My apologies to the forum moderators at first, because I’ve created similar post earlier on Demom hunter forum for discussion with others who main DH or at least played it for a long, but soon I realized that right place for this topic is here.
Now let me back to the problem. It seems for me that DH’s Chaos strike works slightly incorrect and deals significantly less damage then it should: according to the Wowhead’s and other’s similar resources formulas it should slice a target for [(35% of Attack power) + (60.5% of Attack power)] Chaos damage as two substrikes. But in practice-testing it seems for me that it deals around (33% of Attack power) + (33% of Attack power) as two equal substrikes. Сompared to, for example, Trail of Ruin’s that deals (58.96% of Attack power) Chaos damage (in my case it deals around 600) Chaos strike deals 650 and it looks a little bit strange because 95.5% of Attack power proportionately far more bigger then 58.96%, but 600 and 650 looks pretty same. Same with Annihilation.
After after discussing on it with other DH players I was quite rightly reminded that Chaos Strike and Annihilation may not calculated as two substrikes with 35% and 60.5% of Attack power damage respectively but just two equal substrikes say around 47.5% + 47.5% and this may not be a bug. I have not found a way to test how it must be scripted but if we take as an analogy a Blade Dance spell formula - [3 * (11% of Attack power)% + (33% of Attack power)%] - it seems striking in exactly the same proportions as written and I admit Chaos strike and Annihilation should work in a same manner.
But it’s all lyrics As players, we are more worried about naked numbers.
After all, after considering other spells which scales only from agi, vers and mastery(same scaling influencers as in Chaos strike) I came to the same conclusions as before:
- Essence Break deals 59.0733% of Attack power in Chaos damage and in my case it is around 600 as with Trail of Ruin’s(58.96%). Compared to Сhaos strike there should be the following proportion - 95.5% / 59.0733% = 1.61, but in real - 650 / 600 = 1.08;
- Fel Rush deals 25.3% of Attack power in Chaos damage and in my case it is around 252. Therefore, should be 95.5% / 25.3% = 3,77 but 650 / 252 doesn’t equals 3,77, it equals 2,57;
- Glaive Tempest deals [14 * (15.3% of Attack power)] = 214,2 of Attack power in Chaos damage and in my case it is around 2134. And again it’s obvious that 95.5% / 214,2% = 0,445 but 650 / 2134 = 0.3;
- And so on.
Therefore, in my case Chaos strike’s damage should be approximately 944 instead of 650 - near to 1.5 coefficient difference. Maybe Chaos strike slices as two equal substrikes as intended but math behind spell overall damage is completely different from formula in my opinion.
If its true, we are losing a significant part of our total damage as DPS class - approximately 10-15% of Havoc’s total damage (it depends on build).
Does anyone share my findings or tested it or have I done wrong? Thanks for attention