I just miss the old classic 1-60 zones when they were apart of retail wow. It is a shame to me that 98 % of the outland quests exist in retail wow files, but not the original 1-60 quests and dungeons for chromie time. The pre revamped zones and quests. Like i would honestly level a monk and a demon hunter through the original barrens if i could. I would beat up archmage arugal and all of his worgens in shadowfang keep on my monk as well if i could, or kill edwin vancleef. That was my biggest gripe with shadowlands so far.
I remember doing loremaster for the cataclysm 1-60 zones in cata, but props on that. Loremaster is not an easy achieve to get.
I need to make a character called Steveparry
‘The Journey’ is a 60 level tutorial.
I don’t actually like levels at all. They exist because they were invented in Dungeons and Dragons around 50 years ago. Gary Gygax n co were trying to come up with a system of rewarding players for killing and looting things and levels appeared. Games like RPGs and MMOs adopted this system wholesale without really considering ‘why’ they exist or the problems with such a system.
Levels have a lot of massive problems. Off the top of my head:
- It’s a system that makes playing with friends harder. If your friend or spouse joins your game they have to spend 20+ hours grinding before you can play at a similar level. Imagine that in a board game ^^
- It puts off a lot of new players. Numerous friends of mine tried wow, got 10 or 20 levels in, got bored and quit.
- You’re aware as you’re doing it that your ‘journey’ has no relevance to how you play at end game. In Shadowlands for example end game is covenants, anima, etc. Yes there are dungeons and pvp but the reward system is locked until you get to max level. So is much more casual and Zerg based.
I love questing and seeing all the varied places. That’s the part of the journey I enjoy. Gearing up an alt after that is bleh to me…
It would be pretty groovy if I could apply timewalking “buff” whenever to run old dungeons for current content augment runes - or even just gold and some anima.
I’d also dig if there were daily quests from the Bronzies to go “clean up” certain zones from Infinite Dragon incursions. And you’d get scaled down while in that zone.
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Yeah, I don’t agree with Ion as well. I feel for me the journey is really leveling from 1-60. After that, doing the solo things at 60 just to get to a minimum viable state is not fun, especially late into the tier.
Honestly, it would feel much more fun to me, if I could jump into some low tier group content right after I hit 60. Right now it’s a waste of time, because covenant campaign is too good, and I need to farm Torghast for legendary. I would love it if normal and heroic dungeons awarded more renown and more anima, some soul ash. At least it’s a bare minimum group content, it’s more fun. I loved farming Wrath heroics on fresh toons!
I loved how in legion I could do one dungeon later in the expansion and it would give me enough artifact power to open all nodes, and I would go around and do world quests for gear, and I would be mostly good in one or two weeks.
I don’t want to level alts this expansion at all.
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I don’t mind it. It’s a trade off of the tedious aspect of doing the same stuff over again and the immediate reward of frequent gear upgrades and unlocking new things for that toon.
But I also like the end game of M+ and some raiding. It is important to be balanced.
Yes!!! I’ve said this for awhile. Would be awesome to que for dungeons from any xpac.
I mean, level syncing is a thing now. Why isn’t this available?
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My main back in the day was an Orc hunter. I decided to take a break just before the release of Legion, and that break turned into over 5 years. So I just came back last Christmas and made this character new. I was given the choice of leveling in Teldrassil or Exiles Reach(?). So I chose Teldrassil.
You level so fast now. I went from Teldrassil to Darkshore and Ashenvale. Then I went over to Redridge and Duskwood. By then, most mobs were gray, and I was ready to move on to Legion. Leveling is definitely a different experience now and you miss seeing most of the world. I think it’s sad for new players who don’t know what all they have missed during the leveling process.
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I played back then and I never looked at leveling with the mindset of “I just need to get this thing done to get to max level”. Leveling literally was the game for many people. There were plenty of people who played WoW and never even hit 60. It also helps that it was completely new and there was so much to explore. I remember when I hit 40 and got my first mount, I spent the next few days just going around the world and exploring the zones I hadn’t seen. There are very few opportunities in the current game for that type of experience.
You also didn’t have so many demands around alts back then either. Most people probably had one or two max level characters. I know through my time in vanilla I only had one character and didn’t get another to max level until midway through TBC.
And just to be clear this isn’t me saying it was better back then or anything like that. It was just a different time and the playerbase had a different mindset in regards to leveling and the world as a whole.
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I think the idea of rushing through the world as fast as possible so you can speed run dungeons goes against the whole reason I play a mmorpg. I really don’t understand the mdi/world first mentality in this game. MMO’s should be a slow burn focused on exploration and adventuring.
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I don’t think I’ve enjoyed the journey since Pandaria. Not sure why.
Maybe because it was the expansion with the least amount of baggage from previous installments of the Warcraft franchise.
Not sure how limiting it to sub-50 gets it praise this lofty but it is an effort to keep older content somewhat relevant. They should have gone further with it and allow it at all levels. Would SL stand the competition?
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Yah this is why i force myself to do all the old tropes as well. I turn my exp off every so often to prevent this from happening, and i do other wierd stuff. Like i went from lvl 1 - lvl 20 on my monk with only a main hand sword. I restricted dual wielding until lvl 20, and visiting the monk trainer.
Or i would wait until i reached lvl 40 in order to get a 60 % speed mount. I did this on my goblin shaman and my pandaren monk. I also could not dual wield on my goblin shaman until lvl 40. That was the lvl you got enough talents to dual wield as a shaman back in the day, and it makes the game so much more involved to me. Way more fun to see the time invested stuff i have put into my classes having leveled them up.
And it is just like, the only way for me to enjoy retail wow is to play pretend. Like going through all the old zones and restricting myself, looking for mankriks wife and all that lol. For example, if you go to the southern barrens and find that encampment where naralex currently resides in retail, that was mankriks wife original location actually. Kind of interesting to me that i do stuffs like that. Or just going to northwatch hold , which is all alliance dominated now, and beating up all the npcs. Then creating a lvl 20 alt named gilthares, and escorting him back to ratchet.
I feel i go a bit overboard sometimes, but it makes it way more fun to me, than just getting to max lvl in 10 mins flat.
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My only problem with it is it adds so many more phases and layers to the game, and there are already to many already. I haven’t really been a big fan of phasing. But for example, if i am in wrath of the lich king chromie time, and my friend is in bc chromie time, i cannot see my friend, or really anyone who is in a different chromie time. I just find it annoying.
They should all be a part of one phase.
Not really, it’s why my husband and I can’t stomach Classic. We just want to play the real game lol.
Classic BC is going to be a struggle since we’re just going to want to grind dungeons for rep.
This is such a good idea.
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I do not know why either. However, the idea if getting through working and my jobs already and i just wish this was all over and done with applies my standards with working. I cannot stand it, but wow always felt like a mix of the 2. Working playing and fun all mixed together. I cannot wait until i no longer have to work in the real world anymore.
I only really hate hitting max level on a new character. Up until then I have a blast. The grind changes into something else when you get to max because the systems and it’s why I dislike them. I have more fun not worrying about making my character feel like it’s complete to do the content I want to do.
Nostalgia bug has bitten my spouse.
She is already planning a return and leveling in Classic to get ready. BC dungeons/heroics were fun back in the day. Interested to see if that holds up.
I have fond memories of jumping into WoW because my friends invited me in late Cataclysm. I had no real knowledge of WoW, but I had played the first 2 Warcraft games a long time ago. I remember being amazed at the world and exploring every nook and cranny I could find. I also didn’t have a care in the world about end game and was just enjoying the ride.
Unfortunately that can’t happen more than once, just like you can’t unsee a movie or unread a book. You can, however, watch a movie or read a book multiple times and still enjoy it every time, albeit slightly differently. Leveling a new character isn’t that much different of a concept to me if I’m in the mood to pick it up again.