They course corrected after this last raid and made Normal and Heroic much easier in comparison to past raids. Normal honestly feels a lot like old LFR raids to me.
This is false.
This is also false.
Because it’s not new content. I think you know that though. People already played thru it.
Yeah, that’s still not a rotation. If we are saying button usage alone, then you have to start defending BM being a complicated spec.
It’s frustrating that people are providing valid points as to why button usage is representative of your rotation
But the other side is just saying “no”, “incorrect”, “you’re wrong” without providing any justification and then ignoring debating the actual good points they can’t refute
There are only priority lists nowadays not strict rotations
Thank you for making my point. I hope the people who think it was all because of BfA and SL saw what you wrote.
Is BM too hard, then? Look me in the eye and tell me BM is too hard.
That’s not what’s being debated here… further proving my point that you are just being antagonistic rather than realistic
You’ve misunderstood what my post was about, and have been arguing a different matter, then.
Some other MW posted their list of abilities and said these are part of their rotation, you said that going by that then BM would have to be considered having a hard rotation because it has lots of buttons to press.
So yes, we kind of are debating whether or not keybound buttons that are used regularly are part of a rotation or not
As I’ve mentioned several time, there are no rotations anymore like AAABCAAABC only generic priority lists and that makes utility spells that are critical for success/failure of an in game event are in fact part of your rotation
We used to be together. Now we’re apart. That’s it. That’s the entire thing. MMO’s novelty is and always was communication and connection. That’s been outsourced to discord now.
32 difficulties and counting for keys.
4 difficulties for raid. 5 counting “legacy”.
That’s why. That’s always been why.
Those pesky developers adding interactivity to a video game in 2023!
How dare they!
-Internet Karen
This is definitely cap.
On my demo lock I’m doing 3 dits,shadowbolt until a soulfire proc and that’s it. So 5 spells.
On retail Power Siphon,Shadowboltx2, nether portal, summon felguard, summon vilefiend, Demonbolt, Dreadstalker, Demonbolt,Hand of Guldan, summon tyrant, hand x2 and then Demonic Strength.
That’s 11 unique spells.
The worst thing about button bloat is that it makes it feel bad when you press abilities that do nothing… in wotlk my dots are meh, shadowbolt is sometimes hype and Soulfire feels really nice and satisfying.
On retail in pressing 10 other abilities to make ability 11 nice and satisfying ( Tyrant)… AND THERE REMOVING IT making tyrant buff small demons instead of himself so now no more big demon cannon balls from him.
Meta, imo aura, incinerate, demonic empowerment, seed, shadowflame, agony, life tap. Sometimes even drain soul if you run out of shards.
and the old wow was steeped in humour, now days everything is woke
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No classes have 20 button bloat rotations.
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No bosses are extremely hard, unless you deliberately choose to go into Mythic.
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This isn’t arcade korean style combat.
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Who cares about the damage numbers?
You a misrepresenting the current game.
it might as well
I would argue the first boss of Underrot, first boss of Vortex Pinnacle, and first boss of Brackenhide all have a need for an interrupt rotation. Most groups will also need a stop rotation for the last boss of HOI. There have certainly been seasons with more interrupts required, but this season aren’t completely devoid of them.
Mate, you can’t murder people in public. The fbi will come for you.
Pretty much just this.
You listed this like i didn’t list all the sometime spells on retail… basically mentioning these spells for no reason