Yet continually posting duplicate topics that keep getting closed IS.
You know what you are doing. Feigning innocence and claiming otherwise is disingenuous at best.
Yet continually posting duplicate topics that keep getting closed IS.
You know what you are doing. Feigning innocence and claiming otherwise is disingenuous at best.
Blizzard locking and hiding threads talking about the bs price increases for ANZ, meanwhile they leave the 100000 MM hunter complaining threads open.
All those posts had the same handful of people arguing back and forth for thousands of posts.
Thatâs not 100k mm hunters. Thatâs a handful of noisy people inflating threads.
Daily reminder to make MM an actual MARKSMAN spec and remove pets.
You donât lose survivability in open world or any other content, Iâm talking as a complete SOLO player here.
People who primarily use MM donât want pets and donât use any pet abilities to begin with, and the character theme for roleplaying a hunter marksman is being an archer or, you know, A MARKMSMAN.
Make MM the SNIPER spec it should have been since day 1.
and before anyone says something like âbut warcraft hunters are defined as having petsâ (because I am sure someone will want to reply with something like that)
okay, then let me ask you this, what is the point of having separate SPECS?
If all the classes are defined by the very general class description, why do SPECS that SPECIALIZE in different things exist? Just remove specs entirely at that point.
I have a destro warlock that doesnât use any pets, I ahve a demo lock that has an army of demons.
Almost as if classes are not defined ONLY by their general and broad class and specs exist for the very purpose of branching off.
Just reading the talents on the ptr right now, I can tell you this sounds absolutely amazing.
And you are getting mad at rng? 30% rng proc chance is pretty high lol.
Then all the synergies that either boost that chance or the damage, making the rng more than worth itâŚ
Honestly canât wait until I get a chance to try this out. Iâm looking forward to it.
Itâs looking pretty incredible already. There is A LOT of synergies going on.
I havenât even gone through all the talents and abilities yet.
Daily reminder to make MM an actual MARKSMAN spec and remove pets.
Pets have been optional for 10 years. Absolutely nothing is gained from removing the option of pets.
Absolutely nothing is gained from removing the option of pets.
something is gained actually.
A better and more true MM spec.
Donât hold your breath, little forumite. I was the one to create that thread and theyâve decided to unlist and lock it. That would only tell me the devs took notice.
Developersâ notes: Moving into Undermine(d), we are looking to reimagine Marksmanshipâs Sharpshooter fantasy and reconcile some large spec friction points such as Lone Wolf. Undermine(d) is seeing Marksmanship lose their pet functionalities and it is instead joined in battle by a unique Eagle pet that will exist outside of the game space but continue to support you in combat in a uniquely Marksmanship way. Regarding the PTR notes that was brought up to rework MM Hunters. Please donât. It waâŚ
Well, this escalated quickly.
This change, of removing the option of having a pet from the MM Spec screams that theyâre shifting from having âClass Identityâ to having âSpec Identityâ instead. Which then begs the question, why bother having classes if theyâre not going to influence the overall direction of the entire class?
And furthermore, if theyâre going to cater to people who willingly picked up a pet class but hate having pets, what does that bode for any other spec where there are slight trivialities? Is my class next? Will Warlocks be neutered to only having Demonology be able to use minions? My Class, and all 3 specs, have always had the option of picking the Minions since its inception (besides the Felguard)⌠Should I be expecting that the next major class rework for Warlocks is for them to remove my ability as a destruction warlock to use any minions? and also be relegated to playing the âKiting Mobsâ mini-game?
Class Identity should be the foremost in any specializations making. Hunters, Have, Pets. They are a pet class. This change goes anathema to that. It entirely focuses on the fact that MM hunters âDonât have petsâ but the rest of the class does. Which further makes this change weird, because the Hunter General tree still has things within it that tie power back into the pet. Which MM hunters donât have.
This whole change was even referenced by them as stating that âMM Hunters have stood apart from the other Hunter specs by not requiring a petâ⌠Yet this change makes them stand out even further. Because now, certain abilities are now baseline to the Hunter instead of being tied to a pet and we get this non-pet non-existent eagle. Which means now the fight is going to be âWhy canât my BM hunter just have this be tied directly to me? Why do I have to have a pet?â and same for Survival.
Is my class next? Will Warlocks be neutered to only having Demonology be able to use minions?
Thatâd actually be dope if they did something with Aff and Destro demons TBH. Giving us a way to access Cleanse and Interrupt without pet twisting would be AMAZING.
Here, OP. If you want, you can use my thread in your first post if you want.
Iâm on your side with this one.
Developersâ notes: Moving into Undermine(d), we are looking to reimagine Marksmanshipâs Sharpshooter fantasy and reconcile some large spec friction points such as Lone Wolf. Undermine(d) is seeing Marksmanship lose their pet functionalities and it is instead joined in battle by a unique Eagle pet that will exist outside of the game space but continue to support you in combat in a uniquely Marksmanship way. Regarding the PTR notes that was brought up to rework MM Hunters. Please donât. It waâŚ
Is anyone going to tell these two idiots that MM havenât been using pets for years now?
Show yourself out dude. That target on your back canât get any bigger.
This change, of removing the option of having a pet from the MM Spec screams that theyâre shifting from having âClass Identityâ to having âSpec Identityâ instead. Which then begs the question, why bother having classes if theyâre not going to influence the overall direction of the entire class
The question is backwards. It should be that if blizzard isnât going go have unique distinctions between the specs of a class, why have specs at all?
Remove it posthaste. Megareply.
True marksman hunters want the pet gone so the player can shine. So excited for this itâs been years in the making and hopefully they get it right this time.
I expect it to be overtuned to start so there is less blowback.
Is anyone going to tell these two idiots that MM havenât been using pets for years now?
Rather tell idiots like yourself, if youâre going to resort to that, that there are many of us who use the pets as Marksmen spec. Outdoor world and delves specifically.
You know, those things that occur outside M+?
Also if we wanted to play bm/sv, we would.
They can still keep pets as an option without making any other changes.
Pets have been optional for 10 years. Absolutely nothing is gained from removing the option of pets.
Gameplay for Marksmanship will be improved massively overall which is great and all of you that keep saying well my pet, my pet still have two other specs that will use pets Beastmastery which is pet centric and Survival which is melee with pet assistance so.
I was the one to create that thread and theyâve decided to unlist and lock it. That would only tell me the devs took notice.
This isnât usually why they lock and unlist threads, they lock and unlist threads that are problematic and have no real point outside of encouraging negativity and negative responses which is exactly what your thread is full of.
SV is not an ranged archer spec.
BM is, but it plays more heavily into the âyouâre a zookeeperâ vibe than the âyouâre skilled at fighting at rangedâ with an optional sidekick.
Counter Argument: BM and Survival are there also, so technically, youâll still have the option of having a pet.
See above. âJust play BM or SVâ is not an option as they play very differently and have differently flavour/fantasy.
The change is a much better direction to take MM. All they need is a glyph that changes the eagle to a stabled pet.
It doesnât address the solo play issues where kiting arenât that viable.
I mean some of us are genuinely curious and interested to try it out. Letâs face it if it sucks weâll let them know but for now Iâd really like to try one spec on Hunter that doesnât bore me.
Play on the PTR, and give feedback now rather than waiting for it later and being stuck with it for years.
Which has been the problem with MM Hunters. The ONLY useful thing the pet does mechanically is tank stuff, which is fine mechanically, but needing something to pin a guy down so you can land your shots is pretty contradictory to the idea of a marksman.
If that is true, then why does the rework provide Lust to the hunter, along side with other pet utilities? That these are being ported over is proof that the pet provides several mechanical benefits despite there being no concrete linkage between abilities and pet actions.
People who primarily use MM donât want pets
Speak for yourself.