Dragonriding should not have been enabled from day 1

You are wrong, i did explore and saw everything on my way up leveling.

I think the new zone should come out with the quests completed, rep maxed, and flight paths granted.

I don’t care as much about flying as most people but dragon-riding didn’t make me less inclined to explore stuff. Actually I can’t remember any expansion where I did less exploration than WoD, which disabled flying for everyone except those who stayed late into the expansion and had done a long list of boring stuff I didn’t want to bother with

It’s this attitude that had people in an absolute uproar for years over Pathfinder and the dinguses at Blizzard are still doing it.

Pathfinder.

I know FFXIV has a system like this and while it’s not a bad idea, this is the WoW community where we kinda want things now, and not later, so it won’t fly. (Pun intended).

Posts like these however are telling about a person who fears change and they need to kinda ride with the flow instead of fight it, and dragonriding is a massive step up from the traditional flight we’re used to, and even then people who detest dragonriding in favor of classic flight get to have their cake as well (even though I’m of the opinion both should have been available from the get go instead of creating the flight culture war of “which is more superior” and sadly Blizz still need to learn that Pathfinder is not ok, period).

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Flying is fun.

Not flying is less fun.

Atmosphere is improved by getting an overview, and ground play still constitutes the majority of the time you spend playing the game. The fact that you don’t spend 3 minutes watching youtube while you run past random mob a325-b changes nothing about these facts.

Mindless busiwork is not engaging, and that’s what travel is. The amazing vistas and immersive views that crop up from time to time still exist, and are even better enjoyed from the air.

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I realize you’re trying to be funny, but I don’t really care about the story, at least not on the isles, the dream I’m kinda into. I hate rep with a passion and want it to go away forever. Flight paths are trivial to unlock now you just point the dragon at it, maybe put a pin in the map if you are unsure.

What I’m saying is that your statement isn’t nearly as unreasonable as you might think. What should be there? Events every 15 minutes.

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Right there is where you lost the argument. Obnoxious flexing is Obnoxious. Also we get it, you’re one of those werld peeveepee people, well a lot of us are not so the point falls flat.

Also from 07, been flying since a few months in and still love it to this day. But you’d rather I zoom in and stare at the walls. Got it.

Says the person that can’t help responding to everything I type.

I quoted you because you made an incorrect and trolling statement.

You keep responding too…

I believe that’s you. Wait, you’d have to actually have an argument to even grasp at those straws.

We’re on a public forum so I can reply to who I want.

Where is this opinion? Is it disguised in your insults somewhere? Please tell me.

It’s ok for you to insult people over your “opinion”? I also don’t care how you play the game, but you don’t get to tell me or anyone else that they can’t appreciate the artwork in the game if they don’t play your specific way.

This is pathetic.

Then don’t respond to this.

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Everyone should be on the same playing level/page in an mmo. If you do something just because, you are holding yourself back. I believe flying should be limited everywhere in the game and we should use ground mounts more. Everyone should have to follow this rule, not just me.

Lets say they put that suggestion in place. What do you think that does to the player base?

That is irrelevant because I wasn’t actually advocating that. Just pointing out that some of us, some, not even close to the majority, don’t really engage with that stuff.

I have zero ideas about the playerbase. As far as I’m concerned legion was the best this game has ever been, and TWW is looking to cater to players like myself. Everyone else? I don’t understand anyone’s reasoning for playing but my own.

One of the reasons I prefer solo play is that I have a hard time identifying with "the player base, " actually. I will never understand what most people get out of this game, I’ve been a complete outsider since day one but they are coming around to my play style next expansion so I’m still hooked.

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People like this don’t enjoy games or anything in life, do they? This is exactly what caused flying to be time gated because people can’t stop whining about what other players do. If I wanna fly or dragonride, just let me. It has no effect on your play? Screw off.

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So you dont do any end game content?

I agree with this 90%, my problem is Blizzard has a bad habit of poor communication. And things getting removed, or Rep being required for [thing coming in next patch] need to be communicated up front. Things change, sure, but not every time.

I didnt farm rep in 10.0 because o was taking it easy and doing what i enjoyed. Then pathfinder required rep so at the end of 10.1 im scrambling. Then in the 11th hour it gets reversed so all my scrambling was for nothing.

I use other players to see how far out of the average i am. And pick my tasks based on what i enjoy. Im glad they made the right decision but god that 2 week period sucked.

Some players are sweaty. Some are casual. In general i domt care what they do but Blizzard is going to use the average as a benchmark. Allowing flying early to nitroboost the sweaties can screw with the benchmark.

Mind you. Im still sore about those 2 weeks so im probably overreacting.

You can explore slowly on the ground because you want to or, you can explore on the ground because you’re forced to.

One of those includes all the ways people might want to play.

So ya, people might be complaining about having nothing to do. They don’t like to explore. You make them ride mounts and instead they’ll be complaining about being forced to ride mounts for a few days. And then they’ll start complaining about nothing to do.

The problem is without long grinds and FOMO drip fed content tied to player power through a “borrowed power” system… There’s not a whole helluva lot of things to do.

The problem is, we got what we asked for.

I’ve been doing events and timewalking. I don’t do m+. I only do LFR a little bit, and honestly it’s barely worth what I get out of it. I can’t wait for 10.2.5 so I can start getting purples from the catchup machine. These blues, though better than what I was in 10.1, still make me feel weak and though I can kill a couple normal enemies at a time (balance has wicked aoe), I still struggle on elites.

Before queues in TBC I didn’t do instances at all. I didn’t step into a raid prior to LFR and it took me until mop to get comfortable with that. I think I zoned into dragon soul once, got scared by the number of people in there, and left immediately.

Probably my favorite endgame of all time was Hours of Twilight queues in Cata. It was the first time I ever had full purple gear. I will likely be playing Cata Classic just to relive that. Queued 5 mans that give me purples are just a great concept, and I hate that mythic+ is locked behind pugging, which I abhor.

But no, I guess I don’t really do an endgame. Endgame for me is turning my catchup gear purple, then I move to the next alt. And leveling, when I get bored or hit a plateau I level something to the point I am on druid number six (I now have every flavor of druid but normal tauren). They are not all 70 though. Not yet anyway. I have many paladins and mages as well. I never race change, I just roll the alt of a different race.

My brother is technically playing right now so I duo with him, but that’s like once a week for an hour or two at most, so 99% of the time I am solo. I like doing the events because other people help out, and that’s cool, but no one talks or really notices what I am or am not doing, also cool.

Needless to say, perhaps, but I am super psyched for delves, account wide rep (serious altoholic), and the warband thing. As a solo player I feel like we are finally being recognized. Like I said, I don’t mind seeing other players and even teaming up with them, I just don’t socialize per se.

I guess where I struggle to understand other players are the one’s who get something out of top end performance? To me if I wanted to be good at something, no matter what it wouldn’t be this game. It would be a creative pursuit (I’m a retired writer), or even a second job.

It’s just not important to me like that. In fact you might say the best thing about this game for me is that I can be a relative loser at it and it doesn’t actually matter at all. The fact is doesn’t matter is the draw for me.

But I’m here for entertainment, not to be challenged. I feel like Entertainment vs Challenge is the main divide between players.

Just to be clear I’m not trying to be hostile to anyone, I think people can get whatever they like out of the game. Just don’t ask me to play the way you do, and I’ll extend the same courtesy. And by you I don’t mean “you” personally I mean “you the player base.”

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OP needs to use their ground mount and be happy they have the option.

I prefer magnificent views from the air, not examining grass from 3 feet.

WoD pathfinder destroyed the game for most players, and they left. OP stayed because pathing puzzles is their boring game.

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Why?

Cause it makes things slower, the world bigger, and the mobs in between goals a little more important

How is making things slower making them better?

The world wouldn’t be any bigger. It will be the same exact size.

The mobs in between goals have never been important. Ever.

Making things slower would let things breathe and make you more immersed in the world.

True, the world is the same but figuratively its smaller because instead of getting to 1 spot in 5 seconds, youd get there in 3 minutes with ground mounts. Due to mobs and obstacles in front of you.

Killing mobs literally pushes to the game forward. It has always been the path in WoW–killing mobs and bosses. Also brings immersion and challenge.