Crushing blows are not really a big deal when deciding on a feral tank. There’s a reason that bears have such high armor relative to the other tanks. It’s almost as if it’s by design. If you’re worried that a feral cannot main tank due to crushing blows, let me set your mind at ease.
First, what’s a typical warrior tank and a typical feral tank look like after they’ve raided kara/gruul/mag for a bit? I used seventyupgrades to generate two tank characters using some phase 1 presets to estimate this.
The warrior has 14,928 armor and the druid has 27,594 armor.
Let’s say each is fighting a boss that hits for 6,0000 unmitigated damage on a normal hit. The boss will therefore hit for 9,000 unmitigated damage on a crushing blow.
So, the warrior takes 2402 damage from the boss hit after damage reduction from armor and defensive stance.
The druid takes 1814 damage from the same boss hit after damage reduction from armor.
If the druid gets crushed he takes 2721 damage after damage reduction from armor.
I’m not saying any class is a better or worse tank. I’m just saying don’t believe the hype if you hear someone saying that crushing blows prevent bears from being MT or some other nonsense. Crushing blows are not a huge deal.