Must be why he said that those classes could be expanded not for all and that certain race/class combos would never make sense like Mechagnome and Goblin Druid.
I mean you can try and explain him sitting there bashing the idea of a Mechagnome or Goblin Druid but it still happened.
i dont know where all of the hippy nonsense came from about shamans but it all comes down to making mutually beneficial deals with the elementals, and goblins are excellent at that. i doubt very much the quillboar, vrykul, kobolds, and other generic enemy bad guy races deeply revere and respect the elements
Bingo, I honestly do not understand why people think shamans are about nature. It isnât, it is making sure the elements play along nicely with one another. That is it, that and connection to the spirits, which any race can do.
There doesnât need to be a worship of it to become a shaman, just the will, the ability to talk to the elements and being a mediator for them. Goblins are great at that.
Shamans are NOT Druids. The Elements fight against each other all the time and destroy nature themselves on the constant.
Hippy nonsense came from Thrall and the orcs and tauren. Most races that engage with the elements do so to help keep the balance of them. However the elements can and do make deals with people for their own ends just as well. Goblins work fine as a result.
Also you can force elementals to bend to your will as well which is what some of the more hostile races often do normally through the use of Decay the opposite of Spirit.
There are other ways to bind and use elementals too, like using Arcane or Void. Elementals also easily bond with other powers giving us things like Voidwalkers and Lightspawn.
Shaman is really versatile in how a culture or race could access it. (Most player races do the balance side of it all though.)
Iâm not agreeing out of immersion or anything nebulous like that. I do know- based on how our classes and class lore is designed versus Final Fantasy XIV- that expanding our classes to every race really wouldnât work. Our classes arenât as generic as in other MMOs. There are cultural and physical reasons why undead cannot become druids, shaman, or paladins.
Bingo, shamanism can be taught to any race but some reason people just assume the only way is how the Orcs and Tauren do it. Even the trolls culture with the elements are different from the other but nobody speaks out against them, just the goblins because theyâre more tech based and capitalistic so they canât imagine why the âpeace classâ would want anything to do with these amazing people.
Thing is, the elements themselves have their own agenda as well and arenât druids.
And like you said, you can use different things to bend an element to your will, for goblins, they use totems that are more mechanical and kindaâŚâencouragesâ the elements to go along with them without a fuss. No Thrall moment of âthe elements are leaving meâ.
Culturally, the goblins will force the elements in some form or another to use their power or take the little bit of power and use their mechanical totems to juice it up.
What Iâve been finding more and more about the people who whine about this is the ones that can never learn about the other races cultures and do not like it when it isnât the same exact thing as the stereotypical fantasy model they have.
Thereâs undead kul tiran that opens up the option for shamans, playable undead paladins since Undead Blood elves in SL, non-playable since Naxx released with one of the 4 horsemen using the light, and undead night elf druids.
Yeah they just didnât continue his story in the second half of the war campaign. Iâm not sure the tidesages themselves are exactly shamans or something else, but Kul Tiran shaman are very much a thing and there are very much forsaken who retain their past selves, as well as some in the scourge to a more limited degree.
Undead Night Elf and Blood Elf (and maybe Void Elf?) unlocks at the end of the Maldraxxus/Forsaken questline in Shadowlands, which includes Druids on the Night Elf side and Paladins on the Blood Elf side.
âThere are those among the kaldorei raised by Sylvanasâ valâkyr who wish to return to their own. If Tyrande would have them back, they are free to go. The rest will be welcome in the ranks of the dark rangers.â
No, it doesnât. The darkfallen were Sentinels (for night elves) and farstriders (for blood elves), not druids or paladins. I did the quest chain back at the end of Shadowlands and never saw any undead night elves other than hunters.
Those appearances, unlike the hunter-exclusive reward given for clearing the quest as a hunter, are not hunter only and are available to all night&blood elves of all classes except Demon Hunter and Death Knight. That includes druid, that includes paladin.
Itâs a customization option that is explicitly given as part of the quest where they are released back to their factions, and it is made available for those classes, and it runs afoul of no other lore and in fact undead paladins have been in the game since Vanilla with Sir Zeliek and the undead scarlets, and undead druids in Ashenvale. Thereâs no lore conflict in the least, itâs explicitly called out that these customizations are accompanying an actual lore event, by every currently-available metric these are lore-accurate options.