I havent completed everything…but none of the purchasable items are required to finish the story.
They are only required to increase player by making it easier to get more powerful legendary gems
So you have to watch all the over reaction video’s phrasing. It would cost $100k to get the best gear in the game…but not to finish the story and do endgame
"…you can play every aspect of this game for free. You can play the entire campaign for free, you can play raids and the Cycle of Strife and everything, for free. And we’re going to support it with new zones and dungeons and new character classes post-launch for free."
Sounds like they are planning on selling characters in-shop as their main source of revenue. Will be like Overwatch with seasonal costumes or characters from other games.
You say that now, but that’s why they have leaderboards and season achievements for the strongest players. Sure some of that will be skill but there isn’t THAT much skill involved in Diablo. Its mostly gear and math.
The game is competitive. Lot of the issues are with PvP.
Imagine you enjoy PvP in WoW, but the most you could earn in game is ilvl 210, while you can go on the shop and buy ilvl 291 gear.
Or you enjoy raiding, but can only get ilvl 210 gear but the new fun raids are tuned for ilvl 291, and you can only buy that gear in the shop.
Or you enjoy doing battle pets but all the opponents are legendary and you can only get common or uncommon pets and have no hope of beating them.
Or you like collecting mounts but half the mounts only drop from loot boxes you pay for.
People care because they might want to actually play the game but it’s pointless if they’re not going to be able to compete without spending a year’s salary, and also because this being the direction gaming is going means there are/will be loads of potentially enjoyable games ruined by it.
Would you go to Steam and pay $100,000.00 for a complete game? It’s ridiculous.
The raid example is a really bad analogy because not having the high quality gems does not prevent you from participating in any content. It just limits how high in difficulty levels you can push.
The rest of your examples are pretty spot on though. You will not be topping any of the leaderboards without having the high quality gems or the higher stat legendaries.
I’ve purchased plenty of games that I have never reached the leaderboards on. I guess they all owe me a #1 spot since I paid for them
This is going into semantics…but no, those are completely different things. A new raid is new content that you havent done before and a higher difficulty is something you have done before but is tuned differently. While a new raid may be more difficult, neither WoW or D:I forces you to spend real money to do them
To say you cant do a new raid has a different meaning than saying you cant do the higher difficulties of a raid…in D:I you can do all content without paying money but not on the highest difficulty