Yes, but your healing won’t. Eventually, people will be taking more damage than can be healed, but that won’t be from one shots the way it is today, it’ll be unconquerable attrition.
Making healing less spikey doesn’t change the difficulty of healing or the throughout requirements, it just opens up the floor to more healing and damage profiles.
Yeah, that’s the best option though. You get people who want to play and have fun who can’t just walk into a 20 in the beginning of the season but its only slightly less difficult and it lets people who want to push still having that option.
We’ll get another health+damage buff in the next patch and then they’ll nerf healers in the next xpac to bring us back in line.
The primary issue is spikey damage and players dying in a few globals. It’s a high stress environment that most don’t enjoy in Mythic+, and an overhealing snipe fest in raid.
We had this in shadowlands, which was very balanced healer wise. For all its faults, shadowlands had great healer rep. It’s not that it’s all pure rot, but cycles of burst.
Despite the sidebar happening, no one wants keys to be easier. That’s not the point of the change. The point is to open the floor to other healing patterns.
No, if they would have done a decent job of leveling off the damage it would have been fine the way it is but I don’t see them being able to do that. Because they are balancing “pve” not balancing “raid” and “m+” There have been several prominent healers who have pointed out the yoyo damage is a problem.
Shadowlands healing design was to have like 3 healing checks per dungeon and mostly dps the rest.
I’d argue that isn’t good healing design.
It also wasn’t balanced at all with ashen hollow paly dominating, then resto shaman in S2, then holy priest in S3 and S4. But for the majority doing 15s for the reward cap it was fine, same as now doing 20s
Trash is an interesting discussion topic though because as changes are made to damage patterns or mob abilities it opens up the opportunity to just pull more and combine packs since damage is less threatening.
Wow, how many damn healers are there, if the “vast majority” are refusing to run M+ … and yet I have seen no issues with filling the healer role in my runs.