On one hand you say DK needs a 2h damage build, which implies we have none (despite 2/3 pages focusing on 2h), then on the other hand complain about not having enough damage.
These are not the same. You need to pick a point and stick with it.
You actually could play it right now if you wanted and it would not be too far off from 1h if you have the correct gear setup for it. Crit SS 2h build on certain fights can actually do decent damage.
Now i’m not saying it’s top level but it is something that can be played.
We are able to use a two-hander and nothing stops you to do it. People cleared the game by using a two-hander long time ago. It sounds like a “you” problem honestly, not liking a specific rotation
Unholy was intended to be a 2h spec.
Morb is an abomination that only came to be later on pserver/classic when it was discovered how busted the scaling can get on white hits.
Obvious fix is to just break morb.
Also, DKs will go back to 2h for Shadowmourne anyway.
Yeah, I think Warriors could also use a buff to 1hander dual wielding to make it more compelling, and to give options.
Frost prefers higher top-end dmg, mostly found on slower weapons. UH atm doesn’t have any special skills that take advantage of weapon dmg, which will obviously change if 2handed Scourge Strikes become more significant next phase with the new sigil.