Do Horde PvPers realize that they are playing on easymode?

We’re comparing racials. Of course, there’s class abilities that easily outshine a racial skill. My argument is that Perception can aid much more regarding the tactical standpoint in the grand scheme of things comparing to WotF, Hardiness, and Stoneform.

It happens very frequently in my case for sure. Again for classic, I’m talking premade v premade on the higher spectrum skillwise. Every AB, it will be a battle of rogue v rogue at mine (with occasional druids joining the fight depending on team comp and strat). Every WSG, if we see a human rogue mid at the beginning, our druid had to play super safe and swung wide on his path to the FR. This often delayed our pick or we had to send a mage to escort (which could potentially lose our only decurse at the mid fight depending on that night’s comp).

The rogue has very little indication of if a human has it off CD and it’s range let’s the human see the rogue outside of sap range, so with your example, the warrior. He can charge the rogue before he is in sap range.

Usually a warrior pops it as soon as he sees him dismount and stealth and goes in that direction. Also it is hard to react against it because of lag and how fast a sprint sap is. Also mosts warriors would bes rage shout to get him out. Legit just press w to walk out of its range and wait until it is over.

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Yeah, a warrior really doesn’t need to use perception. Just pop a demo shout and destealth the rogue as they move in.

Perception is far from completely useless but it’s certainly not an amazing ability. I’d take nearly any PVP racial over it. By the time you pop it, see the rogue, target them, and act on it they usually rush in and CS/sap you. With stuff like leeway and batching a rogue can get in a stun even as you act to stop them. Then Perception is used up and the rogue can operate as normal.

There have been a few times when Perception enabled enough warning and batching didn’t line up perfectly for the rogue but it’s certainly not a great PVP ability for the amount of times it works well.

I have both Orc and Human Rogues. My human is way better in PVE just for sword spec, but I can say ganking a faction where 30% stun is super common is way way harder as a rogue lol

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costs 10 rage btw. sure you can waste a cd to gain rage, or pop a potion, but rogues walk faster than rp walk in stealth, your window isn’t particularly large.

I usually have no problem catching them with it in time. It certainly has a better success rate than Perception since it’s AOE, you don’t have to see them and target them, not to mention it can be done far more often. Plus the bonus of raging up is you can’t be sapped.

Also, you can do it AND have stoneform or escape artist or any of the other cool PVP abilities.

Perception is aoe vision.

Do you know how to character spin? It helps a lot

but it is a stun & incapacitate because a mage can blink a nade. This was posted in the bug forum a long time ago and never got a response of course.

It should be an incapicitate but it seems to be both while giving mages the ability to still blink it.

It’s definitely coded weird, but it’s resist table seems to go off incapacitate while it’s counted as a stun, but breaks off of damage like an incapacitate

but can the alliance realize that gnomes / dwarfs will forever hard carry their faction due to hitbox size? the most OP racial - not a racial, passive in game? forget human stealth detection and popin cats eye elixir and pulling rogues/druids from stealth from a mile away.

Perception is a proactive skill, which means you have to use it before combat for it to be of any use, even then it’s uses are limited if the opponent is aware that you popped your 3 min CD, they will leave your range for the duration.
Shadowmeld is a proactive skill as well, because you need to set up in a location which is not obvious to your opponent and wait there in order to get the jump. Or you have to have found a hiding spot good enough that the horde chasing you won’t just AOE the area until you’re found.

Hardiness is a passive stun resist. 7/9 classes have a stun mechanic.
WOTF/Warstomp is an reactive ability, used as a response after already being in combat. WOTF also gives a 5 sec immunity after use, making it difficult to counterplay in a meta where people can kill each other in >5 seconds.

Hitbox shouldnt matter to you because you have extra reach as a Tauren male

Why do horde players have such a hard on for Perception like it’s a godsend ability when it used in situations way less than WOTF/Hardiness does? Once again delusional and in denial.

It can matter in terms of being able to target the opponent or even see them among other visual clutter in the first place. Of course that can be worked around a bit by enabling nameplates and tab-targeting but those work on Tauren too.

Overall, it’s a bit more difficult to target a gnome than it is a Tauren but I don’t believe it’s game-breaking.

do you even know how bloody useful perception is in ab and open world pvp?! i dont think you have the slightest idea

So, do you even read what people write? Yes, it’s useful in certain niches. No, it’s not as useful as some of the other PVP racial abilities. I’ve said this several times in this thread, in fact I said it in that very comment.

Crazy that people come to a forum and don’t bother to read anything before responding to comments.

Probably because rogues are such a vital part of many PvP scenarios. In arenas, it will be even more useful.

Ever notice how many good arena configurations include at least 1 rogue…like most of the 2’s and 3’s squads.

Since you’re bringing next expansion content into this do you really want to compare Perception vs fear/seduce break + immunity (alliance lock useless) , hardiness + blood fury giving orc warlocks/hunters an extra boost, and the upcoming most broken racial arcane torrent which is a 2 second AOE silence?

PvP doesn’t exist in classic.

There are no arenas. There are no rated battlegrounds.

What most people refer to as pvp is a mini game where they find optimal strategies to farm the most honor as possible. Many of which often include avoiding pvp.

but /clap to you for playing alliance and playing on hard mode in something that doesn’t even exist in classic.

I mean…if you want to just conveniently leave out stoneskin and escape artist…sure.

Both are great racials for PvP.

I was just answering your question of why people think perception is great, by the way. Seeing a rogue before he opens can straight up change the entire match before it even begins.

Relax, Susan.

  1. Stoneform loses the ability to get rid of Blind in 2.4.3 TBC because blind is no longer a poison effect. It’s weakened compared to it’s classic iteration.

  2. Nobody said perception wasn’t great, I was saying it’s a proactive racial that needs to be activated prior to combat to be useful vs. the horde racials which are passive + reactive and affect more classes/specs than perception does.

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