Ever since 10.0 pre-patch, I have been getting a lot of strange UI bugs and texture glitches running WoW on DirectX12 with a Nvidia GTX 1650 Super. Here are some examples:
I tried various technical solutions on my end and nothing worked. I can run all other games fine without issues and I have the latest Nvidia drivers. I was starting to worry maybe my GPU was outright failing, but then I come across this thread on WoW reddit: https://www.reddit.com/r/wow/comments/z7vzfu/display_texture_issue_dragonflight/
Other people are running into the exact same problem as me and the common thread is they all seem to be on a GTX 1650. This might effect 1660’s as well - I’m not sure. These issues seem to occur the longer you play the game. A relog clears them for a while, and then something else will screw up.
Changing to DX11 does fix these issues, but the game runs much more smoothly (better overall FPS) on DX12 and it looks better/sharper, so I don’t feel that running on DX11 is a justified long-term solution. The 1650 is a more-than-capable DX12 card that did not have these problems in Shadowlands. (Although I do remember some texture flickering at the start of SL, it was later fixed.)
Anyway, I am mainly posting this to get the attention of a Mod or someone that can pass this along to the technical people at Blizzard so you and Nvidia or whoever can figure this out. Something between Dragonflight and these Nvidia cards is not playing right. Also, if you are running a Nvidia card on DX12 and are experiencing similar graphics bugs, please post here.
Edit/update: Ok, I was wrong in assuming it was just the GTX 1600 series cards. This problem seems to be effecting a wide range of cards from the GTX and RTX series. It almost assuredly has something to do with drivers. Once again, Blizzard needs to get on top of this.