For many servers, I’m afraid it is. For the more balanced ones its feasible, but that still leaves entire servers without access to the pvp half of the game. A game which they are paying a subscription to experience. When you pay money every month to play a game, one expects a certain level of standards to be kept.
Removing pvp for those servers until players reroll, basically holding the pvp aspect of the game hostage, is absurd. Blizzard would lose thousands of subs from a change like this. Its bad enough they are pissing off lower levels with their latest change. Making the max level players on skewed servers rage quit next, does not bode well for a company looking to make money from its player base.
Then pay the fee for the ferryman to transfer.
The “server community feeling” is over rated imo. I go out mining every day… day after day after day. Do I recognize all the other miners I pass day in and day out? No! The servers are huge and passing someone you recognize is fairly rare. The same would be true for bg’s.
But don’t pay him until he gets you to the other side.
I’d argue that the people remaining on the servers you’re mentioning, such as Stalagg Horde or Heartseeker Alliance are evidently fine with sparse amounts of PvP. Otherwise they would or wouldn’t have taken the free transfers earlier, accordingly.
I respectfully disagree. Even on Stalagg, one of the most overwhelming in terms of Horde presence, I recognized a great deal of many guilds and players - ones that I had in-world rivalries with where we had tons of good fun. B U S T I N, Sharpie and Device in particular I had many run-ins with. Same goes for the entirety of Washed Up, of which I could still name a few names. I even remember killing Zombaer and him crying on the realm forums about it; it was beautiful.
For as frustrating as it sometimes was to deal with on Stalagg, phase two holds some of my brightest memories thus far in Classic. I feel like the amount of these memories that got created went way down with the rollout of BGs; I also feel like this would not have happened if BGs were same-server from the get-go.
Bring back 1.5 AV and same-server BG queues. At any cost.
Edit: not to mention the current situation is very unfair to Heartseeker Horde in particular. At least same-server BGs would bring about the fairness that they deserve (Heartseeker Horde doesn’t deserve to have to struggle with the horde queue, since they bit the bullet when transferring to that server in hopes of creating more balanced servers for all).
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Gotta pay before the boat leaves.
Blizzard doesn’t deserve to be paid extra money for their screwups.
And players don’t deserve handouts when free transfers were open.
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They don’t deserve to be punished for sudden changes that are made that effect them negatively either. Many didn’t have the option for transfers available to them. Some players have already transferred and are currently unable to do so again. Are you just going to punish them more for their circumstances? Your way of thinking is concerning.
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The fact that you think of this as punishment is what’s concerning. We just want a more vanilla, community-based atmosphere. Same-server BGs would go a long way toward accomplishing this. It would help queues for some servers, so even the argument you’re attempting to make goes both ways.
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But Blizzard did not create the server imbalance. Players did. People rolled Horde, myself included; but I want to play a shaman main. The best way to achieve better balance is through server specific BGs. And, since the populations of each server have more capacity, queue times will probably be slightly shorter than the vanilla days.
Reroll. Pay for transfer. Or don’t play on a PvP server and just do PvE.
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Cross realm BG’s and battlegroups were a part of vanilla longer than same server BG’s.
Shhhhhhhhhhush
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But the question we must ask ourselves is “which is more in the ‘spirit of Vanilla’?”
The argument is that same-server BGs clearly enable that spirit more than cross-realm BGs. You’re free to disagree, but I’m not sure what that logic would look like. Thanks for stopping by, though.
I believe the game as it is does a wonderful job currently.
As to what the “spirit” of vanilla is… Everybody has different opinions about what it is, and no two are the same.
As far as what I believe the spirit is? Is what was in the game longer during original vanilla. What gives the best smoothness towards play? What is the best option overall for the health of the game?
Unfortunately, cross realm BG’s are part of that, and fit the bill for everything.
Would 1.5 AV been more fun? Sure. But it was in the game for a very brief period of time.
Would same server BG’s and grudgematches in world be fun? Sure. But we start those anyways… Certain guilds I always gank. Certain people I recognize and hate with a passion… Just cuz that doesnt happen in BG’s like some people want doesnt mean that it isnt a reality…
Anyways. Its too late the change it. Sorry, not sorry, to burst your bubbles
You can’t dispel my bubble lol I know you’re only level 44 but even you should have learned that.
Anyway, it’s fine if you don’t want it. But many of us do, and we’re making our voice known. It also seems that there’s a chance Blizzard will listen, based upon recent enhancements to the system.
I keep seeing people say this without providing valid reasons. All reasons I’ve seen thus far are by no means technical limitations to implementing this, but rather people saying “I don’t want this for ‘xyz’ reason”. Which, again, is fine - but you’re not the only opinion that exists.
False.
BGs were introduced 6/7/2005.
Crossrealm was introduced 8/6/2006. A year and 2 months later.
TBC was launched Janurary 16, 2007. 5 months after crossrealms.
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Blizzard had the chance to enforce population limits for factions but let the factions become skewed. Once they were imbalanced, and skewed by thousands of players due to increased server sizes, the damage was done. This was blizzards fault. Players just made characters where they may. Its not like they had records to show census data for servers when they were creating characters. Blaming the players for it is nonsense.
The only fault players made was over-farming the underdog faction to the point where they ended up leaving servers in droves. And that is still partially blizzard’s fault for creating this abomination of a pvp system in the first place, which encourages players to view other players as currency, instead of another person trying to enjoy the game.
As I’ve already said, its too late for that. Those of you clinging to this hope due to nostalgia for the old days are fooling yourselves and threatening game balance. You’re betting everything on a slight chance that things might work out the way you want them to, while we know for a fact it will be catastrophic for the gaming experience of anyone wanting to pvp on servers with heavy faction imbalance.
Many already have. Expecting players to continually correct blizzard’s screwups, by throwing money at issues every time the devs mess up, is idiotic.
Im sold, we need t make this happen pronto.
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lolwut. How are we threatening game balance? If anything, this is one thing that would lead to more balanced servers.
I’ll say it again for you since you aren’t getting it apparently. Players are not going to suddenly reroll on a server just to balance things out, after spending months of playtime making friends on the other faction, and progressing their characters and guilds with other people. Expecting them to do so is folly. Especially when they cannot keep said character, because it was made on a pvp server, thus forcing them to delete it in order to reroll only to start over from scratch this late into classic.
It threatens game balance because it removes an entire aspect of WoW (PvP) from a servers player base, when you introduce a change like that. Its not an acceptable change to just suddenly drop on players who are paying to play the game.
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