5:28 PM 6/24/2020
Your ignorant assumption about me (and probably everyone else) couldn’t be more wrong. Most of my characters never had boosts, and personally I don’t like them because they sap the fun out of the run. But I don’t see the need to take them away from other players. It’s up to them if they want to do it, not me, and certainly not a dumb troll on the forum. I’d like to point out that your cancerous sockpuppet with 1k posts isn’t even from this game. You shouldn’t be allowed on here.
[This post is being unnecessarily censored by Blizzard until July 2nd.]
we urgently need a lookingforgroup channel owned by blizzard where we can report players for advertising boosts, like we can report people from advertising in lfg/lfr on retail, but chat form.
As it stands, we can’t report lfg/lookinforgroup for spam/advertising since it’s player moderated.
We simply don’t have the resources to have a player be online 24/7 to manually ban advertisers from any chat while advertising this adfree chat in lfg/lookingforgroup to move people away from these cesspits.
at the moment it’s unreasonable to expect every player to have global ignore list addon and add 50 boosters from lfg/lookingforgroup to it every play session. It’s a mess.
Leveling thru dungeons is slower than questing. The people boosting will quest instead of spamming pug dungeons. Only need to do a dungeon one time once you have all the quests for it. That’s the only time it’s faster leveling than just grinding out a bunch of quests.
I came back for classic to experience the end game I never did in vanilla and for the far superior talent system of the time before they forced deep trees. That’s where the changes started to harm the game IMO.
Yes, there was more community back then and guess what - boosting was part of it. I got many dungeon runs from guild mates for items and XP back then too.
Not being told how to play the game is what used to be good about it. Now we have 30 instance a day limits and people trying to prevent others from playing the way they want to. It’s just so frustrating to see people trying to ruin this version of the game too.
If you want to do end game you typically boost to 58ish, buy/craft as many pre-raids as you can and grind out the others from dungeons. I boosted my hunter, hit 60 and equipped him almost entirely with BOE pre-raid stuff and was hitting 95% parses for his item level even though I did minimal grinding. Because I still actually took the time to understand the class/spec and how to gear it.
Sure, but like most things in Vanilla, it was never nearly as prevalent because people didn’t know. So effectively, while boosting was a thing, it was hardly the industry it has become today which I feel keeps getting lost in this conversation. As someone else cincintly put it “The game is classic wow, but the community is retail wow.”
Vanilla WoW with Retail Player mindset gives Classic WoW today, not a recreation of Vanilla WoW. People want to actually experience what Vanilla was, thats why you see people voice their opinions of being against things like boosting and world buffs, back in Vanilla these were still things but hardly were cared about or acted on to the same degree.
In the end, there is no real way to bring back that similar feeling without adjusting for what that current playerbase is like.
Except this cuts both ways, by boosting being as prevalent as it is, it takes away from others to be able to form groups and dungeons and alters the economy.
I would never pay gold for a “boost” through a dungeon because I think it’s cheesy and it doesn’t appeal to me at all, as I really enjoy leveling. But it’s not really my place to tell other people that they can’t do it. In fact, I’m kinda glad that the type of person who would pay for boosts is not in my dungeon groups.
But I have run friends through dungeons to get a specific piece of gear that maybe they weren’t lucky enough to see on their first run through with a level-appropriate group. And I’ve let friends sit in on runs when I’ve been farming for cloth or BOE’s in SFK or SM. They’re not speed runs per se, just friends of different levels hanging out during a grind, with the lower-level character getting some incidental xp and a few pieces of loot.
High-level characters dragging noobs through dungeons has always been part of the game-- yes, even paid runs, which were an occasional thing on my vanilla server-- and I would not characterize it as “cheating” unless bots are involved.
There is that saying again, “the spirit of the game”
Who’s definition is correct when talking about the spirit of the game?
I personally don’t think boosting is as bad for this so called spirit as it is played out to be. In fact it might be one thing that might save the spirit by keeping people around.
On a more positive note, I would love to see them do something for the boosting community. Create a channel specifically for boosters to advertise on. It might make it easier for people to find / advertise easier.
I’ve already pointed out that the people buying boosts are not going to dungeon grind with pugs. It is not faster than questing. Boosting exists for speed and since speed is the important factor, we will just quest instead and maybe run the dungeon once (or twice depending on quest drop rates) just to knock out the quests because that is the only time it is more time efficient to run a dungeon.
IMO the fact that it is slower to dungeon pug (outside of spell cleave) has far far more to do with difficulty to form dungeon groups than boosting does. That and the lack of tanks.
“We” are the players that really wanted Vanilla back.
The tourists are not gone. They are still around waiting the content to be over.
I never said that if you didn’t play Vanilla you can’t play Classic. Don’t invent things. Everyone is welcome but if you can’t handle Vanilla and just want to reproduce retail style, like boosting is, go back to retail. And yeah I have a right to stop you, I can put bounties on you and camp boosters.
I cannot force unwilling people to help me relive my fantasy of the spirit of Vanilla ? Yet Classic exists again 14 years after so you’re statement is not very good.
You’ve pointed nothing out besides your own personal opinion on how you believe things will go, but rarely do things just 100% go the other way. I don’t expect people to just start dungeoning out of the blue after such a change, It’s far more likely that some people will want to do dungeons and others will just go the fastest route they can without them.
I agree. I have a level 35 warrior and several other 35-42 characters. I enjoy grouping, so I typically do 1 or 2 dungeon runs each day.
A typical Classic dungeon run takes me 45 to 75 minutes (counting waiting time while everyone gets there), and unrested gives 3-4 bars of XP. That’s all? I can get XP about twice that fast by solo grinding.
Being boosted is faster than solo grinding, but not twice as fast. I’ve tried it a few times, but usually I don’t bother.
If you have a rich level 60 AND you hate playing your alt (soloing, killing, etc.) then maybe boosting makes sense. Then you only log in that character when you expect a boost for it.
I’m old enough to remember mixed tapes. People would record several different songs on a tape and give it to a friend. Hell, I remember people recording entire albums for a friend from time to time. Was that violating the copyright laws? Absolutely. No one really got penalized for it because it was relatively infrequent and would be too hard to track. There was also no money exchanged.
Enter the year 1999… Napster launches, and changes everything. Before you know it, people are sharing their entire music catalogs with whoever uses the software and thinks they want that music. Folks felt entitled to taking the music at no cost. The logic they used to defend the behavior was unabashed.
Having a friend run you through a dungeon once, or even a few times is a lot like the mixed tape thing. Sure, it wasn’t the way it was supposed to be. You appreciated it when it when you got it. But you never really expected it.
The boost culture reminds me a lot of the Napster culture. It’s a bunch of entitled brats who want the easy way out, and it’s kinda ruining the experience for others. I’m looking forward to seeing more bans, with boosters and boostees included.
Hey I still prefer tedious Classic leveling over fast paced retail leveling. Classic is way more engaging/entertaining, retail leveling gets boring quick because it’s so easy.
Except neither booster nor boostee are doing anything wrong unless they’re trading real money for it. They’re just doing something you don’t like. When that’s applied to the real world, that’s called an ism.
Oh look, someone doesn’t like the way someone else plays the game they pay for. Feel free to pay for their subscription if you want them to do so. Gotta love the “Omg, I don’t like it cause it’s not how I play, lets stop it”.
Understand how boosting can ruin the game, but no one is ganna want to switch class , spend another month to get it to 60 and few more months for raid gear… Its already take a long time for you to finally hit 60, you expect other people to put down another month in order to make get an alt to 60? not everyone want to re do the quests again, and do stupid stuff like running around in STV getting camped by hordes. Also not a lot of people are running these low level dungeon now a day , everyone is already 60, it takes at least an hour or 2 to even find a group to do any low dungeons on.