DF abandons WoW’s solo playerbase... but why?

How am I the entitled player when I am the one playign the game as designed and not asking for special treatment because I choose to not play the game?

Seriously solo players are the most spoiled entitled players I have ever seen.

Its not nor will it ever be.

Still isnt as hard as mythic raiding.

Solo content is designed to be completed 100%.

LOL considering I have timed 18s thats far off from a 5 key. Not my fault you arent good at the game.

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This is just flat out wrong. Trying to appeal to everyone is not always a good strategy. You can end up with a game that has something for everyone but doesn’t do any of it well and then nobody plays it.

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And to build on that, militant solo players do not make a good target audience for an MMORPG.

If you were going to make a game for that target audience, you’d save a lot of development costs and make a single player game.

Then the E-sport scene will fail and the game will die in the long run cause you aren’t pulling any new players in.

DF seems solo friendly enough. My issue is that, like most other expansions, there’s really nothing interesting to do after a month into a patch.

I could level another alt, but leveling kinda lost all of its meat. Far more fun to level on classic, but none of the aesthetics or anything like xmog to play with… So I’m in a weird spot ever since they changed it, where leveling is kinda trucked but there’s nothing to do in end game that captures that feeling I’m missing.

I think they really screwed the pooch when they streamlined leveling into a tutorial mode for end game. It’s what kept people coming back. It’s what kept me logging in during content lulls. There’s just really nothing like it in modern WoW anymore.

But I agree. This game really needs something interesting for solo players, something that could compete with how leveling used to feel, or it’s just never going to hit the mark again.

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Really, Wow id a very old game who’s to say how long it’ll still be relevant.

But I would wager that when wow does come to a close, it won’t be because they ran out of content for true solo players lol.

The problem is what you feel leveling was like never existed.

Go play Classic and see what it’s actually like.

You can never get back the feeling of doing something for the first time.

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WoW was at it’s most successful before the e-sport scene even existed. E-sports are also very niche and not really an attempt to make the game appeal to a large group. WoW has 2 official esports: arena and M+. Those modes certainly do not appeal to everyone so it doesn’t matter how you present them, only a fraction of the player base that already likes those modes is going to tune in. WoW esports are also pretty anti-climatic as it is the same team and group of players that win every year in part because of skill gap and in part because they are 1 group of maybe a handful of groups that are professional gamers paid to play the game. IDK enough about esports for other games to know if this is unique to WoW or a gaming trend in general.

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Hes trolling and trying to argue the whole game is based around esports.

Id just ignore him, hes a low effort troll thats not very good at the game. He also tends to get very obsessive.

Either way promoting the game through E-sports isn’t going to buoy it past its obvious defects.

The mentality behind E-sports is reinforced when players dig their heels in and insist that raiding and group content is still relevant in the changing marketplace of modern gaming.

To me E-sports for WoW is a product of letting WoWs success get to Blizzards head. Sooner its gone the sooner they can refocus bringing this game back up to par as a whole.

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At this point IDK what your argument even is. If Blizzard ended the esports in WOW tomorrow it would not affect their development focus at all. They would still spend a large portion of development on new zones and new dungeons/raids for group play because WoW is a multiplayer game. They are not developing a solo player game.

Stepping down from the E-sports scene would be a healthy step towards meaningful change.

WoWs deeper issue is that raiding and group play is all that WoW has going for it, if the other neglected aspects of it’s mmorpg features are ignored then more people won’t play and all you’ll have left are a bunch of angry raiders who’ll never be satisfied.

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Blizzard studio’s doesn’t have many IP’s remaining, they ran them all into the dirt. Unless your talking about ATVI as a whole. But yeah either way they don’t really care right now their focus is on padding the short term numbers as much as they can until the Microsoft buyout is finalized.

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Blizzard cares about Wow, but not enough to invest serious money into making it an actual RPG and an MMO. Blizzard uses portion control, and by that, I mean when you order a taco, you see a picture of that taco that has mostly meat and a tiny bit of lettuce. Now giving that, in reality, to the customer would cost them more money. Hence, the actual product you pay for is mostly lettuce, a shell, and a tiny bit of meat for flavor, and that is current Wow, and how they fund develop expansions, all filler and hardly any meat.

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Pretty sure you missed my entire point.

I don’t really care about most of this post, however, I do 100% want them to add solo challenges to the game again like the mage tower. I think it was the single best addition to the game they have ever had.

You are entitled because you don’t want extra content for solo players as you don’t wanna do it cause of time reasons. Do I want M+ or Raiding to be removed because I don’t like group content or timer based content? No. Therefore you are extremely entitled.

0 arguments, thanks for agreeing with me clueless.

Actually harder, maybe less time consuming but individually much easier to do mythic raid mechanics even last bosses. Even then rewards can be adjusted like M+ → Raid having different ilvls.

Mage Tower again disagrees with you, clueless comment.

I have over 2.7k+ io score, you are the one complaining you have no time cause of family. Well then make some priorities, you don’t have to engage in that content. Aren’t you an adult? Christ.

When TBC Classic was announced, Classic servers were FLOODED. It was always busy.

And you know what? I loved it. I loved leveling. So many conversations in the chat channels about how great it was leveling these fresh characters in this amazing system that defined WoW.

It wasn’t end game defined this game early on. Millions of people weren’t raiding. It was the leveling experience. The same thing happened with Classic.

The problem is, Classic is old. It looks old, it has no collections systems, no transmog… it’s an inferior outdated game visually, it plays like an old game, but it has a hell of a lot of replay value otherwise, if you can get past all of that. I can’t for very long.

That feeling was still there every time I played it, but it stops at Wrath. It leaves out some of my favorite leveling zones and stories.

But modern WoW has little-to-no replay value for the solo player. Absolutely nothing that compares to what earlier WoW leveling was.

So, don’t tell me what I enjoyed never existed. I’ve been playing this game since 2005 and leveling was always my content until Legion.

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Imagine wanting solo play in a MMO

Imagine thinking a group of 5 players is bigger than a world full of people in a MMO.

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