DF abandons WoW’s solo playerbase... but why?

MMORPG armchair “experts” have been claiming for a few years now that Vanilla WoW was so successful precisely because it forced solo-minded players to group up. Now, devs are trying to create as much friction as possible for solo-minded players, but remove all “chores” for group players.

What, you mean that solo players can’t possibly be unhappy having nothing to do but dig in hundreds of dirt piles for vendor trash?

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I think you are absolutely right

This is just ubsurd, let me guess you don’t consider solo shuffle “solo” gameplay.

You see it doesn’t actually matter what blizzard does for you you’ll never be happy. You want progression or the feeling of progression even though you can’t do anything with the gear except finish your dailys faster lol

How about you give constructive criticism and tell blizzard what they need to do to appease you the hungry for content but I don’t wanna play with anybody else MMO player. How about you just go to a game that supports your playstyle like OSRS? We know you won’t do any of those things.

You count doing rep farms in TBC as supporting your playstyle but not in dragonflight? Rep farms don’t count somehow?

The reality is there is plenty of content you can engage in as a solo player in dragonflight. Rep farms, World Quests, Pet battles, Professions, Dragon races, Gold farming, Primal storm events, Dragon cosmetics collecting, Xmog runs, Mount runs or even achievements!

Then add on top of that if you are willing YES AS A SOLO PLAYER, use the I or H button (very nuanced take I know) and you can que Rated or unrated Battlegrounds, solo shuffle, arena, raids, m+ all of the game is available to you as well through the group finder you don’t even need friends or anything.

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this is more of a massively-multiplayer type of game, really…

Scary but true.

SL hugely nerfed the iLvls that solo players could get, but at least there was content actually tuned for solo players.

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But not tier.

Dragonflight being non-solo friendly is honestly a laughable position. This is the first expansion where you can get TIER GEAR without ever stepping into an instance by farming Primal Storms and using the catalyst to convert it to tier.
You can get full normal equivalent gear in general just from farming super rares as they spawn. Are both of these more efficient in a group? Sure, but so is everything anyone could ever do ever.

This thread is silly. You should feel silly for typing it all out. Solo play in Shadowlands were a set of rigid chores to do every day. Dragonflight is far more free-form and takes far less time to accomplish things.
The bias to assign negativity to recent content is rotting the collective mind of this game’s playerbase.

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See my post. You can get tier solo in Dragonflight.

Solo players have access to Tier through Overflow/Storm Sigils.

DF S1 is massively more rewarding gear wise to solo players than SL S3/S4 were.

Yes, a mind numbing grind that takes three weeks to gear a character compared to being able to get a full tier bonus on four characters within a week. Massively rewarding, ha,ha.

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This is why the storms aren’t really solo content. The elites aren’t tuned for a solo undergeared DPS toon to defeat reasonably.

You can’t even upgrade to tier without doing “group objectives” through the weekly quest. Granted, you can solo some of the events by tagging, by devs clearly intend for there to be no more solo gameplay at endgame other than the minigame world quests.

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What?! Where is my Normal iLvl gear? We are capped at LFR now.

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Catalyst was weekly gated in SL S3 too. Not to mention Sandworm relics were rarer and harder to come by and were BoP in S3.

Nothing hard about farming Overflow and Storm Sigils either, you can easily do it solo.

I solo’ed the full set of Mog in storms. Sigils you get just by a drop and collecting 75 overflow/week. You get 9 this way.

Please.

Sparks of Ingenuity.

Goes to Heroic ilvl solo.

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9 sigils gets you how many upgrades? mobs drop 3 pieces of overflow for every 10 you kill. While the sets are 3000 overflow.

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About 1 per week, you can get more sigils turning in Essence of the Storm into bags now too.

I easily farmed 1500 overflow in like an hour once, just bored and wanting the mog.

Probably just gonna take another year long break until this expansion is over, if I even decide to keep playing after that point. Was already bored after a week of playing dragonflight. This “raid or die” mythic+ garbage and ridiculous unbalance in random pvp is awful. The disdain for a large portion of the playerbase is getting old. The removal of daily world quests was beyond insulting and the justification was beyond stupid. Thankfully my sub runs out in about 6 days.

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And for the sandworn gear I did weeklies, dailies, opened boxes, killed rares in zereth mortis.

Why not anymore this way?

Killing 5,000 mobs for an hour is not fun. Nor is it rewarding. It’s a chore unlike 9.2

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Weekly gated but with no requirement to do group content.

You and I both know that the elites aren’t tuned for solo gameplay. Devs have even openly stated that they want to “encourage” grouping up.

Don’t drop.

Don’t have the Primal Chaos for that, and why should solo players have to “buy” gear when they used to get it for free from actual content?

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So you waited a bunch of weeks to get them instead of just farming Overflow in 1 sitting and be done ?

Sounds painful.

I don’t know dude, 385 tier ? Pretty rewarding.

You can solo the Catalyst quest through Hunts, Siege of Dragonbane, Soup, and the Storm’s Fury event, on top of the world boss.

What elites ? The ones around Obsidian citadel ? Was soloing those in 360 gear pre-season easy.

You get 5 free and they drop.

Start killing rares and digging up dirt piles then.

At this point, you’re never getting what you want : gear mailed to you for afking in Valdrakken.

I did it all in one week, on four characters. got a full tier bonus on those 4 characters. in a week. And it was fun to do. grinding mobs is not fun. It’s a punishment.

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