Dual Spec is NOT a QOL Change

The current system allows you to respec to do all of that right now without a SoD or WotLK dual spec currently right?

So why can’t players just respec normally right now to accomplish that same thing you’re describing?

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If people already have the power to do what dual spec accomplishes just with a few extra hoops then why is removing those hoops altogether an issue?

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Because by removing those “hoops” it would completely change the entire meta of the game.

It would be an absolutely massive change to how people play the game, and the character permanence, and the RPG choices.

All of those small things or “hoops” are why Classic WoW was created in the first place, because the more streamlined later expansions didn’t scratch the same itch as Vanilla because of things like this.

If this isn’t a real issue, why completely upend the game when it’s not really a problem that needs to be solved?

And again, I’m even in favor of compromising by simply lowering the cost of respecs so it’s even easier for people to respec to PvP or PvE or for healers/tanks to solo, and that wouldn’t really change the meta or the gameplay of Vanilla at all.

Why’s the compromise not good enough?

They could always change absolutely nothing, and I’d be fine with that too.

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This really isn’t a big deal. Either way is fine in my opinion.

So then the current system doesn’t function the same way as dual spec then? So then why are you treating it as such in order to defend the claim that we don’t need it?

You said it functions the same “with a few extra hoops” and asked about removing those hoops and I answered that. That is still 100% accurate.

I asked why is the compromise of simply lowering the cost not good enough?

This makes no sense.

Honestly there is zero logic here at all.

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Whenever I ignore anyone who disagrees with me, I can also say the same type of thing…

Just play Cata if you like Dual Spec. Play Retail if you prefer a much better version of multiple spec control and the overall game in general.

Play Classic if you actually prefer the absence of the things that make the game Retail.

:woman_shrugging:

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Because that’s essentially what you said

You can’t have it both ways

I’d be fine with lowering respec cost to 1g, or making dual spec cost 100g.

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Seriously, how the F does the entire meta change if I can respec in 5 seconds in my inventory opposed to respeccing at a trainer in 5 minutes?

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QoL is a pretty loaded concept, which seems to mean different things to different people.

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That’s not having it both ways, and you haven’t answered my question I’ve asked you twice now.

You can accomplish the same goal in a slightly different way.
Ex. I need to tank but I am DPS spec, I can respec as normal and that accomplishes the goal, or if I use dual spec that accomplishes the same goal.

I feel you’re being obtuse now.

If I have dual spec somehow warriors won’t be meta anymore?

How does somebody even begin to think that?

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You answered your own question, that’s a massive difference to go from:

Respeccing only at a trainer and it costs up to 50g per respec

To

Respeccing anywhere I want, anytime I want, constantly, for free.

Those are two massively different gameplay features that would have completely different meta around playing them.

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Either dual spec is unnecessary because you can accomplish what it does by just going back to a city and respeccing, or it’s completely game changing that alters the fundamental identity of Vanilla. It cannot be both, and you keep trying to claim that it is

Because I don’t answer questions that are irrelevant to my point

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But the outcome is the same.

Either way I am respeccing and going to be in the spec that I want.

The meta is the same.

Making it more annoying to respec doesn’t change the outcome.

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The hoops you mentioned are the difference there. You can accomplish the game thing by going back to town and spending an increasing amount of gold currently.

Removing those hoops would in fact be completely game changing if players can now respec anytime they want, anywhere they want, constantly, for free. That is a completely different game changing situation.

Sounds to me like you just don’t want to admit the answer.

Reducing the cost addresses the issue that spawned the whole “we want dual spec” idea in that people felt it was too restrictive to have to pay so much gold to respec for PvP or PvE or tanks/healers that want to solo.

This idea that was tacked on about oh now it also takes too long to take “5 minutes” to go back to town is just another slippery slope to go down.

Reducing the cost instead of just straight up adding dual spec as it exists in SoD or Wotlk, is called a compromise that addresses both sides of the issue without completely swinging in one direction to solve the issue without completely changing the game.

This literally doesn’t matter. Dual spec is fine.

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If they add dual spec they can make it so you can’t change specs during an activity.

Problem solved.

In the end no matter what a bad player in a meme spec isn’t getting invited to a raid. It doesn’t matter if dual spec is in the game or not. 10 times out of 10 a combat rogue is getting invited over a sub rogue to the raid.

This ultra casual/bad player mentality that if dual spec doesn’t exist it means raids will be open to inviting meme specs is a complete fabrication. It only exists in the mind of a bad player.

Add dual spec and make it so you can’t change inside of an activity, and then the bad players can go on being delusional about something else.

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