I don’t understand why people argue for dual specs? I’ve been playing since forever, it was never an issue in Vanilla, and I’ve sunk probably 1k in respecs just because I enjoy messing around with builds. 50g is not the end of the world, especially in TBC which has inflated gold values compared to vanilla. It’s more or less a way to save a bunch of people money that didn’t exist in vanilla. There is no problem to be fixed, it’s just want, not a need.
Also consider that Classic vanilla had 40 man raids and a far greater Tank to DPS gap.
Players managed to find groups there just fine, had to wait but that is the nature of that version of the game.
Addon: Talented
While your guild might run 2 prots and 2 ferals(16%), the average guild does not run two ferals, and it would be pretty terrible to run three prots. While Kara requires 20% tanks, 25-man raids generally only require 12%. Which means 8% of the population must respec between raids if they want to do anything else.
My main beef is that the current design inevitably creates a tank shortage.
Let’s pretend hypothetically you couldn’t respec at all. A lot of people would simply be unable to play the game.
If Blizzard is going to create mechanics that make respecing a requirement, then they shouldn’t make respec costs a “punishment”.
But you could tank just about anything in vanilla without a shield. The most popular main tank spec was fury/prot(which did more DPS than many/most pure dps specs).
If I could tank heroic blood furnace on my warrior as Arms spec using a 2-hander, then maybe there wouldn’t be a tank shortage.
PS: I used to tank 5-mans in vanilla on my druid as moonglow spec. But when they introduced mangle they lowered the threat coefficients on maul and swipe, and nerfed my Idol of Brutality. I tried it once and it was awful.
And why is Blizzard obligated to make your dungeon group forming experience 10/20/30/40-even-50% easier at the cost of breaking the inherent game design of TBC especially when nobody is going to quit over it anyway?
- I don’t even know what “breaking the inherent game design of TBC” means. Do you mean #somechanges?
- Has no one quit over it? Will no one quit over it? I can guarantee that someone has and someone will, but some people would quit if they put in dual-spec. And I’m sure some people quit because they put in same-faction queues.
I’m opposed to dual-spec, but I’m in favor of lowering respec costs to the maximum amount of gold that the average person would be willing to pay to change specs for the day to run the daily heroic.
I believe requiring a gold fee to respec and it not being whimsically simple to swap between multiple talent builds are an inherent part of pre-WOTLK design theory that shapes how people approach both the game and their characters and thus shapes everyone’s experience by extension.
To me, dual spec would contribute severely towards de-legitimizing TBCC [further] as a recreation of the expansion experience it’s attempting to mimic.
There is no compromise with the nochanges crowd. Any deviation from what World of Warcraft was exactly like in 2007 gets booed to oblivion.
And why shouldn’t it? Was the goal not to make a faith recreation for the original players who wanted to return to it? Why make adjustments and fixes for a new crowd that never cared about the game in the first place?
I’ve been playing WoW since vanilla, I’m hardly a new crowd. I was just never naive enough to think that my original experience would ever be recreated, and in that light I’m all in favor of changes like dual spec that improve my current experience in TBC Classic.
That’s fine, I still disagree with it. You want quality of life so you can quick switch like you did in Wrath, which in turn saves not only you, but everyone else playing the game a bunch of gold, and everyone is now a jack of all trades with multiple specs ready to go at any time. The economy is already ducked from botting, but that will also permanently introduce a bunch more gold into it.
On one hand we have dual specs, so every warrior, Paladin, and Druid will have a possibility for offspec to fill dungeon tanking, but given how many people coming from retail already hate tanking since its no longer one button, they’ll likely just use the slot for another DPS offset anyway. The people demanding most of these changes, they aren’t gonna stick around. You included, when Wrath Classic comes out, you’ll move on to that, but everyone else will be stuck with your requested changes permanently.
Yeah… maybe go look at how classic is doing population wise before saying there’s tons of people who are going to stick around in the old content just because…
Why???
Just cap the respec cost to 20g and be done with it. There’s already an addon that ‘saves’ your spec.
Throw some Tokens in there then. Nothing hurt the botters more than WoW tokens.
Who are you guys talking to?
You literally keep begging for retail features and Blizzard hasn’t said anything about anything yet.
They’ve been silent and are probably told not to engage with us
Which is why the requests for more changes and QoL features won’t stop if people get dual spec. Gotta add LFD, and LFR, and cross realm grouping, and personal loot, and vote to kick, and deserter debuff, and improved “dual spec”, and on and on.
Why play TBC at all? It’s not the game people thought they wanted, and they will abandon it immediately after wotlk classic is released.
I use talented. It is quirky for me and I don’t want to spend my time fixing it. Guessing it works fine for others.
The addon also doesn’t follow machines. Stored specs would.
And what of it? There are still a great number of people on classic, they are just spread out between servers. What you’re seeing, is the bandwagon twitch mob that piles onto the next new hot thing to play, and now with TBC they have begun to leave for other games because FF14 is now advertising its new content. When the next phase launches in TBC, you will see more bandwagon players coming to both realms. But these people are not the demographic interested in WoW Classic, these are the demographic interested in whatever’s popular at this moment. They will come, and they will leave. The smaller group you point at on classic servers, they are the real ones who care to be here, and salting their earth with unnecessary changes for the benefit of the twitch crowd who doesn’t even care about this game when it isn’t trending isn’t something I can agree with.
Nothing would be hurting them (Botters, boosters, GDKP runners, etc) more than to throw a couple GMs in to police the servers. Much better approach than tokens.