Dishonorable kills were when the opposite faction killed specific NPCs. They were not related to actual player versus player combat.
Dishonorable kills soiled the real PVPers from joining city raids. Instead they will camp flight paths or roam around in the blasted lands.
My suggestion is to either reduce the penalty, so days/weeks of progress are not invalidated by an accidental pull by someone in the party. Alternatively, make these specific NPCs not have the same aggro logic as other mobs (have them stand in place as opposed to chasing, so if they’re accidentally hit they can’t be accidentally killed). Or, just make them invincible.
Dishonorable kills did not dissuade griefers from griefing. They only dissuaded legitimate players from playing in the overworld.
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Killing innocent civilians = dishonorable. I don’t get why this is so controversial.
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Nope. It’s part of the vanilla we’re getting. There’s no reason to remove them.
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Agree.
DHK’s are fine and I personally don’t have any issue with them being in Classic. I took part in a lot of world PvP raids back in Vanilla with 40 plus of us raiding Orgrimmar, UC, Tarren Mill, etc. The raid leader would let everyone know upfront that if anyone attacked civilians to get DHK’s for the raid they would be removed from the raid. World PvP and open world raids was one of my favorite things to do back then and they sure didn’t hinder it from happening on my realm. You just need to be smart and careful.
Also, while I’m sure some people didn’t care about losing honor and still attacked low level quest hubs, I knew a lot of people back then that never did that because they didn’t want to lose their honor. When the pre-BC patch launched with the removal of the honor system and DHK’s, the first thing those people did was start destroying those low level quest hubs. I saw it first hand and knew people that were waiting for the patch to go live just to do it.
DHK’s are fine and I’m glad they will be in Classic.
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Oops, crazy forums always changing characters. I meant to post on this one.
Pretty much. Blizzard didn’t mind though, because that meant people were using bg’s.
The “easiest” (not saying it’s actually easy to code) way to do it is to make any dk npc immune to AOE and non-attackable.
This already existed for same faction NPC’s. Cast an AOE in a friendly vendors face, they wouldn’t even flinch.
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You can’t ask for an authentic vanilla experience and then complain when they give that to us.
DHKs were part of vanilla. If you don’t like that, too bad.
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“DHKs are the worst!” sounds much like “I can’t kill every thing on the opposite faction without a penalty? CHANGE IT!” to me.
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I’m not saying DHKs need to be removed entirely. However, I think they deserve to be adjusted a little. One idea is that instead of an entire raid getting a DHK because one person killed a civilian, only the person or people who tagged the mob get the penalty. Just a thought.
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We’re not getting an authentic vanilla experience. We’re getting classic, which is close.
If you want no changes, go play on a private server.
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Translation:
I forgot which alt I was currently trolling with"
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HA! I see what you did there.
Phase 1 allows you to do that already. DK’s don’t exist until Phase 2.
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DHKs are perfectly fine, as they are reasonably easy to work around. Check your fire, don’t recklessly AoE, and don’t group/raid with people that you cant trust to do the same. Mindless murder of civilians and non-combatants does not a warrior make.
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Are you saying they are fine because they are useful in a roleplay sense? What value have they beyond that? (Note: they do not stop people from farming civilians)
Genociding complete groups of beings that are seen to be naughty in the eyes of quest-givers? Perfectly reasonable.
Being in a raid where an NPC is tagged by someone in your group across the city? Your entire raid should get a severe punishment.
/s
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It’s dishonorable from a roleplay perspective, but from a gameplay perspective it’s not a good solution.
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Ah I get it. You are one of those people who accuses people of trolling if they have a different view and opinion than you? Very mature. Very mature.
Also, who would honestly make another post with their main posting character clarifying the mistake if they posted on an alt to troll? That doesn’t make a bit of sense.
If you don’t agree with me, all good. But what I posted was exactly my experience when I played Vanila and how it was on my realm. I am speaking from personal experience. Not from assumptions or twisting things to suit an agenda.
Also, DHK’s was part of the honor system. It served a purpose and should be in with the honor system. Too much retail mindset of wanting things easier going around in here. I hope Blizzard sticks to their guns.
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I literally suggested to make civilian NPCs invincible. Maybe don’t post unless you read the content in the thread you’re replying to.
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There were lots of choices in vanilla’s development that were good from a roleplay perspective, but not a gameplay one. That’s why they gave us lots of changes in TBC. That doesn’t mean we should make Frankenstein Classic.
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