11/04/2018 07:09 AMPosted by
Innis
Can someone explain to me that if they don't want Blizzard to implement sharding or anything along those lines to help with server load, what they want Blizz to do?
Legit. They have to address the initial rush of people during launch. SOMETHING has to be done, or nobody will get to play because the servers will crash over, and over, and over again.
Do you guys just not want Classic at all until the tech is so advanced that it won't matter? Does NOBODY remember how awful some of the server load issues could be, at times? Waiting for 2+ hours for enough people to log out so you could finally log in?
I remember it all to well, and not with any fondness.
I also remember trying to grind out boretusk livers while 50 other people compeated for single target low spawn rate mobs too.
Sharding will only be in classic at launch to ensure everyone has a smooth play experience, and that is absolutely a fair call. The last thing any wow player wants is for servers to crash due to player load in one space, or for players who are playing to have massive FPS drops due to the raw number of players in a particular space, and that is absolutely what is going to happen at launch as thousands of people log on for the first time.
Right and crz was only going to be used in lowbie zones and level scaling was only going to be used in the new zones. LOLZ. Do not put it in the game at all or Blizz will 'drift' it into the rest of the game. No apologies here but Blizz says one thing and does another so often it makes me wonder if they can ever be honest at all.
Wrong forum bud. Click the big button that says (Classic Discussion), not really sure how you missed it the first time but hey, there's a learning curve for everyone right?
11/04/2018 07:17 AMPosted by
Emt
Right and crz was only going to be used in lowbie zones and level scaling was only going to be used in the new zones. LOLZ. Do not put it in the game at all or Blizz will 'drift' it into the rest of the game. No apologies here but Blizz says one thing and does another so often it makes me wonder if they can ever be honest at all.
So. Hardware limitations being what they are, what do you propose as an alternative solution for the rush at launch?
ETA:
It's not magic.
IT IS NOT MAGIC. They cannot just wave a wand and make the problem not exist. They have to do SOMETHING. You are demanding with this that Blizzard do the literal impossible.
Ion already explained things perfectly yesterday. Check it out. If that answer isn't sufficient I have to start questions whether people want a functioning game or just a time machine.
The compromise he mentioned will solve problems when its needed then go away when its not.
No one who actually cares about the health of the game should be upset with that.
Especially when he talked about their philosophy on things like the debuff cap.
Sharding will destroy classic, the point of classic is COMMUNITY and sharding ruins community. Please Blizzard don't allow Classic to go live with sharding.
AGREE with big bro orc 100%
Sharding will destroy classic, the point of classic is COMMUNITY and sharding ruins community. Please Blizzard don't allow Classic to go live with sharding.
Wrong forum, also you're 100% wrong. Ion in the Q&A said that they were sharding during the demo only because everyone trying it were participating at the same location in the same instance of time, so they sharded the demo to make it work. The full game will NOT be sharded he said.
Learn to pay attention.
11/04/2018 07:20 AMPosted by
Innis
11/04/2018 07:17 AMPosted by
Emt
Right and crz was only going to be used in lowbie zones and level scaling was only going to be used in the new zones. LOLZ. Do not put it in the game at all or Blizz will 'drift' it into the rest of the game. No apologies here but Blizz says one thing and does another so often it makes me wonder if they can ever be honest at all.
So. Hardware limitations being what they are, what do you propose as an alternative solution for the rush at launch?
ETA:
It's not magic.
IT IS NOT MAGIC. They cannot just wave a wand and make the problem not exist. They have to do SOMETHING. You are demanding with this that Blizzard do the literal impossible.
First off several servers need to be in place. Second a que allowing poeple to get in and play for a bit in order to move them along. Really not that big a deal. We expect the first week to be nuts....it is classic.
11/04/2018 07:29 AMPosted by
Emt
First off several servers need to be in place. Second a que allowing poeple to get in and play for a bit in order to move them along. Really not that big a deal. We expect the first week to be nuts....it is classic.
So you literally do not understand the problem that sharding is intended to solve.
'Several servers need to be in place'.
If they do that, they will need WAY more servers at launch then they would need even 2 weeks later. So, do they:
1) Leave people in ghost towns after the fact
2) Server merge 2 weeks in
a) What about character names?
b) What do they do with the servers when they don't need them any more?
And go from there. Basic critical thinking here. Please.
It. Isn't. Magic. It isn't that easy.
Also, you might be willing to wait 6+ hours in a queue to play a game at launch. In reality, that would be a death blow. They have to get enough players to justify keeping the lights on.
11/04/2018 07:29 AMPosted by
Emt
<span class="truncated">...</span>
So. Hardware limitations being what they are, what do you propose as an alternative solution for the rush at launch?
ETA:
It's not magic.
IT IS NOT MAGIC. They cannot just wave a wand and make the problem not exist. They have to do SOMETHING. You are demanding with this that Blizzard do the literal impossible.
First off several servers need to be in place. Second a que allowing poeple to get in and play for a bit in order to move them along. Really not that big a deal. We expect the first week to be nuts....it is classic.
Realize that releasing a product that will falter at launch on purpose is not something blizzard will do. They aren't able to solve every problem on the planet but if they have the tools to solve one, and you are asking them to not use them because you don't trust them enough to use them responsibly then that makes you sound like you don't want the game to succeed.
I think it's time everyone has some reflection on this topic. You have to start asking yourself if you want a 2018 version of classic or if you want to go back in time yourself to 2004. They can only do one for you, so set your expectations appropriately.
The game itself played today is already vastly different just because of the amount of time people have had to think about it.
It will never be exactly the same experience.
I hope the community will get used to sharding, especially if the game is full. Then as it lightens up and shards get spun down we can work out the community later.
There’s going to be a lot of competition for limited resources otherwise. From just a limited game time demonstration, quality of life things like multi tapping quest mobs and faster respawns will probably be a larger issue in the short term after release. I’m sure the developers will look forward to all of this feedback as we move closer to release though, hopefully beta will be released soon.
Composed from my iPhone if it isn’t entirely grammatically correct.
Edit reread in progress
Ion already explained things perfectly yesterday. Check it out. If that answer isn't sufficient I have to start questions whether people want a functioning game or just a time machine.
The compromise he mentioned will solve problems when its needed then go away when its not.
No one who actually cares about the health of the game should be upset with that.
Especially when he talked about their philosophy on things like the debuff cap.
You still don’t seem to understand why some people prefer classic over live.
Classic had server communities that didn’t pop in and out of existence based on server stability algorithms. That’s a huge reason why people want to play Classic, and that’s a huge reason why sharding has no place there.
They need to find another way to stabilize things or people are just going to keep going to private servers for their classic fix. Emulating the combat system and graphics is not enough.
11/04/2018 06:29 AMPosted by
Sigrún
Honestly, if no one told you sharding was there, would you notice it?
YES.
Post like this belie everything that's wrong with modern WoW, people who play nowadays don't remember that servers used to be self-contained COMMUNITIES where you knew everyone, and had a reputation that followed you around, and there was human drama that played out every days between factions and players across the game and forums. That is a huge part of Classic which I'm sad you and other players don't get to experience in modern LFR WoW.
Take it to the correct forum.
Dude. Frankly, most of us could care less at this point. I've looked forward to "Classic" in vague anticipation. But now that I've seen you and your brethren Classic '!@#$% in action, I want no part of it. The thought of being in a Classic raid with 39 of you morons makes me want to spew. Look at your post. You're protesting something, and you obviously don't have a vague clue what you're protesting against. As a second string to your bow of idiocy...you want "classic" to be a soup sandwich just for the enjoyment of beating your head against a wall.
You, are not the community we've been looking for.
11/04/2018 07:28 AMPosted by
Roshta
Sharding will destroy classic, the point of classic is COMMUNITY and sharding ruins community. Please Blizzard don't allow Classic to go live with sharding.
Wrong forum, also you're 100% wrong. Ion in the Q&A said that they were sharding during the demo only because everyone trying it were participating at the same location in the same instance of time, so they sharded the demo to make it work. The full game will NOT be sharded he said.
Learn to pay attention.
But that's logic and the classic zealots hate logic. It's a good thing the demo had sharding. I played it and it was super populated by the people at the con and having a tool that aids server stability is a small priced to pay,if anything it makes it a more refined and pure vanilla,vanilla bean if you will. :P
I played since 2006 so I can recall the number of times people were in the same zones and the server crashes that would occur to the point where some were locked. Classic's delivering nicely including not having the QoL additions,no add ons,no CRZ,etc when it gets launched. A person would have to be nutty to want the server crashes and DCs that had nothing to do with one's internet which in term would make it unplayable.
I want to see that vintage Classic experience, and that means laughing my head off as thousands of naked mole rats try to squeeze through a 3" PVC pipe at once!
I think you may be confusing sharding with CRZ.
its funny how people can post class specific idea's, story idea's/comments, Professions, and new player help, yet never get 'go post in another forum' comment.
WOW General Discussion is just that, General Discussion. Classic is apart of WOW, whether you like it or not.
It will NOT be a vanilla experience with sharding or even CRZ, period.
Frankly, BGs should be server-only, too.
In the starting areas, I can understand sharding until everyone
spreads out. But having it everywhere, even if just weeks, will
interfere with too much.
As for the community. If you think the community is going to
be exactly like it was in classic, from the start. You are going
to be disappointed.