Legion - it had floating Dalaran, it had Suramar, it had The Broken Shore, it even had Argus. It had class halls. It had legendaries.
BFA - It had two entire separate islands, both the size of the Dragon Isles, nearly. It had the whole “heart” thing. It added Mechagon. It added Nazjatar. Boralus was a fantastic city, as was Dazar’alor. So much detail. They had Vol’dun, with the foxes, they had the Kul Tirans, both added so much.
Shadowlands - Even this lame duck of an expansion, had The Maw, and Korthia, and Zereth Mortis, and Tazavesh, and obvious detail in places like Revendreth, for example.
Dragonflight? One City. Valdrakken. That’s it. The Forbidden Reach is almost an after thought. Zaralek Cavern is kind of a joke. Amirdrassil/ED was pretty meh, honestly, in terms of ‘stuff’, especially compared to any of the patched in zones of the last 3 expansions. I’d maybe compare it to Mechagon, but not to Nazj, or Argus.
DF was a massive let down in terms of content provided, and quality of content provided. There’s not even really quests in Valdrakken, there’s just crumbs to take you to the zone surrounding it. They modeled it after a capital city, not an expansion city.
I haven’t had an opportunity to explore in depth TWW but I have a feeling it’s going to be the same way. We are being fed less and less and told it’s for our own good. It’s disappointing.
Hold on a second… you are talking about content that was available as well as the quality, but you list these sorts of things?
How the hell does the stylization of a city even remotely compare to the talking point of “content”?
DF have had more relevant endgame content than any previous expansion since WoD. The only thing that DF had less of was that it had only 3 raids, but all of them were really good whereas most expansions have had one random raid that was largely seen as the “random raid-for-raid’s sake”.
So are you talking about the style of all of Dragonflight and you are trying to condense it to a single central city, or are you talking about all of DF’s content which has remained relevant to this day? Because you are definitely conflating one of these two with the other, or just used random popular forum buzzwords.
There are legitimate complaints with the game. This thread isn’t one of them and half of it is “I don’t even know what I’m talking about,” as admitted by the OP.
DF struck a pretty good balance between these things. By and large it is just forum contrarians and trolls who complain about it.
Not that it is flawless by any stretch of the imagination, but the overall balance was pretty good. Even if I’m personally one of the folks who quite miss having something that felt like a goal to work towards like AP.
Players can regulate themselves. There is no borrowed power like azurite or legendary artifacts to make them feel that way. Blizzard aren’t our parents.
I am just saying. People stating they felt they had to log in every day, and that it was a negative was a form of feedback supplied to Blizzard, which they listened to.
Not adding a million new areas/zones/worlds =/= no content.
Tell me how argus is being utilized? Vashijr?
We’ve gotten more use out of all the df zones than previous xpacs and they are massive. Also fully loaded with things to do.
Other xpacs had zones that had so much dead space, untilized areas.
Argus for example. Kultiras. Voldun. Nazmir. The maw.
Df they repurposed the old zones, and kept them relevant all xpac.