave them dual spec you don’t think they’d be willing to give DPS a try? The tank didn’t take the DPS gear because he wanted to DPS, but now that DPSing is an option because of dual spec he’s more willing to give it a try.

Personally I don’t think it’s “reasonable” to expect TBCC to be anything beyond the expansion it’s attempting to be faithful to.

Changes that do end up happening are what they are, but they shouldn’t be expected.

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The point is sometimes “the most damage” isn’t the best option.

And 0.5 seconds on gouge vs 1% dodge, both have an instance when they are better.

Let’s say the target is immune to gouge, then clearly that 1% dodge is better. But if they aren’t? It can make a big difference to get an extra 0.5 seconds of CC in pvp, soloing, or even heroics.

.5 seconds can be the difference between a mob or player getting a cast off because your kick is still on CD from the last interupt. It can an extra energy tick to let you get another ability off before they can respond, or even an extra tick of a bandage off.

You are the one downplaying how the difference in small weak talents that add up to be strong, and very few strong talents can differ for gameplay and personal choice. Personally in anything but a raid I would rather have .5 second longer CC over 1% dodge.

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Only if they wanted to actually do DPS. People like doing the roles they usually show up to do and plenty of folks are not at all interested in swapping it up, gear or no gear. I know a Shaman with a complete T4 BiS Enhancement set and very good Elemental gear as well… and he’s never not Restoration. He’s meticulous about collecting gear, but he’s also a raid logger and does basically nothing else but heal 5mans and Raids.

/shrug

They aren’t strictly related.

Which in either case, you are either going to sink 3 pts into Gouge or 3 pts into Dodge and call it a day because they serve very different purposes, which is why there is no reason to split them into such tiny little chunks. If you’re trying to get unhittable, Dodge wins, period, so you’d dump everything you can spare into it.

They aren’t just small and weak, they’re outright filler for most PvE applications. If you’re going into Combat, the first two points are great, the next three are literally whatever-you-want-cuz-it-doesn’t-matter. Then the irony is that the 2nd tier is filled with 13 points, 8 of which have significant PvE implications, and 5 which absolutely do not. Funnily enough, had Imp. Gouge or Lightning Reflexes swapped with anything other than Deflection, you could avoid wasting points on defensive talents you don’t need.

And on… and on…

You’re fixated on a process of clicking in minute bonuses because I guess you need the cheap reinforcement and illusion of growth and possibility?

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3449 replies. Yea I don’t know about you but it’s already p2 and no word on dual spec. I don’t think it’s happening fam.

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Not even close.

Doesn’t mean we shouldn’t continue to ask.

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Should you, though?

Should implies the next logical step is that it gets added.

If it never gets added you just kinda wasted your time.

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And if it does get added you whining about it getting added kinda wasted your time now didn’t it?

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So do you by arguing against it.

It’s fine for me to “waste” my time for a good thing, what is your excuse?

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My failure to conform to your strawman is not an example of me contradicting myself.

I am okay with some changes - I am not okay with all changes and I am not okay with dual spec (the WotLK kind) as a specific change. There is zero contradiction there. The issue is simply not as binary as you would like it to be. Just because people misrepresent my position as #nochanges doesn’t mean that is or ever has been my position. I’ve been clear that it isn’t my position from the start. I AM NOT OPPOSED TO ALL CHANGES - never have been, just this specific one. It’s case by case.

The fact that you are incapable of having a nuanced discussion without seeing it as flipflopping is your problem not mine. Maybe try discussion rather than fighting. You know - assume we aren’t in constant total and opposite disagreement, that there may be some common ground with our respective positions. Assume that maybe I will adjust my views if you make good arguments. Maybe take my opinion to be what I have stated it as rather than what those who disagree misrepresent it as. Easy to do if you focus on the point rather than the person. The object isn’t to beat me or you in a debate, but rather to obtain a fair and honest view of the issue.

I support a PVP arena only spec - not a player selected dual spec toggle. It’s quite different. And I support it because it maintains the original PVE intention of the respeccing system while alleviating an issue that can be somewhat justified - low arena participation. To me the design intent of the original is an important metric to consider for changes. You seem to think it implies no changes but I don’t think that is the case at all.

Design intention is an important factor in my view - as I have defended in most of my previous posts. I don’t see an arena only spec interfering with that as Blizzard basically just ignored pvp as a factor - it’s a self contained ruleset that won’t bleed into PVE. But PVE respeccing had clear design goals and that should be maintained - thus I don’t support a dual spec. In my model you pick two specs but you don’t flip between them - they switch automatically when you change from a pve centric environment to an instanced pvp environment.

I have been rock solid consistent in my view that the design intentions for the original TBC game should be an important factor for assessing changes to this game. That this has been misinterpreted as #nochanges is just an example of lazy thinking.

Some =/= all

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Being real, do you think your odds are good?

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At least on par with same faction BG’s, so yeah.

They are > 0, nothing else matters to me.

I mean…it’s T5 already…and there’s an absolute excessive level of gold circulating. Dailies make this even worse, there’s likely no conceivable reason Blizzard would feel that they need to cushion peoples’ purses from the respec cost.

There’s also a portion of people that would stand to simply feel betrayed by such an addition.

To me the recipe just isn’t there, it’s not unanimously desired enough to the point that the value proposition of adding it is worth the damage foreseeably done to the product.

It’s niche.

I’m just kinda sad for you, is all. You truly believe it will or can get added but the chances are pretty abysmal (if not zero) at this rate.

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I would love dual spec/talents.

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If we all put the same time and effort into gold farming as we do debating this issue we’d be all hitting gold cap by now ;p

It’s a better RoI if you spend the time you’ve been spending on the forums on doing in-game quests for gold ;p

I mean, your chances of success are limited by:

  1. Blizzard having any regular staff read the forums
  2. Blizzard having enough developers to consider developing the option you want
  3. Blizzard agreeing with you
  4. Blizzard assessing that there is more economic benefit in releasing the feature earlier vs later in conjunction with a major content release
  5. Blizzard not caring about controversy

There’s a few hurdles to climb there.

I think people have every right to float ideas and discuss preferred changes, but the concerted campaign to get dual spec seems a waste of effort. The feature has been raised and debated and Blizzard no doubt have all the reasons they need to make whatever decision they want on it now.

My own involvement at this stage is that I just hate seeing bad faith arguments go without a counter. But I don’t think anything any of us are saying at this point has an influence on the result.

Yeah…my thoughts exactly.

Like how exactly does anyone see this going?

If they didn’t add it in at TBCC launch, why on earth would it be added at the launch of Black Temple/Hyjal?? :face_with_monocle:

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