You are wrong, i did explore and saw everything on my way up leveling.
I think the new zone should come out with the quests completed, rep maxed, and flight paths granted.
I donât care as much about flying as most people but dragon-riding didnât make me less inclined to explore stuff. Actually I canât remember any expansion where I did less exploration than WoD, which disabled flying for everyone except those who stayed late into the expansion and had done a long list of boring stuff I didnât want to bother with
Itâs this attitude that had people in an absolute uproar for years over Pathfinder and the dinguses at Blizzard are still doing it.
Pathfinder.
I know FFXIV has a system like this and while itâs not a bad idea, this is the WoW community where we kinda want things now, and not later, so it wonât fly. (Pun intended).
Posts like these however are telling about a person who fears change and they need to kinda ride with the flow instead of fight it, and dragonriding is a massive step up from the traditional flight weâre used to, and even then people who detest dragonriding in favor of classic flight get to have their cake as well (even though Iâm of the opinion both should have been available from the get go instead of creating the flight culture war of âwhich is more superiorâ and sadly Blizz still need to learn that Pathfinder is not ok, period).
Flying is fun.
Not flying is less fun.
Atmosphere is improved by getting an overview, and ground play still constitutes the majority of the time you spend playing the game. The fact that you donât spend 3 minutes watching youtube while you run past random mob a325-b changes nothing about these facts.
Mindless busiwork is not engaging, and thatâs what travel is. The amazing vistas and immersive views that crop up from time to time still exist, and are even better enjoyed from the air.
I realize youâre trying to be funny, but I donât really care about the story, at least not on the isles, the dream Iâm kinda into. I hate rep with a passion and want it to go away forever. Flight paths are trivial to unlock now you just point the dragon at it, maybe put a pin in the map if you are unsure.
What Iâm saying is that your statement isnât nearly as unreasonable as you might think. What should be there? Events every 15 minutes.
Right there is where you lost the argument. Obnoxious flexing is Obnoxious. Also we get it, youâre one of those werld peeveepee people, well a lot of us are not so the point falls flat.
Also from 07, been flying since a few months in and still love it to this day. But youâd rather I zoom in and stare at the walls. Got it.
Says the person that canât help responding to everything I type.
I quoted you because you made an incorrect and trolling statement.
You keep responding tooâŚ
I believe thatâs you. Wait, youâd have to actually have an argument to even grasp at those straws.
Weâre on a public forum so I can reply to who I want.
Where is this opinion? Is it disguised in your insults somewhere? Please tell me.
Itâs ok for you to insult people over your âopinionâ? I also donât care how you play the game, but you donât get to tell me or anyone else that they canât appreciate the artwork in the game if they donât play your specific way.
This is pathetic.
Then donât respond to this.
Everyone should be on the same playing level/page in an mmo. If you do something just because, you are holding yourself back. I believe flying should be limited everywhere in the game and we should use ground mounts more. Everyone should have to follow this rule, not just me.
Lets say they put that suggestion in place. What do you think that does to the player base?
That is irrelevant because I wasnât actually advocating that. Just pointing out that some of us, some, not even close to the majority, donât really engage with that stuff.
I have zero ideas about the playerbase. As far as Iâm concerned legion was the best this game has ever been, and TWW is looking to cater to players like myself. Everyone else? I donât understand anyoneâs reasoning for playing but my own.
One of the reasons I prefer solo play is that I have a hard time identifying with "the player base, " actually. I will never understand what most people get out of this game, Iâve been a complete outsider since day one but they are coming around to my play style next expansion so Iâm still hooked.
People like this donât enjoy games or anything in life, do they? This is exactly what caused flying to be time gated because people canât stop whining about what other players do. If I wanna fly or dragonride, just let me. It has no effect on your play? Screw off.
So you dont do any end game content?
I agree with this 90%, my problem is Blizzard has a bad habit of poor communication. And things getting removed, or Rep being required for [thing coming in next patch] need to be communicated up front. Things change, sure, but not every time.
I didnt farm rep in 10.0 because o was taking it easy and doing what i enjoyed. Then pathfinder required rep so at the end of 10.1 im scrambling. Then in the 11th hour it gets reversed so all my scrambling was for nothing.
I use other players to see how far out of the average i am. And pick my tasks based on what i enjoy. Im glad they made the right decision but god that 2 week period sucked.
Some players are sweaty. Some are casual. In general i domt care what they do but Blizzard is going to use the average as a benchmark. Allowing flying early to nitroboost the sweaties can screw with the benchmark.
Mind you. Im still sore about those 2 weeks so im probably overreacting.
You can explore slowly on the ground because you want to or, you can explore on the ground because youâre forced to.
One of those includes all the ways people might want to play.
So ya, people might be complaining about having nothing to do. They donât like to explore. You make them ride mounts and instead theyâll be complaining about being forced to ride mounts for a few days. And then theyâll start complaining about nothing to do.
The problem is without long grinds and FOMO drip fed content tied to player power through a âborrowed powerâ system⌠Thereâs not a whole helluva lot of things to do.
The problem is, we got what we asked for.
Iâve been doing events and timewalking. I donât do m+. I only do LFR a little bit, and honestly itâs barely worth what I get out of it. I canât wait for 10.2.5 so I can start getting purples from the catchup machine. These blues, though better than what I was in 10.1, still make me feel weak and though I can kill a couple normal enemies at a time (balance has wicked aoe), I still struggle on elites.
Before queues in TBC I didnât do instances at all. I didnât step into a raid prior to LFR and it took me until mop to get comfortable with that. I think I zoned into dragon soul once, got scared by the number of people in there, and left immediately.
Probably my favorite endgame of all time was Hours of Twilight queues in Cata. It was the first time I ever had full purple gear. I will likely be playing Cata Classic just to relive that. Queued 5 mans that give me purples are just a great concept, and I hate that mythic+ is locked behind pugging, which I abhor.
But no, I guess I donât really do an endgame. Endgame for me is turning my catchup gear purple, then I move to the next alt. And leveling, when I get bored or hit a plateau I level something to the point I am on druid number six (I now have every flavor of druid but normal tauren). They are not all 70 though. Not yet anyway. I have many paladins and mages as well. I never race change, I just roll the alt of a different race.
My brother is technically playing right now so I duo with him, but thatâs like once a week for an hour or two at most, so 99% of the time I am solo. I like doing the events because other people help out, and thatâs cool, but no one talks or really notices what I am or am not doing, also cool.
Needless to say, perhaps, but I am super psyched for delves, account wide rep (serious altoholic), and the warband thing. As a solo player I feel like we are finally being recognized. Like I said, I donât mind seeing other players and even teaming up with them, I just donât socialize per se.
I guess where I struggle to understand other players are the oneâs who get something out of top end performance? To me if I wanted to be good at something, no matter what it wouldnât be this game. It would be a creative pursuit (Iâm a retired writer), or even a second job.
Itâs just not important to me like that. In fact you might say the best thing about this game for me is that I can be a relative loser at it and it doesnât actually matter at all. The fact is doesnât matter is the draw for me.
But Iâm here for entertainment, not to be challenged. I feel like Entertainment vs Challenge is the main divide between players.
Just to be clear Iâm not trying to be hostile to anyone, I think people can get whatever they like out of the game. Just donât ask me to play the way you do, and Iâll extend the same courtesy. And by you I donât mean âyouâ personally I mean âyou the player base.â
OP needs to use their ground mount and be happy they have the option.
I prefer magnificent views from the air, not examining grass from 3 feet.
WoD pathfinder destroyed the game for most players, and they left. OP stayed because pathing puzzles is their boring game.
Why?
Cause it makes things slower, the world bigger, and the mobs in between goals a little more important
How is making things slower making them better?
The world wouldnât be any bigger. It will be the same exact size.
The mobs in between goals have never been important. Ever.
Making things slower would let things breathe and make you more immersed in the world.
True, the world is the same but figuratively its smaller because instead of getting to 1 spot in 5 seconds, youd get there in 3 minutes with ground mounts. Due to mobs and obstacles in front of you.
Killing mobs literally pushes to the game forward. It has always been the path in WoWâkilling mobs and bosses. Also brings immersion and challenge.