Difficulty =/= Fun

Dude, most WoW player just want easy loot. That is what M+ has always been, no one ran it for the challenge.

WoW players have always been this way. If you could grind normal dungeons for Mythic gear, that would be the highest people would go.

Players will always take the path of least resistence.

Blizzard should have worked on making raiding a modern activity, instead of trying to turn 5 mans into greater rifts.

There have been so many ideas to streamline raiding around the WoW community. They should have kept the challenge in the bigger group sizes.

You can’t balance 5 man content around 40 specs, or come up with a reward strucutre that makes sense around this type of content.

The devs have been struggling with this since day 1 of M+.

The developers should have stuck with they know how to do best, and that was raids.

Trying to make an end game pillar out of solo or small group content in a game like WoW was just dumb.