Don't Change pvp gearing!

Reaching 2100 isn’t a “free hand out.” It requires skill and coordination.
I see no reason why I shouldn’t be able to destroy NPCs with my 226 PVP gear in dungeons and raids, just because I got the gear in PVP.

PVE IS gear-based, while PVP requires actual skill and is more enjoyable content.
So let me farm transmogs and mounts in tedious dungeons after finishing my gear progression.

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Hello!
I don’t think we’ve met. I’m Shadow!

(And I enjoy the Shadowlands’s system of gearing. I don’t think Blizz needs to revert it to WOD. PVP gear should be viable in all forms of content. Plowing through tedious dungeons in endgame gear is what this game’s all about.)

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Ahhh okay my mistake 1 person does not like it out of the 99% my bad

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And you will still be able to do that? Do PVE, get gear that is great for PVE.

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Yeah but you need gear to PVE, with things like DPS checks.
You can’t compensate lack of gear with skill. It’s all about having enough gear to kill X before X kills you. Not a lot of “outplaying” X.

You can be a World First raider, but if you go in on an undergeared alt, you’re gonna get 1-shot.
With PVP, if you go in on an alt, when your main is a Hero/Glad, you can still pull it off, since PVP is skill-based.

Yeah someone should show me the math formula for bfa. It was hidden and no one could make sense of it. I never said wod was bad I just said it was a slippery slope towards bfa scaling. Hell someone even said scaling. I really don’t care about what gear people have behind me. I only care about gear in front of me. If people wanna get into rbgs with balanced Honor gear vs conq gear I’m all for it. Easier Cr for me. I just dont want any math that adds and subtracts depending what I’m queuing up for.

BFA scaling was overcomplicated, hidden and full of loopholes and unintended consequences. WoD scaling was simple and transparent such that even a child could understand it.

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the thing though is that bfa scaling did exactly what he was asking. it scaled people for balance without making your numbers change and jump all over the place. you didn’t have a different HP pool or ilvl when you entered or any new info to learn. you only had to get a feel for how hard your spells hit relative to how much of the HP bar they have left.

I’m not sure why people fail to understand that the reason this is a bad idea is because it segments the population of the game.

Gotta PvE to do more PvE
Gotta PvP to do more PvP

As opposed to cross contamination of both forms of content, which is how an MMO should be. The amount of alts I’ve leveled and geared up through PvP that destroyed PvE’rs with 40k hp is insane, and I’m not even good.

I don’t understand what the big problem is with the current system, it’s great and the only reason it’s been a problem with boosts is because PvE Gearing has been absolute garbage so they’re doing what they have to do.

Now, if this gets implemented you can say goodbye to PvP being as popular as it is right now, especially in terms of people who never PvP’d getting into it.

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I’m not against the idea. To me, health pools are health pools (like you) but the BFA scaling was way overcomplicated and buggy and exploitable via loopholes. WoD scaling was clean.

there is a difference between enticing people to pvp and forcing them to pvp.

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Hence why I said some people are doing it because PvE gearing is garbage at the moment, those people would go away but people who want to give it a shot and get some gear will still participate. It’s mostly the massive amount of boosters that will be much less than now once PvE gearing gets some love.

So, you think the PvErs doing guild RBGs and paying for PvP carries are doing it because to them PvP is fun?

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You legit cut off what I said? I said they’re doing it because PvE gearing is garbage at the moment… everyone knows this? Let them fix PvE gearing and see how it plays out before making changes to PvP gearing IMO

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They will just move to boosting via PvE. Hell, people were selling horrific vision carries in BFA :stuck_out_tongue:

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I was more replying to you calling pvp popular and just tagged the wrong post.

They should of never nerfed M+ loot and certainly not reduced the amount of loot drops in raids.

We complained for years about how poor our gearing was and hated going into pve for gear and I feel bad that the pve players had the samething happen.

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Of course, and that’s not a problem IMO. PvE boosts don’t really impact the game like PvP boosts do, nobody in a PvE boost group is actively ruining someone elses experience while being boosted / carried through a raid you know? haha

Yeah, huge mistake on their part but I think they realize it. Just unintended consequences there, IMO.

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the pvp gearing issue is also a problem for pvpers even without the pvers coming in to farm ilvl. the difference between a rated and unrated player was more than doubled since the last two expacs and on top of that all balancing controls were removed.

IMO just scaling everyone to the same flat ilvl is the best way to go, but having all the pvp gear scale up to the same ilvl does effectively the same thing while still giving new pvpers a small sense of gear progression as they earn pvp gear.

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