DLAA/DLSS or DLSS3?

Actually I think it’s very impressive that they started out with a 32-bit game client running on DirectX 7, and that’s now evolved into a 64-bit game client running DirectX 12 with Ray Tracing, along with Reflex+Boost, etc. They easily could have just stuck with DirectX 9 or 10/11, but they chose to improve the game.

Diablo 4 isn’t exactly cutting-edge in terms of graphics or game engine design yet they somehow managed to shoe-horn DLSS into there. I’m still hopeful that DLSS will work it’s way into WoW eventually.

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the game scales pretty well graphically and it’s not as demanding as many of these other AAA titles that you see released

I’m sure eventually DLSS will be introduced to WoW but the developers probably have bigger fish to fry at this time

up scaling can introduce more latency into the game which something MMO players want to avoid

This right here is why I’m rolling around on the floor laughing at all the Facebook post of people claiming the 5070 will have comparable performance to the 4090.

An upscaled image along with AI fake frame generation is in no way comparable to the native 4K performance the 4090 delivers.

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Don’t you know Facebook doesn’t fact check anymore? I’ll hold off judgement on the RTX 5070 until it’s independently tested but I do share your trepidations on its performance.

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Oh it 100% isn’t delivering 4090 levels of performance. There’s no need to wait - you just need to take note of the “fine print” (although in this case it was spoken).

Using neural rendering and DLSS 4 we can reach performance levels that were only possible with an RTX 4090.

In games like Cyberpunk 2077 or Alan Wake 2, you can match performance numbers using DLSS 4 compared to an RTX 4090 using only DLSS 3.5 Frame Generation.

So when three of every four frames are artificial, instead of only two of every four, the two can match. Per their own charts, depending on the title, this is about a 70% boost on its own, which puts the 5070’s raw performance at around 60% that of a 4090. This is also without any indication of which level of DLSS is in use for the comparison, as several of the frames shown during the launch were noted as using Performance mode (half resolution) instead of Quality (2/3 resolution).

Honestly, reading the fine print makes the whole series look disappointing, particularly the 5090. They only reach double performance on any of them when using the new frame gen (+70% on its own), and even their Flux comparison requires using FP4 on newer cards against FP8 on older ones. When comparing the two like-for-like results shown, the difference between them is sub-40% - and those are the hand-picked results which are supposed to show them in the best light.

I disagree. The reason I do is because of a comparison to other systems and how they have been updated. In general WoW has always been behind the times on optimization after it’s very first year. The fact that Diablo 4 a brand new game is described by you as “isn’t exactly cutting-edge” shows what I mean. They skimp on the system they build everything on and it shows.