Do you know anyone that "enjoys the journey"?

The content if it is simply all the same can get to wear after a while. But with all the options we have at this point it takes quite a while.

If I was dopey enough to pigeon hole myself with “only this one path is okay” then perhaps I would feel differently.

If all you want is a “second main with none of the work” then…isn’t wanting stuff and not working for it the progression crowds biggest axe to grind about other players? Ah well my sympathies that playing the game a bit before being able to “be viable” (I generally read this as viable=optimal) frustrates you so.

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I am enjoying the journey. I only play 1 toon. I dont play any alt… Not planning to but I might make one later on later patches.

I just stick to 1… progress it to the highest end content that I can with my limited play time. I play when I want to play. I am okay with it.

BTW, I love Dungeons and Raids. But I am unto doing Dungeons first.

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If your impression that questing in Vanilla/Classic was/is way more repetitive and boring than in retail… you’re absolutely correct.

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Yeah because in retail you get ONE story
Each quest chain in classic is its own story, even if its fits into the larger narrative

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I enjoy the journey, so I don’t grind. Been there, done that, and I’m out. :smiling_imp:

Whenever I can, I play different things on my alts. Anything getting too repetitive on one toon, I’d stop doing it, unless there is something I really really want (I’m also very good at talking myself out of wanting it :stuck_out_tongue_winking_eye:).

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Chromie Time is unironically my favourite thing of the expansion. Leveling has never been so fun before. Although I wish they can add zones like Argus for leveling too…

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yes; myself. but then again i grey up playing mmorpg’s like that. it’s not really the nostalgic feeling tbh it’s the fact that with that kinda gameplay it feels more rewarding to do anything. games like that have the same thing going for it.

harder to level; very few QoL so you are more reliant on guilds/groups to pretty much do anything. end game content is usually strung along as well meaning it’s more meaningful to actually do older raids/bosses/end game content rather then just the current new one.

this is why i love it. when i actually log in to level a toon i get so bored to the point i am tempted to just waste $60 on a boost and i have MANY times it really is that boring despite faster its boring.

i feel like they streamlined the leveling just so they can get people to end game and start farming the same damn content over and over and really its not fun imo.

it is what it is though i mean if classic actually had LFG and not just a chat and the CONSTANT boosting for gold i’d actually be playing classic but for me the sheer amount of boosting going on in classic rn turns me off. in retail im okay with it because i can get away with it with LFG and do content with people that want to do it rather then pay for it without wasting much time finding groups where as in classic im just stuck spamming until X amount of people want to run say Dead Mines at level 15 or w.e.

Oh I ENJOY the Journey.

I’m one of those lost souls that just can’t sit and watch my entertainment, I enjoy mindlessly grinding, it’s therapeutic.

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I enjoy leveling. 5 man leveling queues tend to be brisk. End game grinds, not so much, this is only my second 60 and my enthusiasm for any of the number of endgame grinds is pretty firmly on the wane. I’m hoping 9.1 will help.

I don’t mind the journey if the story is immersive and engaging. (So I guess not gonna get that in wow)

Even going back for nostalgia is tough in wow I think. I rolled a new monk and figured I’d level through MoP, but I was already level 30 in the first zone. Could I turn off xp? Sure. But if I could level 1-60 in pandaria (since I’ve already done SL 5 times) and actually have the story last the whole way, that’d be a lot more interesting.

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Chromie time may be the single best feature they ever added. That and timewalking. I look forward to timewalking so much, the way most people probably look forward to a new raid.

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I do. I want to adventure in a fantasy open world. I couldn’t care less about pvp/mythic+/raiding and I think the “three pillars” philosophy ruins the game at level cap. World content should be the main focus in a mmo imo.

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I always enjoy the journey the first character through.

Afterwards its just enjoying the play style of a different class more than the journey. .But I’m still not as annoyed by doing the leveling again as a lot of people get. I try to change up the leveling areas or which side areas I do the next time through.

This

I always shoot off my messages prematurely good thing I’m not a dude. Bur

Just did loremaster of eastern kingdoms. Was so fun to be in azeroth again.

Once I get a toon out of vanilla or some earlier xpacs tho its like, meh.

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Funny, I thought the whole draw of MMORPGs was playing and having a good time with friends since this is a co-op game vs competitiveness of a PvP type game

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/raises_hand

The stuff after “the journey” is at least as repetitive and boring to me. The journey at least has different paths you can take, many in fact. Leveling alts, they are almost always different classes, so that changes things up too. To somebody like me, “end game” is the boring part. Once I’ve been through the dungeons and raids, going back at harder difficulties is just not compelling gameplay for me.

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I never get bored of progressing and gearing up my characters from lvl 1 to whatever the max lvl this year is XX blah blah. In general, the whole game is repetitive, regardless. I mean, what do you do at end game?

You raid the same bosses over and over and over again, new mechanics are added, with minor, some times major tweaks to old ones, get gear, and eventually reach a point where the game is finished.

Now in retail wow, you have options. So if you hate the leveling grind, you can pay your way through it, which is stupid to me. I never will do that. But if you hate leveling so much to the point where you never want to do it again, you do have the option to pay for it. Makes wow seem much less of an rpg at that point though.

Also, different options for raiding. If you stink at raiding as i do, you have lfr, which is really easy raiding. And if you do not like raiding at all, you have the 5 mans and junk that come with every expansion. I am more on the casual dungeon crawler/casual pvper spectrum.

And in bc classic, you have the option to skip the overall leveling process on one toon, or if you really want to, pay for 7 straight accounts and use the boost on 7 separate toons.

Basically the gist of my post is that the whole game is repetitive. You have so many options as well to skip parts of the game as well, either through blizard, or through end game gold transactions with other players. Regardless, i find the leveling grind repetetive and full of hard work, but i also find it fun. End game raiding and pvp and whatever else i find just as repetitive as leveling is, and in some cases, just as boring. It is wow. The whole game is repetive.

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Congratulations! That was indeed fun to do, and Kalimdor as well. There were a few zones where I ended up one quest short, and really had to explore around looking for a lone quest giver out in the wild somewhere. But it was fun and satisfying.

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Devs try to push these things to be the main focus and make wow an esport title. An absolute joke to be sure… unless they are so eager of that esport income.

Also, there are legit hardcore games like SC:R, so if I want to be competitive why wouldn’t I go play StarCraft?

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I love leveling! :smiley:

But not in SL. :rofl::rofl:

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