Dragonflight. BEST EXPANSION EVER

With the notable exception of Karazhan. Still one of the best raids ever made.

Yeah, Kara was fantastic.

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Keeping my hopes up for now, lol.
After some of their stealth changes they thought Id never see Im starting to question the sanity / integrity of some on the dev team, though. lol

Posting in what is going to end up being a rank your favorite expansion thread :popcorn:

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I view the constant tuning as a bad thing. Means they released an unfinished product that still feels like it’s in beta. Imagine buying a console game that keeps getting updates and tweaks every other week?

It’s frustrating to the point where many people end up rerolling classes altogether.

Don’t get me wrong, I’m enjoying DF for the most part, but it’s still got plenty of issues

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I’ll admit WotLK is pure nestalgia and I am loving it the2nd time around. MoP was just a great blend of story telling, raids, dungeons, and actually balanced pvp. This is why we call them opinions. DragonFlight has had a decent start but its got a long ways to go until its finished. BFA and WoD started strong then trainwrecked hard.

It’s really hard to tune 38 specs or whatever across 3 major content types. There’s no company that could just set it and forget it for however many months.

Content, too. Some stuff is just too hard (or easy).

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The constant tuning is a good thing. It means they fix and actively balance specs instead of just letting the bad ones rot, as well as keeping the meta fresh.

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I have zero pity for FOMO chasers.

It’s excellent, but you’ll find few who call it “best” these days. Players have gotten very specific in what they expect from an expansion, and if it doesn’t meet that criteria exactly, they get upset.

There’s only two major issues with it that I can see, and that’s the rushed launch and resulting bugginess. The other was overdoing professions, which could have made them more interesting, but instead made them too complicated for many to bother with.

On the positive side it’s visually fantastic, good music, decent story, and dragon riding is a lot of fun. I like the pace of story delivery, most new features (Trading post is a win), and PvP is in a pretty good place I think.

It’s not even close comparing 2.0 to 10.0. Two new races, paladin and shaman opened up (with unique designs) for both factions, the first release of flight, 11 zones (including starting zones and follow up zones for the new races) compared to 5, just Hellfire Peninsula and Zangarmarsh had almost as many dungeons as DF has, and so on.

10.0 is blown out of the water by 2.0. :man_shrugging:

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They stated in SL they were going to approach tuning with the idea of frequent smaller changes as opposed to letting things sit for an entire season. That part was planned I believe, though it’s a bit rough taking that approach with a game like WoW.

I’m a fury warrior main thru and thru so idc personally, just stating the facts

Had one of the best leveling zones in the game though imho. Outland Nagrand was great.

Going to add that it brought a new battleground and introduced arena. DF can’t hope to hold a candle to what TBC did and this is only at launch.

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2.0. My spec sucked and Classic QoL was poor but the overall feeling was way better than DF.
3.0. My absolute favorite x.0 patch. Best leveling experience to date.
5.0 Second favorite x.0 patch. Only held up by the morass of nested dailies.
Again, so far 10.0 is only better than 6.0 (given), 9.0 because of DR, and only equal to 7.0 and 8.0. :hear_no_evil::speak_no_evil::see_no_evil:

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TBC resulted in the biggest increase the player base ever and is the highest rated expansion of all time on meta critic. Easily in the conversation as one of the best. Personally my favorite.

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Oh?

How are the servers doing? Thriving? :dracthyr_hehe_animated:

Evokers, plus various new race/class combinations for DF.

Dragonriding > normal flight by a mile

The size of the zones and number of quests in those 5 zones dwarfs the BC zones in physical size for sure, number-wise for sure as well if you just count Outland vs Dragon Isles.

Quality over quantity. The TBC dungeons were mainly just 28372827 trash mobs with bosses that had 1-2 abilities, what a snorefest.
TBC dungeons quickly became useless, but M+ in DF means that 5 man content is relevant the entire expansion.
TBC was raid or die. DF you can get up to normal raid gear ilvl and a full set of tier without having to step foot in the raid.
DF has tons of world content via world quests, elite rares, and world events. TBC had a handful of repetitive dailies.
Most gameplay in TBC is 1-3 button rotations. One spec in DF has more complexity and interesting mechanics that entire classes did in TBC.
Not to mention all the QoL stuff changes in DF (and previous expansions), plus stuff like transmog).
Everyone is entitled to their own opinion, but I personally think TBC is F-tier garbage when compared to the current retail client.

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Come on, don’t leave me hanging. How are TBC servers doing? :dracthyr_hehe_animated: :dracthyr_hehe_animated: :dracthyr_hehe_animated:

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