Think it’s possible to bot a heroic? They aren’t that easy and require dynamic choices. Unless there is a scripting program that is way advanced.
Well… MC, BWL, and AQ were all botted via fly hacks that are still in the game
Then join a guild where you can play how you want. This feels like a you and a people you play with problem and less a Blizzard problem.
no it’s not… You guys all said the same bull pucky during all of classic. People want to compete without a cancerous meta. Look what happened with classic, you couldn’t compete for speed runs without your healers chugging flasks of distilled wisdom. What happened to lotus prices? Through the roof for normal people. What happens when the speed running meta is banging a drum on cooldown? Clefthoof leather skyrockets. Who suffers? Everyone that wants to try and parse, every feral druid trying to make their pre-bis, every person trying to level through nagrand, or every melee and tank that needs leg armor… The trickle down effect is real. This is world buffs/consumable stacking part deux. Blizzard needs to follow through on their promise. The promise was to prevent the meta, making it more expensive doesn’t do that and only harms EVERYONE
Yeah I’m not sure, but I imagine they’ll figure it out. They’re nothing if not highly motivated. Maybe they’ll farm certain bosses for badges (assuming I remember this correctly) and then use badges to purchase nethers.
Bot’s can farm, that means I can buy them cheap on the AH for my LW Drums. People kill those who get too close? I’m on PvE, we don’t have that problem.
It will make life for Min-Maxers worse but we’ll be just fine as like everything that’s farmed to death, skinning leather due to it being so abundant in TBC for Drums, and with there being 50 charges, I won’t be nearly as effected and would even benefit from it.
Let the try-hards deal with the issue. It’s the pain they must endure to do the sh_t that they do.
You can always buy Nethers with BoJ.
…ok?
Flasks do right now, and all professions benefit from such cohesion. As far as “should” be, no one cares about your oughts and ought-nots. Don’t like it? Don’t use them.
Or you could just work with your raid team since the point of the higher level drums is to benefit the whole raid…
Every meta is cancerous to the special snowflakes that don’t want to be told how to play the game.
Oh please, NO ONE enjoys the current meta and no one will like this one either
Plenty of people enjoy metas when they can find a way to make them work reasonably well. As a Feral Druid, I didn’t have to jump through nearly as many hoops as the Warriors and Rogues to still parse high, do my job well, and kill everything. As a Holy Paladin I had even less to do.
But every meta has naysayers as well as supporters. Don’t be silly.
All good points. Here’s the thing though, changing how drums work isn’t going to stop that. Those people will find some other material to control.
Dude it seems like you just come onto these forums to pretend to be an adult among a bunch of children, acting like you’re so much the wiser.
Some guys do enjoy adding layers upon layers of min/max.
If they just make this raid wide and let people still have thier extra button of utility without the entire raid needing the profession to be LW it works.
That being said I was fine with them leaving it be. Most guilds need to wake up and realize it’s not the min/max of things like this that make elite guilds good. It’s coordination and practice. Not drums.
The simplest and most-balanced change would be to make the drums AND heroism/bloodlust have the sated/exhaustion conditions. This makes the drums still useful, as not every group will necessarily have a shaman, but also prevents the obvious glaring balance issues with shaman swapping/stacking.
I didn’t realize we were fixing balance issues.
In that case, let’s give ret divine storm while we’re at it. It’ll help a ton with balance. You should be fine with that, since sated is a WotLK change and divine storm is a wotlk talent.
(Shaman dps is already lower in TBC to balance the fact they bring a bloodlust. They don’t need sated.)
It’s not specifically about the game being balanced completely, it’s about game health. I guess balance isn’t necessarily the right term, it’s more to reduce the toxicity of the raid community. If drums are just left as they were, there will be a lot of drum-stacking nonsense to where people start excluding or being excluded based on professions. Stacking/swapping Shamans for parsing is a similar problem, though not necessarily as bad.
Nobody is like “Hey let’s make all the classes on par with each other” they’re like “Let’s make this game’s social interactions not feel like a toxic dump”. Sated isn’t to hurt shamans, it’s to stop mechanical abuse.
The other option is to make hot-swapping not possible and make drums not require leatherworking to use.
I mean, most people arn’t going to switch LW for such a trash buff.
Requiring your raid to get DMT buffs give you less DPS than requiring them to get leatherworking and yet here we are.
if blizzard actually does anything to make things more time consuming and less accessible , i’d be shocked.
I think if you want to make parsing your endgame, you should be willing to do parse strats.
If you must, changes to WCL to track how many bloodlusts are recieved, and creating a seperate category for only 1 lust would be fine.
The proposed drums change (if it is a raidwide) is another good way to do it. Less LW required, drums still get to be strong.
There’s a right way to do it while making sure TBC gets to have the things that were strong in TBC.