Guess you never joined a DKP system where people had thousands of points ahead of you and took dibs on everything. Or a system where people would stay at the top of a list until their weapon or trinket dropped to get dibs. Or joined any pug group that says “raiders get priority” so even though they need a healer for the night, you wont see a single thing for helping them down bosses. Heck guilds who make you raid 2 weeks before you can get loot. Players want to use you, without giving you anything in return for your time.
So don’t join a Guild that uses DKP boom that was so complicated.
Where they weren’t getting any loot and saved their win for their bis? The horror!
So leave?
Literally been raiding since end of BC and have NEVER had this happen.
So it’s 100% a you issue.
Perosnally loot for lfr mode is what im worried about could careless about other modes does anybody know if that is changeing for lfr mode?
I think some of you are blowing this way out of proportion. Will some people feel cheated yes. Will someone be a jerk and need something they dont need probably, based on this forum some of you will do it out of spite, and then say “see how horrible this is im a loot ninja, wouldnt happen if we had PL!”
You don’t raid anyway. So someone who doesn’t raid already is planning to continue not raiding means DF raiding is DOA. Get a life bruh.
I disagree with this particular sentiment, but this entire topic is disenguous. The people who are pretending to be pissed are the usual suspects. They don’t raid to begin with, so they won’t have anything to worry about.
It’s just popular to be an edge lord doom saying moron on the forums.
This is not master loot. You will not be able to force other players in your LFR group to trade their loot to you if you don’t think they deserve loot.
LFR will be using group loot only.
Packing premades into LFR to gear up a guildie was very problematic in Cata LFR.
Here’s the solution to group loot. Do not invite over geared players queuing with their friend.
Yes, but I CAN have a bunch of people I play with roll need to increase the chances that that terrible players doesn’t get the loot that they don’t deserve.
This was common in Cata, and this abuse was the reason why they put personal loot in LFR.
You can still do it now.
If I queue up with 10 rogues including myself, if one of them gets an item, they can trade it to me.
Same as in DF.
Only difference was that the game rolled under-the-hood and assigned it to someone vs. now that someone having to click “need”.
Nothing is changing from that scenario.
Actually it is. Back then, if the item dropped, your 10 dk’s would trade it. For those not in your group it was the equivalent of applying to a mythic+ group only to find you were expected to carry somebody’s buddy.
Using other people to gear up your chosen one is crassly manipulative.
You haven’t explained the distinction.
If there are 10 dks in the group, whether one of them got the item because the game rolled behind the scenes, or they proactively clicked need, the result is the same.
One of your buddies got it and would trade it to you.
Unless you are trying to say that PL made it harder due to the trade restrictions, which is only tangentially related to GL vs. PL. They could just have easily kept trade restrictions with GL.
Besides even with trade restrictions, just use a toon with a higher ilvl.
The scenario you described can be done in either PL or GL. Nothing has changed about that. At best, the only difference is that now, without a trade restriction, it is easier to pull off (as there is no min ilvl requirement to do it).
I can see you have no limits as to who you will use to achieve your goals, especially when the people you are using are those you see as unworthy, and thus deserve to have their loot channeled to the player who has paid you or you can expect to use in the future.
I’m just going to assume that you run carry groups and expect some tank and healer you don’t know and aren’t paying to do the work for free.
You cant need on something you cant use. Mage cant need on anything but cloth gear. Same with rings and trinkets. They cant need on strength and agility items.
Personal loot basically rolled usable loot for everything.
Group loot is a nerf in that all the loot isn’t usable.
It also punishes you for class stacking.
A group where you have 10 dks, vs a group that only has one.
The loot rules becomes. base % drop rate x 1/10 (10 dks) vs base % drop rate x 1.
In this example though it can be plat wearers in a group. When plate drops. If you have 10 plate weareres in your group you shafted your self by 90% vs if you were the only plate wearer.
And then the other loot roles can be totally useless for your comp. So maybe you get 2-4 chances at loot hypothetically. All 4 of them can be duds for your group as if nothing dropped for anyone. So certain group comps will just get gear way slower then a diverse comp.
In an extreme you can be in say an all druid guild. Say 10 druids beat a raid boss. Your loot is going to be extremely hampered compared to a varied guild. And you will severely hurt your raid progression if you choose to do this for fun. In comparison to personal loot which let everyone get gear.
PL punishes you for not class stacking inversely.
It doesn’t punish you. It gives people who do so a bonus. But literally anyone can choose to opt in that bonus by doing it. Making cloth stacks viable option, leather stacks a viable option, mail stacks a viable option, plate stacks a viable option, rogue stacks a viable option for weapons. N/G makes it so varied comps are basically the best option. And any stacking is hurting people who dip into the same type of armor/weapon.
The inverse is not true. Everyone does not get equal chances at loot if you class stack, you severely screw up your gear progression if you do it. So that isn’t true.
It does punish you - edge of night daggers do not exist as a result due to only one rogue.