The retail system has a lot of requirements for it to work. It’s specifically tied to content you queue for so LFR/LFD, it’s tied to your queue not the instance itself so you can change it in the event the group requeues, and it requires the retail talent system to work because specs are directly linked to specific roles so the system can very easily enforce it.
This isn’t true. You can only play one or the other at the same time.
Isn’t this the case with any two individual games???
What two mmo games can you play simultaneously well???
Given that, you’re still getting a good deal out of basically paying the sub to retail and getting access to another entirely different game when you’re not playing retail.
If you count vanilla as being different from TBC, that’s even a better deal.
There’s no reason to change it at all. Brian B. doesn’t even know where it should and shouldn’t be usable. It already has specific limits, can’t use it in combat, can’t use it during an active arena match. Swapping talents removes all talented buffs and resets all resources (i.e. mana, energy, rage, runic power) to 0.
Retail does not have dual spec, retail has open specialization changing anywhere and talent swapping in rested areas. PvP talents can be changed while with war is mode on.
It’s basically the perfected form of spec flex, retail. Dual Spec was simply the first step toward what retail has. Saying “retail doesn’t have dual spec” is such a wildly beside the point narrative.
Being able to switch specs in raid is important to the game, no change to it
Adding restrictions or a timer doesn’t work because people will just go and respec the old fashioned way instead, or not at all.
You think I’m gonna spend 1000g to unlock something I can only use in a rest zone? Rest zones are WHERE THE TRAINERS ARE.
It’s like you’re trying to comprimise here, but ending up with something so bad it’s pointless.
Why do you want to change dual spec? You’re already suggesting limiting it to rest areas or having a cooldown. We don’t need any more limitations than: pay 50g to reset this talent specialization. Not 50g to swap between, not a cooldown, not limited to rest areas. Did you even play WotLK?
Brian B. specifically mention hybrid specs, not classes. There were specific hybrid builds in back then that broke the game so hard they reworked talents, looking at you Holy-Prot paladin in arena.
The point about dual spec not being in retail is that your role is tied to your spec. In wotlk, you can change your role and talent spec after you have joined in LFD. For instance your tank leaves and your DPS warrior swaps to prot and you re-queue to fill a DPS.
Many people only pay for their subscription to play one or the other. People who alternate between both are in the minority to a fairly high degree.
Blizzard knows down to the exact number how many people are subbed for classic only, how many are subbed for retail only, and how many play both. For advertising purposes or for accounting purposes they claim everyone is subscribed to retail and gets classic for free. But internally they know that’s not true. The blizzard simps on the forums just echo what every blizzard says and aren’t smart enough to know it’s just propaganda.
Dual Spec was instant-cast, usable in combat, completely restored your mana pool AND awarded an Emblem of Triumph – no wonder it needs to be restricted. 
Lol, some people here didn’t actually play WotLK and might believe you. Don’t tease them like that, they might start to panic.
Why do you want to change dual spec?
This isn’t about what I want, it’s about how we can guide Blizzard to what they want that works for the players.
I genuinely don’t understand the need to add restrictions (other than reasonable things like combat/arena). Just put it in as it was. No rest area, no cooldown (I can’t express how much I hate this idea), no extra fees. Who cares if people want to change their spec between pulls? Why are we taking something that was actually a part of Wrath and then actively trying to make it worse/less fun?
Why are we taking something that was actually a part of Wrath and then actively trying to make it worse/less fun?
#somechanges
Just because something makes a thing less fun for you doesn’t mean it makes things less fun for everyone.
This isn’t going to be a #nochanges expansion, so it’s best to adapt.
You are clearly trying to change the gane for your own ends.
You’re the type of person to demand batching despite it being degenerate.
Please leave.
I am not lol I didn’t propose that dual spec should even receive any changes. I’m only bouncing off of Blizz’s suggestion that they may tweak it.
For no good reason
The subscription gives you access to retail WoW.
Classic is basically a bonus.
The subscription gives you access to Classic.
Retail is basically a bonus. Though it’s more like a punishment.
Zipzo has been fanatically #NOCHANGES since Day 1. Now though, Zipzo has decided to be cynically #SOMECHANGES because it desperately needs some online validation for its prior positions.
Was your request for constructive discussion made in good faith or not? Because your “better get used to it” vibe implies that it wasn’t. If changes are going to be made, then those changes should be justified. I haven’t seen anything that actually justifies changing it from the original - instead the suggestions just make it a PITA, which goes against the spirit of introducing it in the first place? I find it bizarre.
Personally I think a reasonable change to achieve the game state they’re seeking would be to limit spec changing to rest areas, and if that is causing an issue in the meta with people constantly hearthing then just slap a 1-2 hour cooldown on it.
I guess this thread proposing further nerfs to dual spec shouldn’t come as a surprise, given how hard you fought against the idea of implementing it in TBC. But whatever.
Pretty sure you can only change specs on retail in a rest area unless you use a consumable which is relatively pricey.
Personally as a mage aside from a couple times in ulduar where I switched from arcane to fire between fights (arcane was especially good with high burst damage on FL 4-Tower, for example, if you were the turret kill dude) I only ever changed specs in a rest area to begin with. Usually to play arena.
Hybrid players on the other hand would probably get shafted if they were looking to swap roles between say tank and damage for certain fights. I didn’t play a hybrid in PVE during wrath but I played a lot of death knight in Cata and there were usually several fights in a raid where I’d switch from Tank to DPS because a fight only required one tank, for example Lord Rhyolith and Baelroc in firelands. The alternative is I just stand there whacking the boss in Blood spec while the rest of the raid has to pick up the DPS, and I get to have less fun, because occasionally playing frost on fights was fun. Or I hearth back and respec manually.
I’m still not exactly sure what problem this is trying to solve, and I think we should all be far more worried that B.B. quite clearly has no clue about how things worked in Wotlk, the game he’s supposedly in charge of recreating. Refer to how he thought you could change specs in combat back then, or in the middle of an arena match.