that’s it. that’s the post.
They hate a lot of classes but gawk Gawk 2000’s on Warriors, RDruids and Surv Huntards.
Balance received significant buffs already or it would truly be in the dumpster. But yeah, they could probably use a bit more.
Survival is one of the few specs that has received a nerf of any kind in all of Classic.
just wait til t15/t16 haha surely we somechange new metas (jk) ![]()
True but the nerf wasn’t remotely enough. It was like barely 3% to overall and it was only applied to Explosive Shot to bring it down. They’ll shoot back up with tier fast.
Devs hate warriors what do you mean? We got 3 different nerfs in wrath alone.
The dev team opened themselves up to this criticism. If you leave it how it was, or in the final patch state, things maybe unbalanced but still successful (see all other versions of classic besides abandoned Cata) you have the “hey this is how it was, this is the game, we are re-releasing it”. Once you meddle beyond microscopic and extreamly narrowly targeted changes and boast about being balanced hard..
Well..
Then you gotta deliver. Probably takes more than lawl look at the sim. Which is pretty clear whats gone down here. Sure, patchwork with perfect matching gear, and perfect time stops things look balanced. Reality hits different. The planned roll back on all changes needs to go to 5.4 numbers.. and frankly.. bugger out on the balancing games.
Imagine this… throne of thunder might come out and suddenly some classes just flash loose these buffs! Just wait for that drama. Do they wait? So the best guilds in the world have them then a couple weeks later people get to struggle. Is it a bandaid rip off? Do they never reverse it and these classes eventually get SoO gear with these buffs? Not looking good..
Whose idea was this? I dont care, but it was a terrible one.
They hate casters in general. Melees are completely dominating the dps charts and devs are like: hm?
And that, well said.
Melee are dominating because you have 2 bosses where melee are very strong, dogs, and will where melee gets a 50% damage buff. Also, mages don’t have enough stats to scale into fire yet, boomie are not amazing but also spend the entire will fight casting mass entangle on the adds.
Lock is the best dps in the game when soo is out and it’s not really even close. They’re also suffering from lack of scaling.
All bosses but ok (I include hunter as melee in this discussion)
Completely irrelevant in T14/current balancing. They buffed/nerfed specs regardless of their scaling. They said they will balance MoP accordingly.
Thats one boss LOL. They are still terrible on every other boss. The logs are available for everyone.
Last time I checked we are doing HoF, not SoO.
Okay well fury is a scaling spec and they gave it uhhh 5% white damage twice. Which did approximately nothing to fix the issues the spec has in tier 14 where it’s desperate for crit.
Scaling specs gonna scaling spec.
This does include the issue. Never said otherwise.
They have no idea how to balance.
A start would be to nerf the best specs which are most melees, or buff casters and some other low performing specs.
unless boomie is buffed it will always be bad in this tier, there’s no light at the end of the tunnel for it in t14
in t15, boomie has the best legendary meta gem, can it save them? i’m not convinced but it will certainly help
casters do have some potential but they are harder to play than melees (imo) and the fights aren’t good for them particularly. I think mid t15 is likely the earliest we will see a caster meta
Orrr you could wait another month to see how scaling shakes out when classes have their tier sets. I got my 2p last week and so MS hit’s 25% harder. Arms is gonna fall off a cliff scaling wise because we only benefit from stronger weapon and crit. Haste and Mastery are essentially dead stats for us. I think most casters are just limited by low stats, you can throw % buffs at it all day and probably still not solve the issue without breaking something.
Scaling does not go hard on T14. We have the numbers. I’m unsure what you are on about. And if you’re talking about months as in new tier, that is again pointless. They said they will balance all of MoP, including later tiers. There is nothing stopping them to nerf your precious scaling specs “warlock” and “mage” in SoO.
I don’t cry for nerfs to other classes. I play warrior. I played warrior in 2019 when it was broken. I played it through tbc when it was mid. And I played it in wrath, even in p1 where they nerfed us T W I C E while we did less dps than a gargoyle. You’ll live.
Also, didn’t they say they were gonna balance classes in cata? And then touched boomie to fix some jank thing they were doing and then did nothing else? I guess they helped ele out since their t12 set bonus was absolute trash.
I’m well aware they how previous iterations worked, however, this time they actively decided to go the balancing path. There is no other classic iteration that got so many (balance) changes - not even close…
No they did not. And especially not first tier/pre release. They did some minor changes to tier sets but thats about it.
I also want to quote a person here:
I’m pretty sure that there will be more changes to mop as soon as we see the numbers with 4 sets, right now would be a bad time to change things too much I think.
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