Druid tank threat: something does seem a bit off

I’ve get years upon years of druid tanking experience and I don’t play retail.

haven’t played since after mist and I’ve played druid tank since Vanilla and main tanked raids since Vanilla.

So this isnt about skill or experience.

It does appear Druid threat is just all over the place. At first I thought it was because I just had “blasters” while leveling. So I ignored it. But now I got tons of prebis and a few Bis pieces like Earthwarden, etc, and I am playing with guildies who do give time to generate threat on multiple enemies and people are still pulling off of me constantly. Granted they too have some prebis and bis items, but so do I.

I understand the whole concept of tab targetting lacerate mangle on cd, swipes and mauls, demo roars and fairie fires.

but there is a thing called gcd, and someone pulls before you can do all of those things.

Someone will typically pull off 2-3 seconds after they start dpsing. Usually, a fair amount of time to get some threat for a tank is 3 seconds and 5 is being super generous, mangle is a 6cd…ur only going to get 2 mangles off if they give u generous time… im demoing, swiping, mangling, tab targetting lacerates while throwing in swipes mangling and mauling and something is still getting pulled. 2% threat to gloves and all the standard tank talents and people are still pilling. IDK if blizzard changed something cause they feel since druid tanks could have a pally in their group to get salv so they nerfed druid threat or something, but alot of groups I have don’t have a pally.

I mean, my groups almost never wipe and this is due to my experience tanking as a druid, but holy crap do I have to work extra extra hard just to keep the run smooth as possible and even then, its still me running all over the place using every ability at my disposal as much as possible.

I’ve been in paladin and warrior groups as a dps just to fill (guild grroups) and they seem to be having an insanely easier time…

is swipe the same as it was back in original tbc? any way to look that up? is it actually generating the same amount of threat as before? same as the other abilities? if it is, fine, maybe because people actually knowing their bis ahead of time makes dps different…but its kind of frustrating

btw, just talking about Dungeons.

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Are you using lacerate? You want to lacerate and mangle before you bother to swipe, swipe won’t hold threat alone.

lacerate/mangle tab, lacerate/mangle tab, ect

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yes, i understand lacerate mangle tab and mangle is on 6cd

jesus, did u not read what I said? im not a new druid tank

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Maybe… druids I know are fine

This is not retail… tanks were not designed for AOE threat… Paladins just got lucky with consencrate

Sounds like you geared incorrectly for threat.

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Never said it was? I don’t even play retail and havent in many years.

this post is not helpful and indicates you didn’t even read the OP

OH its fine in the sense I can get the job done. I am not discussing that. did you just read the title or even the OP. There’s even a “fine” indication in the last paragraph…smh

Except your “group” is not adjusting to TBC play… going nuts on AE DPS to start pulls is the issue… tank threat is not the issue.

Adjust your gameplay instead of trying to adjust the game… on another thread down in the forums warrior complain about the same thing… Paladins have the AE tools… druids and warriors do not

again…running in guild groups that are adjusting… you clearly, aren’t reading or have bad comprehension skills.

your responses are redundant and offer nothing of value. where there is a discussion to be had you’re mind goes to “nothing to discuss, and I will not comprehend what you typed”

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just pull with max rank starfires and then cast max rank regrowth and then hit things so you get hot aggro on top of ability aggro gg ez

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Sounds like the answer everyone is giving you is “git gud”.

Git Gud.

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ive actually done the max regrowth+rejuv+lifebloom + max rank starfires and even bark+hurricane

it still works out the same.

if your rotation is sound, and dps arent balls to the walling it as soon as they open up, then its a gearing issue.

I mean this could be it. was running atiesh till I got earthwarden and the other items are mix of naxx/prebis

but perhaps its itemization from kara and on that will change it as it will all boost ap and hit, which are getting sacrificied for uncrittability at the moment.

That’s a possibility, when you are unable to identify why you’re losing aggro. Every time I’ve lost aggro on my druid, I’ve been able to identify exactly why.

Your experiences from original TBC don’t mean anything, because dps are not playing like dps in original.

DPS want to blow their AOE before you have the ability to actually tap everything. That leads to pulling aggro. Where old school dps would have focused your skull target, and you could hold it, whole spreading threat to later targets.

literally said in the OP, that while leveling, i assumed it was just what you’re talking about. but then bring up that its still happening in guild runs where people are giving it time.

as Dew is saying its probably itemization, and I just gotta get some kara and bis gear that end up giving more ap/hit/crit or more def so I can substitute out other def and get more ap/hit/crit

poor druids. there’s always somethin’ wrong :cry:

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Earthwarden on its own, is an enormous chunk of your threat from gear. There are better options, that have higher feral AP, but won’t have the expertise from earthwarden (which is huge, for reducing parries/dodges/blocks).

Shape shifting signant from undercity rep and hit cap are your other major sources of threat. Beyond that, it’s going to be a question of dps focusing single target, instead of trying to steal your aggro with aoe.

Bears are not aoe tanks, they’re okay, within reason, but they shine in single target threat, and EHP. Your guildies need to play to your strengths.

How is your timing on the end tick for Lifebloom? I generally, LBx2, Regrowth, LB charge so that I take a few hits allowing for a larger LB pop. If I recall, healing threat is different for overhealing. I do see my threat jump allowing me get a decent lead.

Having your mage nova before they spread is as important as the pull. Many mages wait until they start to break away to nova.

wish I could get a mage in my groups. everyones a damn lock, even in the guild. wtb more mages. lol

But I mean, this is just about dungeons and most dungeons are aoe packs.
and I tottally get that, and stated as such. like I understand druid tanks are going to have to work harder on aoe just saying, it gets a little frustrating having to work infinitely harder than other tanks, then see them just chilling doing the same thing with minimal effort.

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