Im playing 8+ hours a day here and Im seeing no end in sight to the work needed to get the stuff I want.
At least this time its FUN to do.
I havenât been in a guild for years and Iâm doing just fine in endgame content.
Same⌠the guild Iâm in is my own guild bank. Zero other members. I almost always tend to finish heroic raids and get KSM each season just through LFG group finder tool. No friends in the game at all.
Itâs not hard. Laziness and fear in peoples minds that something is harder than it actually is, is all that stands in the way of their success.
If thereâs anything wrong with this expac itâs that thereâs too much fun stuff to do. People will complain about too much butter on their biscuits.
Sure just unistalled, Tired of this Cancer above either you agree with the masses or get this. Keep your toxicity im done.
BOOO tomato tomato tomato
Youâre playing an MMORPG, what did you really expect?

However, the expansion creators have decided that there will be no meaningful endgame for solo players,
Then you aint a solo player. lmao.
our end game? whats that supposed to even look like, son? Raiding? Another Boreghast? lol.
Im having a BLAST doing the Hunts and finding all sorts of crap to get rewards from.
Professions need some tweaking but theyre fine overall. Not complicated in the least. Specializing adds flavor this game needs.

The ease and functionality of the Auction House has largely been replaced with the crafting order system, leaving solo players with few means to progress their professions and no way to enjoy the most powerful crafted gear.
uhâŚyeahâŚsomehow the crafting system caused me to be unable to do my profession entirely.
What in gods name are you even rambling on about?
Renown is fine.
Grind out the rep, get the crap you want. âproblemâ solved

The weekly reputation objective provides only miniscule rewards. It would take nearly 4 years of doing the weekly quest to reach max renown through the weekly reward alone
LMAO
âITS OVERâŚTHERES NO END GAME FOR SOLO PLAYERSâ
âOMG. SOLO PLAYERS WILL HAVE TO GRIND FOR A WHILE TO GET NICE THINGSâ
Do you even see the contradictions in your own incoherence here?

Sure just unistalled, Tired of this Cancer above either you agree with the masses or get this. Keep your toxicity im done.
65 post alt. lmao.
You aint going anywhere and we both know it.
youâll be playing tonite and posting on another alt in 3 days lol
according to ion, players who dont want to push keys, do rated pvp or high raiding who want to feel good in the world of warcraft. the world.

If thereâs anything wrong with this expac itâs that thereâs too much fun stuff to do.
the wife would barely touch SLs. she hated it as much as I did.
Now she wont shut up about how much fun shes having in DF.
I think the OP and his sort are paid shills for the competition.
Iâll just say this.
I am a solo player in a true sense of the word. I am not in a guild and have no desire to be in one. I also donât play with a regular group of players.
I am currently still having fun in dragonflight. I have three level 70s right now. A 70 paladin who has completed all M0s this week and some last week. A fresh level 70 monk who is doing M+ too and a druid whoâll Iâll be gearing. I also need to still level my warrior and DK who are in the mid 60s.
The current dungeons are amazing.

The best reputation and gear rewards are only obtained through world quests, super rares, and PvP activities that are not designed for undergeared solo players.
The best gear rewards are as far as I know crafting, which are obtained through farming materials that solo players can do. Iâm a solo player and I queue up for dungeons and get materials for those crafting rewards.

The ease and functionality of the Auction House has largely been replaced with the crafting order system, leaving solo players with few means to progress their professions
You can do these orders on alts I believe.

The best ways of earning gold through professions are restricted to personal crafting orders.
You can make a boat load of gold flying around herbing and miningâŚ
I feel like most of these points are so cherry picked.
Thereâs a bunch of repeatable content but its presented a little differently then some of us are used to so there will be a slight adjustment period, understandably.
The easiest solution was for them to put in something like Torghast, only give it actual gear progression. Have it ramp up in a manner consistent with raising a key in M+, so that solo players are given challenging content with appropriate non-cosmetic rewards. Unfortunately, this probably wonât happen so long as a certain very whiny demographic has a coronary whenever the subject comes up.
That was the original plan for Torghast, to make it similar to Horrific Visions.
But âcasualâ players complained so bitterly about there being a timer that Blizzard scrapped the idea.
You want to point fingers, point them at the people who torpedoed it.
Can you provide a source on that? One of the things they were very up front about long before SL released was Torghast not having gear drops. The sweaty crybaby demographic had a full blown meltdown all over the forums, Reddit, and various social media platforms over even the possibility of Torghast having gear, yet no one said it was going to.
Dude. Torhgast had gear drop placeholders in alpha.
Which were later revealed to be something else entirely.
LOL no they werenât, they were in addition to the legendary crafting stuff.

The sweaty crybaby demographic had a full blown meltdown all over the forums, Reddit, and various social media platforms over even the possibility of Torghast having gear
^ This is a bunch of nonsense, btw.