DF abandons WoW’s solo playerbase... but why?

That’s sad. Imagine spitting on 233s you could get after a 4 week rep grind.

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And solo play will give you 400 ilvl once 10.0.7 is out.

Was looking on PTR too, remember how Titanspite was crying that overflow was too hard to grind ?

Daily quests rewarding 350 Overflow on Forbidden Reach.

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Also remember how OP was crying about 9.1 gear at the time, but now lists it as a positive?

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The difficulty of solo content can never be the same as group content, given that some specs have much less CC or survivability than others, and given that you can’t expect solo players to be able to handle multiple mechanics at once.

(The same can be said of an M+20 or higher and Mythic raiding, for example. All factors considered, they are different types of content and can never be exactly equal in difficulty.)

Which is why, to err on the side of caution, the max iLvl of solo progression should always be slightly below other PvE rewards, perhaps with some degree of timegating, and the difficulty should be more in line with the skills of the general playerbase.

With DF, though, we farther than ever from having anything like that. The world quests designed for solo players are quite easy, but the iLvl of the gear rewards is capped quite low.

This game might as well offer content for both audiences.

Making players’ time worth something is not such an insane concept when you are designing a subscription-based game that needs to appeal to millions of players, while being limited on dev resources.

I will craft my freebie 395-405s as soon as I get extra Sparks or it is announced that we will get new guaranteed Sparks in 10.0.7 or later.

The devs are the ones who thought that what solo players really needed was events and quests that required groups. The game has never given me what I asked for.

It was not a 4-week rep grind when first released.

We were originally timegated behind months’ worth of Renown requirements to even be able to upgrade to 226 (let alone 233), and the rep and currency gains were much lower in 9.1 than they were in 9.1.5.

As of 9.1.5, Korthia gearing was awesome and there was no need for any players to complain about it.

None of it requires groups.

You’re just bad.

Yes it was.

I can prove it to you.

From a buddy’s armory :

Now, maybe it’s just me, but 29th of June to 26th of July is about 4 weeks.

Insulting me doesn’t make you right.

How could you get to Renown 75 in 4 weeks?!

Also, the currency and rep required to upgrade was multiple times harder to earn when Korthia was first released.

Literally just proved it to you.

You obviously just aren’t as good as you think you are. Buddy of mine did it, while maintaining both a keystone and raid regimen.

A solo player had that many more free hours in the week to get it done. He did it. You could have if you actually play.

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Play a single player game. WoW is not it. Let the crying begin

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After all of the complaints during 9.0 from casual/solo players who were mad about capping too early and saying they wanted long, slow progression to keep them busy all patch. That was just Blizz giving folks exactly what they asked for.

You might be looking for that, but you’re in the minority of posters in terms of what we see people asking for regularly.

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They have also given us exactly that, and the priest still complained about it.

I think they are just so determined to be a victim, that they will make up reasons how anything is oppressing them.

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You couldn’t possibly upgrade to item level 233 without Renown 75. It took about three months for this to happen.

The rep grind was actually less than a month once 9.1.5 released, due to currency drop increases.

Read the whole quote. 9.1.5 was when Korthia gearing was finally reasonable, not 9.1.

The 9.0 cap came too early and was too low. The 197 covenant sets were great considering you got them from minimal questing, but that was the end.

No one was asking to grind months longer for the same result. They wanted further progression, even if it took longer.

It was less than a month in patch 9.1.

I literally just proved it to you.

I showed you someone that got rank 6 on the 26th of July 2021.

Keep rage posting all you want, my buddy proved you wrong. Rank 6 was a 4 week affair.

The grind wasn’t “months”, it was 4 weeks.

This is the exact feedback that would lead to the launch korthia system.

Then you complained it took too long, and the response to that feedback was the cypher gear in ZM. You just have a habit of complaining about whatever blizzard does, even if it’s a logical step from the feedback YOU GAVE

But that’s not what you got. you got 233, not 223.

You even say timegating is fine here (sidenote: none of the things you’re mentioning are an actual time gate)

No, he showed that people did the grind in a month before 9.1.5.

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You posted what someone spammed 24/7 to get, No different then you spamming 75+ keys in less then a week…

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My buddy for sure did not spam 24/7 to get it since we were raiding and doing keys in those first few weeks of Sanctum.

Plus you could not in fact 24/7 it. There was limited ways to get rep per day. You just had to do a full daily sweep of the map of do it in 4 weeks, including rift keys and full chest clears/rares in the rift.

Something I’d expect a solo player to be able to do, seeing how they play solo and thus have nothing else to do.

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I am not rage posting.

But I admit it is frustrating to keep watching you deny facts.

You could not upgrade the Korthia gear beyond 220 without Renown levels that were physically impossible to get until months into the patch. Both rep and Renown were required to upgrade to 226 and 233.

I am conceding that the rep grind was not bad at all in 9.1.5, once you could loot the same sources repeatedly and most sources gave more. Why would you say “No” to that? Won’t be conceding any more to either of you, as everything I say is somehow wrong no matter how factual.

I never once claimed that rank 6 couldn’t be achieved in a month in 9.0. Some players were doing the Rift, and all available rares and treasures everyday. But there was nothing casual about the Rift, and nothing casual about camping the map all day for every last rare spawn.

You’re the one denying it was a 4 week affair.

You could get Rank 6 with Archivists in 4 weeks from launch. That’s a fact. I showed you proof. You’re simply wrong that it was a “months long grind”.

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Well, that was not a true time gate. A true time gate would be a cap of 2-3 renown/week no matter when you did it.

But given your own statements in this thread, it sounds like you would have preferred that to what we got.

Then why did you phrase it as:

which includes an implication that it wasn’t before that patch.