Developers are still not getting what made WoW so good in the first place

The game was five years old at that point, not bearing down on 19 years old

Its age

Its “rotations” back then didn’t matter and folks weren’t competent players at that point, more were starting to learn but folks were still able and regularly treated the game as “I press button”-braindead mode and were still able to outperform folks who knew what they were doing due to poor balancing

The bosses were a lot easier, but players were also incredibly bad as an average player

Slower combat only ever made the game a slog and forced folks to eat and drink more, something which largely disappeared in Wrath of the Lich King but did make levelling characters a whole lot more annoying and difficult due to that the scaling was non-existing

And the damage numbers were still high because for the time, we just measured things differently due to how young the game was and how none of the bosses or anything required intermissions to “reset” their hp yet

No class has a 20 button rotation, so that’s a lie

Players are better so bosses have stayed relevant by not being tank’n’spank bosses, this doesn’t make them “extremely hard”, so that’s a lie

You have never played a korean styled MMO in terms of combat, so this is another lie

And finally 100k dps is good dps … congratulations, still not “massive” though just relative to the content of the game; so one can still count this as a lie but more so an implicit one

To get folks like you to stop trolling?
Probably nothing sadly, especially due to you likely didn’t have 29 alts upvote this even if a fair few alts of yours probably did upvote it as this is a massive bad faith argument and bad take with lots and lots of lying

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I read a thread like this, and a guy replied to play ret pala. It’s 4 or 5 buttons and basically the same rotation for st or aoe. Can macro your burst all together and all has the same cd.

Ever since then, life’s been good.

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Back then there wasnt that much competition in the market for WOW.
2023 has way more choices for gaming. Its that simple.

I use a mouse with a 12 button key pad on the side. So 12 buttons plus 2 modifiers = 36 abilities, but I only have the muscle memory to use the first 28 of them effectively. Similar skills are in the same place for different characters. Interrupt is always five, defensives are always shift 1,2,3 etc.

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How is using a defensive or interrupt not considered part of your priority list aka rotation

Like if you make a keybind for an ability it must exist somewhere in your priority list which is your rotation

There are no specs that have a set in stone rotation all of them use priority lists

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Because that’s not what rotation means.

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Prune 99% of the addons and watch all the “pro” players falter. This game is 90%+ of just doing whatever an addon tells you to do.

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Bro there are no dps specs that have a “rotation” that is AABCDAABCD ad infinitum

They have generic priority lists lol

Maybe in WoW classic you might have a rotation but not in retail

Healers and tanks definitely don’t have a rotation do you use your purifying brew or celestial brew at the same combo of abilities and timing? No of course not

So stop being ridiculous with keybinds not equaling rotation

Mages should 100% be weaving in their Barrier spell as a queued spell as well as their interrupt or dragons breath as part of their rotation

CC and defensives are absolutely critical part of rotation in M+ and raid so let’s be realistic

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Obviously it’s a skill issue. Only, this time…

Ba Dum Tss!

:dragon: :ocean: :dragon: :ocean:

you coming back to reality.

Capitalism.

Just shut up and enjoy this garbage game until it dies. Bobby Kotick does not care about what you think will “save” WoW. You are wasting your life ‘caring’ about a product. This is like being upset your favorite shampoo changed it’s formula. Just get a new shampoo.

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I hate modern numbers… it’s so nice playing wotlk and be liking wow my spell hit 4000

I had 96 on my rogue in cata.

Because either are on a rotation. You use as needed

Incorrect.

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Spoken like someone with out any experience.

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Because they’re the same people contradicting themselves. How is my post hard for you to understand?

IIRC it’s because of:

  • employee rankings, so employees have to overdesign and add fluff to prove they are of value to the company. It means less is more ain’t happening.
  • Upper management wanting everything designed for MAU metrics.

Corporate will be the end of this game.

Or you can choose passives and keep your rotation to just 2 or 3 keys.

That’s the beauty of Retail: You can play 2-3 button Easy Mode, or challenging, never boring complicated mode by choosing active talents.

Both are possible. Play the way that you enjoy.

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Pretty sure it was the way it innovated the genre and offered an improved experience over the games which came before. By attracting players who were already committed to the genre it enabled the game to have a growing community, some of which guilds still exist.

Thats nearly impossible to replicate as has been seen with classic. Classic is super beginner friendly but it offers nothing new so the population it attracts is very imbalanced as there is an even smaller minority willing to play with newbs and treat it as a new game. Retail however is beginner unfriendly (relative to classic) so the people who would be at least trying retail and struggling / slowly improving over expansions are instead playing classic.

Classic killed the community, it separated the populations that should be playing together and improving together all so they could give the kiddies their free passes. It didn’t hurt the upper tier of players in retail but the thing with that is that population has always been shrinking faster than its been growing, the only way blizz is helping that is by implementing more game modes like m+ and solo q pvp, but ironically its smaller minded which just points to the game becoming more individualistic, something counter to the initial “world”

Casters/healers who still have mana cost reasons can run all say 8 ranks of a spell. For many spells.

And since mine is now 60, s. priests have many buttons too.

Blast, 2 dots, mind flay then wand what lives. sometimes vampire touch if I deem needed too. trash usually doesn’t.

With the option to drop shadow form if I need to pop holy/disc spells.

It’s okay to come to the light side…for nova lol.

I jsut don’t tell the void bosses. If they don’t like it, they can give me a decent AOE lol.